Death Knight the level 3 Skeleton Sun Paladin by lyonstooth1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassSun Paladin
Level / Exp3 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 16)
Dexterity21 (base 10)
Constitution12 (base 12)
Magic17 (base 17)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life151/151
Positive56/56
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage30
Accuracy20
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower21
Crit Chance1%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Offense: Damage Bonus

Mind+6%
Acid+3%

Defense: Base

Armour (hardiness)16.413408721348 (65.897138898113%)
Defense15
Ranged Defense15
Fatigue23
Physical Save13
Spell Save10
Mental Save8

Defense: Resistances

Acid+ 6%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Celestial / Light1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
0/5
1/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Tool
On feet
On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Skeleton assassin hits Death Knight for 22 physical, 13 darkness, 5 fire (39 total damage).

Death Knight activates his
innervating elm wand of shielding!
A shield forms around Death Knight.

Skeleton assassin hits Death Knight for (23 absorbed), 0 physical, (13 absorbed), 0 darkness, (5 absorbed), 0 fire, (13 absorbed), 0 physical, (13 absorbed), 0 darkness (0 total damage).

Death Knight activates
Weapon of Light.
Your shield crumbles under the damage!

The shield around Death Knight crumbles.

Skeleton assassin misses Death Knight.
Skeleton assassin hits Death Knight for (28 absorbed), 0 physical, (13 absorbed), 0 darkness, (3 absorbed), 1 fire (1 total damage).
Death Knight is no longer out of phase.


Death Knight misses Skeleton assassin.
Skeleton assassin hits Death Knight for 26 physical, 14 darkness, 5 fire, 20 physical (65 total damage).
Death Knight the level 3 skeleton sun paladin was sliced to death by a skeleton assassin on level 2 of Blighted Ruins.
You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Skeleton assassin killed Death Knight!
Saving game...

Resting starts...

Talent Sun Ray is ready to use.
Talent Block is ready to use.
Talent Rune: Shielding is ready to use.
Talent Weapon of Light is ready to use.
Talent Rune: Blink is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


Saving done.