Eciil the level 5 Ghoul Reaver by elffiisgod

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceGhoul
ClassReaver
Level / Exp5 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 14)
Dexterity12 (base 11)
Constitution21 (base 10)
Magic29 (base 26)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life254/254
Vim138/143
Healing Factor1.094804467222
Regeneration0.27370111680551

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy22
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage16
Accuracy22
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance0%
Speed1

Offense: Mind

Mindpower8
Crit Chance0%
Speed1

Offense: Damage Bonus

Physical+6%

Defense: Base

Armour (hardiness)8 (30%)
Defense5
Ranged Defense5
Fatigue9
Physical Save23
Spell Save18
Mental Save5

Defense: Resistances

Temporal+ 6%( 70%)
Lightning+ 5%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Scourge1.30
1/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.00
1/5
1/5
0/5
0/5
Corruption / Sanguisuge1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
1/5
0/5
0/5
Corruption / Torment1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active
done

Equipment

On feet
On fingers
On fingers
On head
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Rested for 41 turns (stop reason: all resources and life at maximum).

Eciil picks up (b.):
copper ring of frost (+20%).
You pickup 0.45 gold pieces.

Eciil picks up (s.):
rejuvenating iron plate armour of cold resistance (0 def, 7 armour).
Eciil picks up (B.):
zircon.
There is a next level (necrotic air) here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


You gain 2.27 gold from the transmogrification of
arcing quiver of elm arrows of daylight (16/16, 14-19 power, 5 apr).
You gain 1.05 gold from the transmogrification of
icy iron shield of cold resistance (+15%) (0 def, 2 armour, 21.5 block).
You gain 5.46 gold from the transmogrification of
rejuvenating iron plate armour of cold resistance (0 def, 7 armour).
You gain 0.65 gold from the transmogrification of
iron helm of dexterity (+2) (0 def, 3 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 1.87 gold from the transmogrification of
regal linen cloak of protection (1 def, 0 armour).
You gain 1.82 gold from the transmogrification of
hateful iron waraxe of massacre (16-23 power, 2 apr).
You gain 0.95 gold from the transmogrification of
arcing iron waraxe of massacre (18-24 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 2.23 gold from the transmogrification of
creative mossy mindstar of balance (2-3 power, 12 apr, nature damage).
You gain 1.66 gold from the transmogrification of
steady elm longbow.
You gain 2.08 gold from the transmogrification of
thought-forged iron greatsword (17-27 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (20-29 power, 1 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
You feel very confident walking into this place.