










Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
Addons | Items Vault 1.5.0Donators/Buyers bonus! Possessor Bonus Class 1.5.4Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Dwarf |
Class | Cursed |
Level / Exp | 50 / 743% |
Size | medium |
Lifes / Deaths | Killed by orc warrior at level 1 on the 17th Voratun 122nd year of Ascendancy at 09:38 / 347Killed by orc warrior at level 1 on the 17th Voratun 122nd year of Ascendancy at 12:19 Killed by orc warrior at level 2 on the 18th Voratun 122nd year of Ascendancy at 12:14 Killed by Glata the brecklorn at level 5 on the 21st Voratun 122nd year of Ascendancy at 15:36 Killed by dremling at level 5 on the 21st Voratun 122nd year of Ascendancy at 20:18 Killed by brecklorn at level 5 on the 21st Voratun 122nd year of Ascendancy at 20:39 Killed by shadow claw at level 7 on the 17th Profit 122nd year of Ascendancy at 04:03 Killed by shadow claw at level 7 on the 17th Profit 122nd year of Ascendancy at 04:19 Killed by shadow claw at level 7 on the 17th Profit 122nd year of Ascendancy at 06:55 Killed by Xanyna the shadow claw at level 7 on the 17th Profit 122nd year of Ascendancy at 15:37 Killed by Xanyna the shadow claw at level 7 on the 17th Profit 122nd year of Ascendancy at 15:45 Killed by Xanyna the shadow claw at level 7 on the 17th Profit 122nd year of Ascendancy at 16:10 Killed by shadow claw at level 7 on the 17th Profit 122nd year of Ascendancy at 16:25 Killed by shadow claw at level 7 on the 17th Profit 122nd year of Ascendancy at 16:38 Killed by shadow claw at level 7 on the 17th Profit 122nd year of Ascendancy at 17:08 Killed by Xanyna the shadow claw at level 7 on the 17th Profit 122nd year of Ascendancy at 17:44 Killed by shadow claw at level 7 on the 18th Profit 122nd year of Ascendancy at 09:20 Killed by shadow claw at level 7 on the 18th Profit 122nd year of Ascendancy at 09:35 Killed by corrupted war dog at level 7 on the 18th Profit 122nd year of Ascendancy at 12:35 Killed by shadow claw at level 8 on the 19th Profit 122nd year of Ascendancy at 05:33 Killed by Eilinorinor the corrupted war dog at level 8 on the 20th Profit 122nd year of Ascendancy at 02:33 Killed by Eilinorinor the corrupted war dog at level 8 on the 20th Profit 122nd year of Ascendancy at 02:55 Killed by Eilinorinor the corrupted war dog at level 8 on the 20th Profit 122nd year of Ascendancy at 03:14 Killed by Eilinorinor the corrupted war dog at level 8 on the 20th Profit 122nd year of Ascendancy at 03:28 Killed by shadow claw at level 8 on the 20th Profit 122nd year of Ascendancy at 20:35 Killed by shadow claw at level 8 on the 20th Profit 122nd year of Ascendancy at 23:06 Killed by shadow claw at level 8 on the 20th Profit 122nd year of Ascendancy at 23:30 Killed by Kyless at level 8 on the 21st Profit 122nd year of Ascendancy at 09:38 Killed by Kyless at level 8 on the 21st Profit 122nd year of Ascendancy at 09:56 Killed by Kyless at level 8 on the 21st Profit 122nd year of Ascendancy at 10:20 Killed by Kyless at level 8 on the 21st Profit 122nd year of Ascendancy at 10:39 Killed by Kyless at level 8 on the 21st Profit 122nd year of Ascendancy at 11:09 Killed by Kyless at level 8 on the 21st Profit 122nd year of Ascendancy at 11:31 Killed by Kyless at level 8 on the 21st Profit 122nd year of Ascendancy at 11:47 Killed by Kyless at level 8 on the 21st Profit 122nd year of Ascendancy at 12:22 Killed by Kyless at level 8 on the 21st Profit 122nd year of Ascendancy at 12:39 Killed by Kyless at level 8 on the 21st Profit 122nd year of Ascendancy at 12:54 Killed by Kyless at level 8 on the 21st Profit 122nd year of Ascendancy at 13:09 Killed by Kyless at level 8 on the 21st Profit 122nd year of Ascendancy at 13:38 Killed by Kyless at level 8 on the 21st Profit 122nd year of Ascendancy at 13:51 Killed by Kyless at level 8 on the 21st Profit 122nd year of Ascendancy at 14:14 Killed by Kyless at level 8 on the 21st Profit 122nd year of Ascendancy at 14:26 Killed by Kyless at level 8 on the 21st Profit 122nd year of Ascendancy at 14:47 Killed by Kyless at level 8 on the 21st Profit 122nd year of Ascendancy at 15:08 Killed by Kyless at level 8 on the 21st Profit 122nd year of Ascendancy at 