aDagger the level 9 Halfling Rogue by elzen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassRogue
Level / Exp9 / 27%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity30 (base 27)
Constitution11 (base 10)
Magic10 (base 10)
Willpower12 (base 10)
Cunning30 (base 23)

Resources

Life223/223
Stamina124/129
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth30.004149834542
See Invisible30.004149834542

Offense: Mainhand

Damage33
Accuracy32
Crit Chance19%
APR9
Speed1.00

Offense: Offhand

Damage27
Accuracy32
Crit Chance19%
APR9
Speed1.00

Offense: Spell

Spellpower10
Crit Chance8%
Speed1

Offense: Mind

Mindpower20
Crit Chance8%
Speed1

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)4 (38.594633868923%)
Defense30
Ranged Defense30
Fatigue0
Physical Save8
Spell Save19
Mental Save15

Defense: Resistances

Cold+ 5%( 70%)
Arcane+ 6%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Duelist1.30
4/5
1/5
0/5
0/5
Cunning / Stealth1.30
2/5
1/5
1/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
1/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Cunning / Lethality1.30
2/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
3/5

Effects

beneficial effect

Quests

failed
done
done
active
active
done

Equipment

On head
On feet
Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

The Arena Unlocked Arena mode.
By aDagger the Halfling Rogue level 7
78th Pyre 122nd year of Ascendancy at 05:07
see stats

Log

--------------------------------
Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


--------------------------------

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


--------------------------------

ADagger wears:
linen cloak of battle (1 def, 0 armour).

--------------------------------

ADagger wears (replacing
rough leather armour (3 def, 2 armour)): rough leather armour of spell shielding (3 def, 2 armour).

--------------------------------

ADagger wears (replacing
iron dagger (10-14 power, 5 apr)): thought-forged iron dagger of erosion (10-14 power, 5 apr).

--------------------------------

You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 0.87 gold from the transmogrification of
rough leather armour of stability (3 def, 2 armour).
You gain 1.96 gold from the transmogrification of
potent elm vilestaff of fate (13-16 power, 2 apr, fire element).
You gain 1.98 gold from the transmogrification of
potent elm magestaff of fate (14-17 power, 2 apr, arcane element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 2.29 gold from the transmogrification of
thought-forged iron greatsword (16-25 power, 1 apr).
You gain 0.75 gold from the transmogrification of
acidic iron dagger (11-14 power, 5 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.