Rikallis the level 7 Halfling Alchemist by Pahr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHalfling
ClassAlchemist
Level / Exp7 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity16 (base 13)
Constitution18 (base 14)
Magic28 (base 28)
Willpower14 (base 14)
Cunning14 (base 11)

Resources

Life202/202
Mana132/132
Vim124/124
Healing Factor1.1711363549267
Regeneration2.6350567985851

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth10
See Invisible10

Offense: Mainhand

Damage26
Accuracy19
Crit Chance5%
APR9
Speed1.00

Offense: Spell

Spellpower26
Crit Chance13%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Cold+20%
Lightning+10%
Fire+7%
Light+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense13
Ranged Defense13
Fatigue0
Physical Save15
Spell Save27
Mental Save10

Defense: Resistances

Acid+ 23%( 70%)
Light+ 35%( 70%)
Temporal+ 12%( 70%)
Cold+ 33%( 70%)
Lightning+ 38%( 70%)
Fire+ 23%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
4/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
0/5
0/5
0/5
0/5
Spell / Staff combat1.30
5/5
2/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Around waist

Inventory

Achievements

Log


Character control switched to Rikallis.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 5.25 gold from the transmogrification of
focusing elm wand of clairvoyance [power 9] (15 cooldown).
You gain 1.21 gold from the transmogrification of
iron waraxe of erosion (13-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, light element).
You gain 2.82 gold from the transmogrification of
balanced iron greatmaul (20-31 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.