ChronoTrigger the level 11 Yeek Summoner by Chrono

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp11 / 88%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 13)
Dexterity9 (base 11)
Constitution7 (base 10)
Magic10 (base 10)
Willpower45 (base 35)
Cunning27 (base 23)

Resources

Life166/166
Equilibrium0
Healing Factor1
Regeneration1.45

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision7
See Stealth6
See Invisible6

Offense: Mainhand

Damage8
Accuracy30
Crit Chance9%
APR12
Speed1.00

Offense: Offhand

Damage8
Accuracy30
Crit Chance9%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance8%
Speed1

Offense: Mind

Mindpower34.65
Crit Chance10%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense7.65
Ranged Defense7.65
Fatigue3
Physical Save7.525
Spell Save20.0625
Mental Save32.63200726779

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance21%
Silence Resistance46%
Instadeath Resistance100%
Confusion Resistance81%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (advanced)1.30
2/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
1/5
1/5
1/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
3/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
2/5
0/5
Cunning / Survival1.00
3/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
3/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By ChronoTrigger the Yeek Summoner level 10
10th Mirth 122nd year of Ascendancy at 08:57
see stats

Log

Your summoned turtle disappears.
3-headed hydra hits Bill the Stone Troll for 10 physical damage.
Bill the Stone Troll rushes out!

ChronoTrigger is dazed!


Bill the Stone Troll hits ChronoTrigger for 77 physical damage.
ChronoTrigger uses Infusion: Regeneration.

ChronoTrigger starts regenerating health quickly.

Talent Minotaur is ready to use.
Your summoned 3-headed hydra disappears.
Bill the Stone Troll uses Knockback.

ChronoTrigger is not dazed anymore.

Bill the Stone Troll hits ChronoTrigger for 115 physical damage.
ChronoTrigger the level 11 yeek summoner was bled to death by Bill the Stone Troll and clobbered into soup on level 4 of Trollmire.
You have 2 life(s) left.
ChronoTrigger deactivates Master Summoner.

ChronoTrigger stops regenerating health quickly.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Bill the Stone Troll killed ChronoTrigger!
Saving done.

Resting starts...

Talent Turtle is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Hydra is ready to use.
Talent Master Summoner is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Saving game...