Camera the level 5 Shalore Archmage by RainbowCultist

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp5 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity14 (base 13)
Constitution10 (base 10)
Magic34 (base 27)
Willpower19 (base 13)
Cunning12 (base 11)

Resources

Life114/114
Mana108/108
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy10
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance4%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+10%
Lightning+13%
Mind+6%
Cold+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save7
Spell Save19
Mental Save11

Defense: Resistances

Arcane+ 18%( 70%)
Lightning+ 21%( 70%)
Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5
Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
4/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
2/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active
done
active
failed

Equipment

Tool
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log


Resting starts...

Talent Ice Shards is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


You pickup 0.55 gold pieces.

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.10 gold from the transmogrification of
pouch of iron shots (16/16, 12-14 power, 1 apr).
You gain 1.15 gold from the transmogrification of
flaming iron mace of massacre (17-24 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (14-23 power, 1 apr).
You gain 4.66 gold from the transmogrification of
balanced iron greatsword of dampening (14-22 power, 1 apr).
You gain 3.12 gold from the transmogrification of
balanced iron greatmaul of massacre (25-38 power, 1 apr).
You gain 1.66 gold from the transmogrification of
shielding rune of the sneak (absorb 119; dur 3; cd 14).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the titan (absorb 39; cd 21).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.