15:23 Killed by Kyless at level 8 on the 21st Profit 122nd year of Ascendancy at 15:39 Killed by Kyless at level 8 on the 21st Profit 122nd year of Ascendancy at 15:56 Killed by Kyless at level 8 on the 21st Profit 122nd year of Ascendancy at 16:40 Killed by Kyless at level 8 on the 21st Profit 122nd year of Ascendancy at 17:45 Killed by Kyless at level 8 on the 21st Profit 122nd year of Ascendancy at 18:02 Killed by fire drake hatchling at level 9 on the 25th Profit 122nd year of Ascendancy at 18:37 Killed by elven corruptor at level 12 on the 7th Wealth 122nd year of Ascendancy at 03:37 Killed by Taero the thalore at level 14 on the 22nd Dearth 122nd year of Ascendancy at 12:17 Killed by skeleton mage at level 14 on the 5th Loss 122nd year of Ascendancy at 19:33 Killed by Subject Z at level 15 on the 7th Loss 122nd year of Ascendancy at 05:30 Killed by Kyless at level 16 on the 17th Loss 122nd year of Ascendancy at 06:48 Killed by ultimate gwelgoroth at level 18 on the 8th Shortage 122nd year of Ascendancy at 07:08 Killed by gwelgoroth at level 18 on the 9th Shortage 122nd year of Ascendancy at 01:31 Killed by snow giant chieftain at level 18 on the 9th Shortage 122nd year of Ascendancy at 02:40 Killed by Harkor'Zun at level 18 on the 9th Shortage 122nd year of Ascendancy at 03:40 Killed by snow giant boulder thrower at level 19 on the 10th Shortage 122nd year of Ascendancy at 02:32 Killed by snow giant boulder thrower at level 19 on the 10th Shortage 122nd year of Ascendancy at 02:42 Killed by snow giant boulder thrower at level 19 on the 10th Shortage 122nd year of Ascendancy at 02:50 Killed by snow giant boulder thrower at level 19 on the 10th Shortage 122nd year of Ascendancy at 03:14 Killed by Bethirin the snow giant chieftain at level 19 on the 10th Shortage 122nd year of Ascendancy at 03:33 Killed by Bethirin the snow giant chieftain at level 19 on the 10th Shortage 122nd year of Ascendancy at 03:40 Killed by Bethirin the snow giant chieftain at level 19 on the 10th Shortage 122nd year of Ascendancy at 03:48 Killed by snow giant thunderer at level 19 on the 10th Shortage 122nd year of Ascendancy at 04:02 Killed by Bethirin the snow giant chieftain at level 19 on the 10th Shortage 122nd year of Ascendancy at 04:37 Killed by ritch flamespitter at level 19 on the 11st Shortage 122nd year of Ascendancy at 04:04 Killed by Polyratta the snow giant chieftain at level 19 on the 12nd Shortage 122nd year of Ascendancy at 00:20 Killed by Yvamida the fox at level 20 on the 13rd Shortage 122nd year of Ascendancy at 05:46 Killed by ultimate telugoroth at level 20 on the 13rd Shortage 122nd year of Ascendancy at 14:43 Killed by Bethatira the dredge at level 20 on the 14th Shortage 122nd year of Ascendancy at 17:27 Killed by dredge at level 20 on the 15th Shortage 122nd year of Ascendancy at 18:31 Killed by dredge at level 20 on the 16th Shortage 122nd year of Ascendancy at 01:07 Killed by void horror at level 20 on the 16th Shortage 122nd year of Ascendancy at 01:45 Killed by Chronolith Clone at level 20 on the 16th Shortage 122nd year of Ascendancy at 06:23 Killed by Blood Master at level 22 on the 9th Gold 123rd year of Ascendancy at 03:00 Killed by luminous horror at level 23 on the 31st Stralite 123rd year of Ascendancy at 10:01 Killed by orc necromancer at level 23 on the 34th Stralite 123rd year of Ascendancy at 00:18 Killed by umbral horror at level 23 on the 34th Stralite 123rd year of Ascendancy at 00:34 Killed by Cyromilelle the Guardian at level 24 on the 35th Stralite 123rd year of Ascendancy at 13:49 Killed by Aruma the Guardian at level 24 on the 35th Stralite 123rd year of Ascendancy at 21:54 Killed by Aruma the Guardian at level 24 on the 35th Stralite 123rd year of Ascendancy at 23:09 Killed by elven elite warrior at level 24 on the 12nd Voratun 123rd year of Ascendancy at 09:19 Killed by elven cultist at level 24 on the 12nd Voratun 123rd year of Ascendancy at 09:35 Killed by elven corruptor at level 24 on the 13rd Voratun 123rd year of Ascendancy at 00:53 Killed by elven corruptor at level 24 on the 13rd Voratun 123rd year of Ascendancy at 19:53 Killed by elven corruptor at level 24 on the 13rd Voratun 123rd year