Mowando the level 7 Cornac Wanderer by Rogueish

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Exploration
SexMale
RaceCornac
ClassWanderer
Level / Exp7 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 17)
Dexterity13 (base 13)
Constitution16 (base 16)
Magic16 (base 15)
Willpower20 (base 14)
Cunning19 (base 15)

Resources

Life211/211
Psi110/110
Steam90/100
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision7
See Stealth45.580577165004
See Invisible45.580577165004

Offense: Mainhand

Damage15
Accuracy30
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower16
Crit Chance4%
Speed1

Offense: Mind

Mindpower25
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+11%
Nature+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense19
Ranged Defense19
Fatigue6
Physical Save16
Spell Save12
Mental Save13

Defense: Resistances

Nature+ 10%( 70%)
Light+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance28%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Battle tactics1.00
0/5
0/5
0/5
0/5
Technique / Warcries1.00
0/5
0/5
0/5
0/5
Psionic / Action at a distance1.00
5/5
1/5
0/5
0/5
Spell / Rime wraith1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
3/5
0/5
0/5
0/5
Steamtech / Physics1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
0/5
0/5

Effects

Quests

failed
done
active

Equipment

On hands
Around waist
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.25 gold from the transmogrification of
iron waraxe (103% power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (100% power, 2 apr, temporal element).
You gain 0.25 gold from the transmogrification of
elm starstaff (100% power, 2 apr, physical element).
You gain 0.25 gold from the transmogrification of
iron mace (104% power, 2 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...


Saving done.

Shady cornac man says: 'Hey you. Come here.'