Aedra the level 10 Cornac Archmage by Azira

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArchmage
Level / Exp10 / 82%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity10 (base 10)
Constitution23 (base 21)
Magic36 (base 34)
Willpower17 (base 13)
Cunning15 (base 11)

Resources

Life210/210
Mana158/158
Healing Factor1.1010362694301
Regeneration0.27525906735751

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth18.207441936819
See Invisible20.207441936819

Offense: Mainhand

Damage17
Accuracy6
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower33
Crit Chance10%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+10%
Darkness+10%
Blight+10%
Physical+3%
Fire+27%
Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)8 (30%)
Defense17
Ranged Defense20
Fatigue0
Physical Save18
Spell Save18
Mental Save17

Defense: Resistances

Blight+ 9%( 70%)
Fire+ 34%( 70%)
Cold+ 25%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
5/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Water1.40
5/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
3/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
done
done
active
done
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Aedra the Cornac Archmage level 10
8th Mirth 122nd year of Ascendancy at 23:13
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Aedra the Cornac Archmage level 3
75th Pyre 122nd year of Ascendancy at 03:20
see stats

Log


There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Aedra deactivates Shielding.

Aedra activates Shielding.

Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


Today is the 1st Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:23.

Today is the 2nd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:36.

Today is the 3rd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:01.

Today is the 1st Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:01.

Today is the 2nd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:26.

Today is the 3rd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:51.


Today is the 4th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:05.


Today is the 5th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:30.


Today is the 6th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:43.

Ran for 4 turns (stop reason: hostile spotted to the northeast (adventurers party)).


Today is the 7th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:56.

There is a A gate into the Maze here (press '' or right click to use).
Ran for 6 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Aedra deactivates Shielding.