Bingbo Bunguns the level 17 Yeek Summoner by goober479

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp17 / 3%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity13 (base 11)
Constitution5 (base 10)
Magic11 (base 10)
Willpower61.706123483606 (base 44)
Cunning41 (base 32)

Resources

Life292/292
Equilibrium38
Healing Factor1.1457126824915
Regeneration2.5778535356059

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+107.19994720145%

Vision

Sight10
Lite3
Infravision5
See Stealth40.709119195249
See Invisible40.709119195249

Offense: Mainhand

Damage59
Accuracy39
Crit Chance16%
APR25
Speed1.00

Offense: Offhand

Damage54
Accuracy39
Crit Chance12%
APR35
Speed1.00

Offense: Spell

Spellpower7
Crit Chance10%
Speed1

Offense: Mind

Mindpower52
Crit Chance16%
Speed1

Offense: Damage Bonus

Light+14%
Lightning+12%
Fire+5%
Nature+10%

Offense: Damage Penetration

Cold+5%
Lightning+5%

Defense: Base

Armour (hardiness)3 (30%)
Defense29
Ranged Defense29
Fatigue2
Physical Save10
Spell Save24
Mental Save32

Defense: Resistances

Darkness+ 8%( 70%)
Acid+ 3%( 70%)
Nature+ 26%( 70%)
Temporal+ 8%( 70%)
Cold+ 6%( 70%)
Lightning+ 20%( 70%)
Fire+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance50%
Confusion Resistance75%
Instadeath Resistance100%
Poison Resistance50%
Silence Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (utility)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
1/5
2/5
Wild-gift / Summoning (advanced)1.30
5/5
1/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
1/5
1/5
3/5
1/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
1/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
1/5
1/5
1/5
Race / Yeek1.00
1/5
1/5
2/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
active

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Bingbo Bunguns the Yeek Summoner level 10
10th Mirth 122nd year of Ascendancy at 07:21
see stats

Log


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 42 turns (stop reason: dialog is displayed).


You gain 10.25 gold from the transmogrification of
soothing steel torque of mindblast [power 155] (13 cooldown).
You gain 1.24 gold from the transmogrification of
pouch of steel shots of erosion (13/13, 19-22 power, 2 apr).
You gain 7.55 gold from the transmogrification of
rejuvenating steel plate armour (0 def, 9 armour).
You gain 5.10 gold from the transmogrification of
rejuvenating steel plate armour (0 def, 9 armour).
You gain 3.41 gold from the transmogrification of
troll-hide cured leather armour (6 def, 4 armour).
You gain 1.68 gold from the transmogrification of
prismatic cured leather armour of spell shielding (6 def, 4 armour).
You gain 1.25 gold from the transmogrification of
prismatic cured leather armour (6 def, 4 armour).
You gain 3.93 gold from the transmogrification of
impenetrable voratun mail armour of cold resistance (5 def, 19 armour).
You gain 0.88 gold from the transmogrification of
stabilizing linen wizard hat (1 def, 0 armour).
You gain 1.95 gold from the transmogrification of
radiant hardened leather gloves of magic (+4) (0 def, 2 armour).
You gain 1.25 gold from the transmogrification of
steel waraxe of projection (13-18 power, 3 apr).
You gain 12.99 gold from the transmogrification of
Woewaker the reinforced leather sling.
You gain 11.35 gold from the transmogrification of
steel longsword 'Glorildavena' (15-21 power, 3 apr).
You gain 2.67 gold from the transmogrification of
iron longsword of crippling (11-16 power, 2 apr).
You gain 0.70 gold from the transmogrification of
steel dagger of massacre (19-24 power, 6 apr).
You gain 2.92 gold from the transmogrification of
steel dagger of crippling (12-15 power, 6 apr).
You gain 2.67 gold from the transmogrification of
iron dagger of crippling (11-14 power, 5 apr).
You gain 2.41 gold from the transmogrification of
acidic steel dagger of daylight (12-15 power, 6 apr).
You gain 2.45 gold from the transmogrification of
solipsist's steel ring.
There is a Very old halfling ruins here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.