Implojn the level 9 Dwarf Sun Paladin by Implojin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceDwarf
ClassSun Paladin
Level / Exp9 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 25)
Dexterity11 (base 10)
Constitution16 (base 10)
Magic28 (base 28)
Willpower16 (base 10)
Cunning10 (base 10)

Resources

Life355/355
Positive0/34
Stamina139/139
Healing Factor1.25
Regeneration3.1875

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage26
Accuracy29
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower24
Crit Chance1%
Speed1

Offense: Mind

Mindpower15.2
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)32.24 (76.629213483146%)
Defense13.35
Ranged Defense21.175
Fatigue23
Physical Save23.820493168867
Spell Save23.645493168867
Mental Save9.1

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance23%
Stun Resistance21%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
1/5
1/5
0/5
Technique / Shield offense1.10
1/5
1/5
1/5
0/5
Celestial / Sun1.30
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
1/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
3/5
1/5
0/5

Effects

talent
talent
talent

Quests

active
done
active
done
active
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Squadmate (Madness (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Implojn the Dwarf Sun Paladin level 5
20th Voratun 122nd year of Ascendancy at 02:35
see stats
The Arena (Madness (Roguelike) difficulty) Unlocked Arena mode.
By Implojn the Dwarf Sun Paladin level 8
1st Profit 122nd year of Ascendancy at 16:26
see stats

Log

Ran for 66 turns (stop reason: at exit).

There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Today is the 3rd Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:41.


There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving done.

Implojn deactivates Chant of Fortitude.

Implojn deactivates Weapon of Light.

Implojn deactivates Weapon of Wrath.