Kalibri the level 9 Higher Writhing One by Pahr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassWrithing One
Level / Exp9 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 24)
Dexterity13 (base 10)
Constitution18 (base 13)
Magic37 (base 29)
Willpower15 (base 10)
Cunning15 (base 10)

Resources

Life354/354
Insanity0/100
Healing Factor1.223829787234
Regeneration0.30595744680851

Speed

Mental0%
Attack0%
Movement+36.093867610317%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision1

Offense: Mainhand

Damage35
Accuracy17
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+11%
All0%

Offense: Damage Penetration

Fire+10%

Defense: Base

Armour (hardiness)12 (30%)
Defense15
Ranged Defense15
Fatigue6
Physical Save20
Spell Save21
Mental Save20

Defense: Resistances

Lightning+ 11%( 70%)
Temporal+ 3%( 70%)
Blight+ 6%( 70%)
Physical+ 15%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Confusion Resistance10%
Stun Resistance23%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Horrific body1.30
1/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
2/5
2/5
0/5
0/5
Demented / Tentacles1.30
4/5
1/5
0/5
0/5
Demented / Path of horror1.30
1/5
0/5
0/5
0/5
Demented / Disfigured face1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Demented / Beyond sanity1.30
5/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
2/5
0/5

Effects

talent
talent

Quests

done
done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 2.29 gold from the transmogrification of
deadly pouch of iron shots of vileness (14/14, 19-22.8 power, 1 apr).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 2.62 gold from the transmogrification of
cleansing rough leather belt of the giants.
You gain 1.07 gold from the transmogrification of
gifted mossy mindstar of clarity (3-3.3 power, 12 apr, nature damage).
You gain 0.95 gold from the transmogrification of
arcing iron dagger of massacre (17-22.1 power, 5 apr).
You gain 1.75 gold from the transmogrification of
iron battleaxe of phasing (12-18 power, 10 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (14-21 power, 1 apr).
You gain 1.09 gold from the transmogrification of
manasurge rune of the wizard (regen 876% over 10 turns; mana 44; cd 14).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Shatur (Town) here (press '' or right click to use).
Today is the 6th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:15.

Ran for 5 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Kalibri deactivates
Chaos Orbs.
Kalibri deactivates
Chant of Fortitude.