Kelluen the level 10 Yeek Archmage by Tonot

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp10 / 12%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity8 (base 10)
Constitution15 (base 17)
Magic30 (base 30)
Willpower33 (base 18)
Cunning15 (base 11)

Resources

Life144/144
Mana278/278
Healing Factor1.0405405405405
Regeneration0.46824324324324

Speed

Mental0%
Attack0%
Movement-61.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth7
See Invisible6

Offense: Mainhand

Damage11
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance4%
Speed1

Offense: Mind

Mindpower29
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%
Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)8 (30%)
Defense12
Ranged Defense12
Fatigue2
Physical Save8
Spell Save21
Mental Save28

Defense: Resistances

Temporal+ 6%( 70%)
Lightning+ 5%( 70%)
Cold+ 25%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance17%
Instadeath Resistance100%
Confusion Resistance52%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
1/5
0/5
Spell / Fire1.30
5/5
1/5
2/5
0/5
Spell / Water1.40
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
2/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
done

Equipment

Tool
On feet
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Kelluen the Yeek Archmage level 10
9th Mirth 122nd year of Ascendancy at 15:39
see stats

Log

Kelluen casts Arcane Eye.

Talent Arcane Eye is ready to use.

Skeleton master archer uses Pinning Shot.

Ran for 3 turns (stop reason: taken damage).

Kelluen is pinned to the ground.

Kelluen HEALS from nature damage!
Skeleton master archer's Pinning Shot hits
Kelluen for 72 physical, 8 nature, 1 healing, 8 temporal (87 total damage) [1 healing].
Skeleton master archer uses Crippling Shot.


You are unable to move!

Kelluen casts Flame.

Kelluen slows down.

Skeleton master archer's Crippling Shot hits
Kelluen for 67 physical damage.
Kelluen the level 10 yeek archmage was tortured to death by a skeleton master archer on level 4 of Ruined halfling complex.
You have 3 life(s) left.
Kelluen deactivates Shielding.

Kelluen is no longer pinned.

Kelluen speeds up.

Kelluen deactivates Stone Skin.

Kelluen deactivates Arcane Power.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Skeleton master archer's Crippling Shot killed Kelluen!
Saving done.

Talent Flame is ready to use.

Saving game...