hdh the level 2 Dwarf Adventurer by Cairath23

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceDwarf
ClassAdventurer
Level / Exp2 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 16)
Dexterity10 (base 12)
Constitution15 (base 12)
Magic12 (base 14)
Willpower17 (base 12)
Cunning12 (base 12)

Resources

Mana141/141
Equilibrium0
Vim104/104
Life187/187
Stamina120/120
Healing Factor1.0405405405405
Regeneration3.0178006640318

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage16
Accuracy18
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense4
Ranged Defense4
Fatigue4
Physical Save12
Spell Save10
Mental Save10

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.00
1/5
0/5
0/5
0/5
Corruption / Doom shield1.00
1/5
0/5
0/5
0/5
Corruption / Demonic pact1.00
1/5
0/5
0/5
0/5
Wild-gift / Earthen power1.00
1/5
0/5
0/5
0/5
Spell / Air1.00
1/5
0/5
0/5
0/5
Technique / Magical combat1.00
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

On hands
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 1.89 gold from the melting of shimmering elm starstaff (100% power, 2 apr, temporal element).
You gain 2.29 gold from the melting of
elm magestaff of illumination (100% power, 2 apr, fire element).
You gain 2.29 gold from the melting of
elm magestaff of illumination (100% power, 2 apr, cold element).
You gain 0.25 gold from the melting of
elm magestaff (100% power, 2 apr, fire element).
You gain 0.25 gold from the melting of
rough leather sling.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.01 gold from the melting of
mossy mindstar of life (77% power, 12 apr, mind damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (77% power, 12 apr, nature damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (77% power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (103% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (104% power, 2 apr).
You gain 2.25 gold from the melting of
mighty elm longbow.
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (101% power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (100% power, 5 apr).
There is a previous level here (press '' or right click to use).
Welcome to level 2 [Hdh].
Hdh has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

You have gained one more life (2 remaining).
Saving game...

Orc warrior uses
Infusion: Healing.

Orc warrior receives
67 healing from Infusion: Healing.
Saving done.