THE summoner the level 7 Cornac Adventurer by lumytino

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp7 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity12 (base 12)
Constitution14 (base 12)
Magic17 (base 12)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life188/188
Mana146/146
Psi102/102
Soul10/10
Healing Factor1.1372895330004
Regeneration0.2843223832501

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage5
Accuracy8
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy8
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower17
Crit Chance3%
Speed1

Offense: Mind

Mindpower17
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+10%
Light+10%
Nature+14%

Defense: Base

Armour (hardiness)7 (30%)
Defense9
Ranged Defense9
Fatigue1
Physical Save18
Spell Save18
Mental Save15

Defense: Resistances

Acid+ 20%( 70%)
Light+ 44%( 70%)
Temporal+ 11%( 70%)
Nature+ 33%( 70%)
Darkness+ 16%( 70%)
Lightning+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Silence Resistance21%
Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Explosive admixtures1.00
1/5
0/5
0/5
0/5
Spell / Master of bones1.00
3/5
0/5
0/5
0/5
Psionic / Thought-Forms1.00
1/5
0/5
0/5
0/5
Spell / Golemancy1.00
1/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By THE summoner the Cornac Adventurer level 7
1st Mirth 122nd year of Ascendancy at 08:17
see stats

Log

Quest 'An apprentice task' is done! (Press 'j' to see the quest log)
There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).

There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Cryomancer activates
Uttercold.
Geomancer activates
Crystalline Focus.
Tempest activates
Tempest.
Tempest activates
Hurricane.

Saving done.


Ran for 21 turns (stop reason: didn't move).


Ran for 7 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


Resting starts...

Talent Throw Bomb is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


THE summoner casts
Throw Bomb.
You need to ready alchemist gems in your quiver.


Ran for 17 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).