Vash the level 12 Shalore Summoner by Arctic_Howler

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassSummoner
Level / Exp12 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity12 (base 11)
Constitution12 (base 10)
Magic12 (base 10)
Willpower40 (base 30)
Cunning40 (base 29)

Resources

Life224/224
Equilibrium20
Healing Factor1.1164835164835
Regeneration2.5120879120879

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage17
Accuracy29
Crit Chance12%
APR27
Speed1.00

Offense: Offhand

Damage17
Accuracy29
Crit Chance12%
APR27
Speed1.00

Offense: Spell

Spellpower12
Crit Chance10%
Speed1

Offense: Mind

Mindpower36
Crit Chance13%
Speed1

Offense: Damage Bonus

Blight+5%
Physical+3%
Light+10%
Nature+5%

Defense: Base

Armour (hardiness)7 (30%)
Defense20
Ranged Defense20
Fatigue7
Physical Save22
Spell Save18
Mental Save27

Defense: Resistances

Nature+ 10%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance21%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Wild-gift / Summoning (utility)1.40
5/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
1/5
1/5
0/5
Wild-gift / Summoning (advanced)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
1/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
5/5
5/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
active
done
failed
active
active
active

Equipment

Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Vash the Shalore Summoner level 10
68th Dusk 122nd year of Ascendancy at 03:12
see stats

Log


War hound killed The Withering Thing!
Resting starts...

Your summoned ritch flamespitter disappears.
Your summoned war hound disappears.
Talent Ritch Flamespitter is ready to use.
Vash stops regenerating health quickly.

Talent Turtle is ready to use.
Your summoned turtle disappears.
Talent War Hound is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Vash picks up (i.):
ametrine.
Vash picks up (a.):
regeneration infusion of the titan (heal 101; 14 cd).
Vash picks up (b.):
acid wave rune of the titan (damage 56; dur 4; cd 17).
Vash picks up (d.):
Cloud Caller (0 def, 0 armour).
Lore found:
Cloud Caller
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: dialog is displayed).


Resting starts...

Talent Infusion: Regeneration is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


Vash picks up (e.):
rough leather cap of strength (+3) (0 def, 1 armour).
Ran for 5 turns (stop reason: hostile spotted to the south (gloomy honey tree - offscreen)).


Vash picks up (m.):
ametrine.

Vash deactivates
Master Summoner.