DatBoi the level 10 Yeek Necromancer by Pahr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassNecromancer
Level / Exp10 / 20%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity10 (base 10)
Constitution8 (base 13)
Magic34 (base 32)
Willpower23 (base 15)
Cunning20 (base 13)

Resources

Life-54/127
Mana197/202
Soul10/12
Healing Factor1.0831460674157
Regeneration0.27078651685393

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision7
See Stealth34.753403342673
See Invisible34.753403342673

Offense: Mainhand

Damage14
Accuracy4
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower31
Crit Chance6%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+20%
Darkness+15%

Defense: Base

Armour (hardiness)10 (30%)
Defense16
Ranged Defense16
Fatigue4
Physical Save12
Spell Save22
Mental Save20

Defense: Resistances

Lightning+ 12%( 70%)
Light+ 50%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%
Poison Resistance30%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
4/5
5/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
3/5
1/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
3/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By DatBoi the Yeek Necromancer level 10
6th Mirth 122nd year of Ascendancy at 13:33
see stats
That was close (Roguelike) Killed your target while having only 1 life left.
By DatBoi the Yeek Necromancer level 6
4th Mirth 122nd year of Ascendancy at 05:00
see stats

Log

Resting starts...
DatBoi stops regenerating health quickly.

Talent Create Minions is ready to use.
Skeleton archer shoots!

Skeleton mage casts Manathrust.

Skeleton mage hits Skeleton archer for 85 arcane damage.
Skeleton mage hits Something for 85 arcane damage.
Skeleton mage hits Ghast for 85 arcane damage.
Skeleton mage hits Skeleton archer for 85 arcane damage.
Skeleton mage killed Ghast!
Skeleton mage killed Skeleton archer!
Skeleton archer shoots!

Skeleton mage casts Flame.

Skeleton mage casts Manathrust.

Skeleton mage hits Something for 85 arcane damage.
Talent Infusion: Regeneration is ready to use.
Rested for 38 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.65 gold pieces.

DatBoi picks up (m.):
topaz.
Skeleton magus casts Flame.

Ran for 3 turns (stop reason: hostile spotted to the north (skeleton magus)).


DatBoi casts Create Minions.

DatBoi is on fire!

Skeleton magus's Flame hits
DatBoi for 69 fire damage.
Skeleton magus casts Manathrust.

Saving game...