Mersh the level 11 Yeek Archer by Pahr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassArcher
Level / Exp11 / 57%
Sizesmall
Lifes / Deaths

Primary Stats

Strength20 (base 19)
Dexterity35 (base 32)
Constitution14 (base 19)
Magic13 (base 10)
Willpower20 (base 10)
Cunning20 (base 12)

Resources

Life-67/244
Stamina125/155
Healing Factor1.0372895330003
Regeneration3.3711909822511

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth33.388114253578
See Invisible33.388114253578

Offense: Mainhand

Damage43
Accuracy41
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower13
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+14%
Acid+3%
Light+10%
Nature+5%

Offense: Damage Penetration

Acid+5%
Fire+5%
Physical+5%

Defense: Base

Armour (hardiness)6 (49.007671158813%)
Defense34
Ranged Defense34
Fatigue0
Physical Save23
Spell Save17
Mental Save22

Defense: Resistances

Light+ 32%( 70%)
All 0%( 70%)
Physical+ 1%( 70%)
Fire+ 24%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Silence Resistance20%
Confusion Resistance55%
Instadeath Resistance100%
Poison Resistance20%
Blind Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
2/5
1/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Archery training1.30
3/5
1/5
0/5
0/5
Technique / Marksmanship1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
2/5
0/5
0/5
Technique / Mobility1.00
2/5
1/5
3/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5

Effects

Quests

done
done
active
done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Mersh the Yeek Archer level 10
3rd Summertide 122nd year of Ascendancy at 04:30
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Mersh the Yeek Archer level 9
10th Mirth 122nd year of Ascendancy at 17:06
see stats

Log

Stone troll uses Stun.
Stone troll misses Mersh.
Talent Steady Shot is ready to use.

Mersh shoots!
Mersh's Shoot hits Stone troll for
80 physical, 14 lightning, 14 fire (107 total damage).

Mersh shoots!
You collect a new ingredient:
length of troll intestine (1).
Mersh's Shoot hits Stone troll for
41 physical damage.
Mersh's Shoot killed Stone troll!

Mersh shoots!
Bill the Stone Troll shrugs off Mersh's 'Bleeding'!
Mersh's Shoot hits Bill the Stone Troll for
45 physical, 12 lightning, 8 fire (64 total damage).
Mersh is dazed!

Talent Steady Shot is ready to use.
Bill the Stone Troll hits Mersh for 123 physical damage.
Melee retaliation hits Bill the Stone Troll for
5 fire damage.

Mersh uses
Headshot.
Bill the Stone Troll starts to bleed.

Mersh's Headshot hits Bill the Stone Troll for
25 physical, 5 lightning, 3 fire (34 total damage).
Bill the Stone Troll performs a melee critical strike against Mersh!
Mersh is not dazed anymore.

Bill the Stone Troll revels in the spilt blood and grows stronger!

Bill the Stone Troll hits Mersh for 192 physical damage.
Bleeding from Mersh hits Bill the Stone Troll for
1 physical damage.
Melee retaliation hits Bill the Stone Troll for
4 fire damage.
Mersh the level 11 yeek archer was bludgeoned to death by Bill the Stone Troll and clobbered into soup on level 4 of Trollmire.