Gungam the level 6 Orc Gunslinger by leaf_ocean

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignOrcs
ModeNightmare Roguelike
SexMale
RaceOrc
ClassGunslinger
Level / Exp6 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity30 (base 29)
Constitution12 (base 11)
Magic9 (base 10)
Willpower14 (base 10)
Cunning18 (base 17)

Resources

Life164/164
Steam100/100
Healing Factor1.1691526171258
Regeneration0.29228815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage15
Accuracy39
Crit Chance6%
APR1
Speed1.00

Offense: Offhand

Damage15
Accuracy39
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower9
Crit Chance3%
Speed1

Offense: Mind

Mindpower17
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)3 (49.007671158813%)
Defense31
Ranged Defense31
Fatigue0
Physical Save8
Spell Save8
Mental Save11

Defense: Resistances

Blight+ 20%( 70%)
Cold+ 20%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
0/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
1/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
4/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
2/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
3/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
0/5
0/5
0/5
Race / Orc1.00
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Quiver
On head
Around waist
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Learnt new tinker schematic: Armour Reinforcement
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Gungam uses
Create Tinker.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Gungam wears (replacing
pouch of iron shots (15/15, 15-18 power, 1 apr)): storming pouch of iron shots of wind (19/19, 12-15 power, 1 apr).

You gain 3.00 gold from the melting of
Coral Spray (8 def, 8 armour, 48 block).
You collect a new ingredient:
lump of iron (1).
You gain 1.62 gold from the melting of
prismatic iron mail armour of spell shielding (2 def, 4 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.61 gold from the melting of
prismatic iron mail armour of lightning resistance (2 def, 4 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.64 gold from the melting of
iron waraxe of persecution (12-16 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 3.40 gold from the melting of
balanced iron waraxe of erosion (12-16 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatmaul (16-25 power, 1 apr).
There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 45 turns (stop reason: at exit).