Pahr the level 7 Halfling Shadowblade by Pahr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassShadowblade
Level / Exp7 / 13%
Sizesmall
Lifes / Deaths

Primary Stats

Strength18 (base 21)
Dexterity20 (base 15)
Constitution13 (base 12)
Magic13 (base 13)
Willpower16 (base 12)
Cunning20 (base 14)

Resources

Life199/199
Mana166/166
Stamina133/133
Healing Factor1.0245901639344
Regeneration0.2561475409836

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth32.531537443297
See Invisible32.531537443297

Offense: Mainhand

Damage18
Accuracy30
Crit Chance13%
APR5
Speed1.00

Offense: Offhand

Damage15
Accuracy30
Crit Chance13%
APR5
Speed1.00

Offense: Spell

Spellpower6.5
Crit Chance6%
Speed1

Offense: Mind

Mindpower22
Crit Chance6%
Speed1

Offense: Damage Bonus

Mind+6%

Defense: Base

Armour (hardiness)3 (37.587548638132%)
Defense28
Ranged Defense29
Fatigue0
Physical Save11
Spell Save11
Mental Save13

Defense: Resistances

Temporal+ 6%( 70%)
Lightning+ 6%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance30%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Technique / Duelist1.20
3/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
1/5
1/5
2/5
0/5
1/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.10
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
active
failed

Equipment

On feet
Light source
On head
Tool
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

You have 2 life(s) left.
Pahr stops regenerating health quickly.

Pahr deactivates Shadow Combat.

Pahr's awareness returns to normal.

Pahr feels pain again.

Pahr stops burning.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Skeleton mage killed Pahr!
Saving done.

Ran for 2 turns (stop reason: interesting character).


There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.

Talent Shadow Combat is ready to use.

New shimmer option unlocked: Eel-skin armour
Pahr wears (replacing
spiked rough leather armour (1 def, 2 armour)): Eel-skin armour (10 def, 1 armour).

Lore found:
Nature vs Magic
You can read all your collected lore in the game menu, by pressing Escape.

Pahr wears (replacing
iron dagger (10.5-13.65 power, 5 apr)): manaburning iron dagger of massacre (15.5-20.15 power, 5 apr).
Talent Infusion: Regeneration is ready to use.

Saving game...

Saving done.