of Ascendancy at 20:40 Killed by elven tempest at level 24 on the 15th Voratun 123rd year of Ascendancy at 03:05 Killed by elven tempest at level 24 on the 15th Voratun 123rd year of Ascendancy at 03:27 Killed by elven cultist at level 24 on the 15th Voratun 123rd year of Ascendancy at 07:07 Killed by elven elite warrior at level 24 on the 15th Voratun 123rd year of Ascendancy at 07:29 Killed by elven blood mage at level 24 on the 17th Voratun 123rd year of Ascendancy at 13:03 Killed by elven elite warrior at level 24 on the 18th Voratun 123rd year of Ascendancy at 02:09 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 18th Voratun 123rd year of Ascendancy at 15:21 Killed by elven corruptor at level 25 on the 18th Voratun 123rd year of Ascendancy at 22:50 Killed by ritch flamespitter at level 25 on the 9th Profit 123rd year of Ascendancy at 00:17 Killed by luminous horror at level 25 on the 15th Profit 123rd year of Ascendancy at 16:02 Killed by Adinor the grave wight at level 25 on the 15th Profit 123rd year of Ascendancy at 20:36 Killed by venom wyrm at level 26 on the 20th Profit 123rd year of Ascendancy at 04:01 Killed by armoured skeleton warrior at level 26 on the 20th Profit 123rd year of Ascendancy at 06:47 Killed by fire drake at level 26 on the 21st Profit 123rd year of Ascendancy at 00:11 Killed by skeleton archer at level 26 on the 22nd Profit 123rd year of Ascendancy at 15:17 Killed by orc fighter at level 26 on the 22nd Profit 123rd year of Ascendancy at 21:41 Killed by skeleton master archer at level 26 on the 22nd Profit 123rd year of Ascendancy at 22:31 Killed by barrow wight at level 26 on the 22nd Profit 123rd year of Ascendancy at 23:22 Killed by dread at level 27 on the 23rd Profit 123rd year of Ascendancy at 20:12 Killed by dread at level 27 on the 23rd Profit 123rd year of Ascendancy at 20:27 Killed by dread at level 27 on the 23rd Profit 123rd year of Ascendancy at 20:50 Killed by dread at level 27 on the 23rd Profit 123rd year of Ascendancy at 21:04 Killed by multi-hued drake hatchling at level 27 on the 25th Profit 123rd year of Ascendancy at 18:54 Killed by Layoda the vampire at level 27 on the 27th Profit 123rd year of Ascendancy at 07:52 Killed by skeleton master archer at level 27 on the 27th Profit 123rd year of Ascendancy at 23:58 Killed by dread at level 28 on the 28th Profit 123rd year of Ascendancy at 02:17 Killed by dread at level 28 on the 28th Profit 123rd year of Ascendancy at 02:27 Killed by skeleton magus at level 28 on the 28th Profit 123rd year of Ascendancy at 02:37 Killed by dread at level 28 on the 28th Profit 123rd year of Ascendancy at 03:30 Killed by Celia at level 28 on the 31st Profit 123rd year of Ascendancy at 17:25 Killed by Silebrera the master vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 17:42 Killed by Celia at level 28 on the 31st Profit 123rd year of Ascendancy at 17:53 Killed by Celia at level 28 on the 31st Profit 123rd year of Ascendancy at 18:03 Killed by Silebrera the master vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 18:15 Killed by Silebrera the master vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 18:30 Killed by Silebrera the master vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 18:36 Killed by Silebrera the master vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 18:44 Killed by Yvidatha the elder vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 18:51 Killed by Isedhebeth the ghoul at level 28 on the 31st Profit 123rd year of Ascendancy at 18:58 Killed by Isedhebeth the ghoul at level 28 on the 31st Profit 123rd year of Ascendancy at 19:18 Killed by Beladhemivea the vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 19:26 Killed by Beladhemivea the vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 19:34 Killed by elder vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 19:41 Killed by Beladhemivea the vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 19:50 Killed by Beladhemivea the vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 19:59 Killed by Beladhemivea the vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 20:08 Killed by Voradath the lesser vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 20:15 Killed by Beladhemivea the vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 20:21 Killed by Beladhemivea the vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 20:28 Killed by Yvidatha the elder vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 20:39 Killed by Beladhemivea the vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 20:46 Killed by Beladhemivea the vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 20:54 Killed by Voradath the lesser vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 21:02 Killed by Silulaith the master vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 21:10 Killed by Silulaith the master vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 21:19 Killed by Emelamina the lesser vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 21:27 Killed by Xida the bone giant at level 28 on the 31st Profit 123rd year of Ascendancy at 21:34 Killed by Silulaith the master vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 21:43 Killed by Layirida the armoured skeleton warrior at level 28 on the 31st Profit 123rd year of Ascendancy at 21:50 Killed by Xida the bone giant at level 28 on the 31st Profit 123rd year of Ascendancy at 21:57 Killed by Layirida the armoured skeleton warrior at level 28 on the 31st Profit 123rd year of Ascendancy at 22:07 Killed by Voradath the lesser vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 22:18 Killed by Silebrera the master vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 22:26 Killed by Silebrera the master vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 22:33 Killed by Silebrera the master vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 22:40 Killed by Poligada the skeleton warrior at level 28 on the 31st Profit 123rd year of Ascendancy at 22:49 Killed by Poligada the skeleton warrior at level 28 on the 31st Profit 123rd year of Ascendancy at 22:58 Killed by Voradath the lesser vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 23:05 Killed by Silulaith the master vampire at level 28 on the 31st Profit 123rd year of Ascendancy at 23:15 Killed by Xida the bone giant at level 28 on the 31st Profit 123rd year of Ascendancy at 23:25 Killed by Cyrawen the eternal bone giant at level 28 on the 31st Profit 123rd year of Ascendancy at 23:31 Killed by Voradath the lesser vampire at level 29 on the 31st Profit 123rd year of Ascendancy at 23:52 Killed by Silulaith the master vampire at level 29 on the 32nd Profit 123rd year of Ascendancy at 00:03 Killed by Cyrawen the eternal bone giant at level 29 on the 32nd Profit 123rd year of Ascendancy at 00:18 Killed by Silulaith the master vampire at level 29 on the 32nd Profit 123rd year of Ascendancy at 00:32 Killed by Voradath the lesser vampire at level 29 on the 32nd Profit 123rd year of Ascendancy at 00:41 Killed by Voradath the lesser vampire at level 29 on the 32nd Profit 123rd year of Ascendancy at 00:55 Killed by Cyrawen the eternal bone giant at level 29 on the 32nd Profit 123rd year of Ascendancy at 01:05 Killed by Voradath the lesser vampire at level 29 on the 32nd Profit 123rd year of Ascendancy at 01:13 Killed by Cyrawen the eternal bone giant at level 29 on the 32nd Profit 123rd year of Ascendancy at 01:23 Killed by Voradath the lesser vampire at level 29 on the 32nd Profit 123rd year of Ascendancy at 01:42 Killed by Voradath the lesser vampire at level 29 on the 32nd Profit 123rd year of Ascendancy at 01:52 Killed by Silulaith the master vampire at level 29 on the 32nd Profit 123rd year of Ascendancy at 02:03 Killed by Cyrawen the eternal bone giant at level 29 on the 32nd Profit 123rd year of Ascendancy at 02:20 Killed by Voradath the lesser vampire at level 29 on the 32nd Profit 123rd year of Ascendancy at 02:33 Killed by Voradath the lesser vampire at level 29 on the 32nd Profit 123rd year of Ascendancy at 02:42 Killed by Voradath the lesser vampire at level 29 on the 32nd Profit 123rd year of Ascendancy at 02:56 Killed by Urkis, the High Tempest at level 29 on the 3rd Wealth 123rd year of Ascendancy at 13:38 Killed by Jaciri the halfling at level 29 on the 26th Wealth 123rd year of Ascendancy at 17:09 Killed by Grand Corruptor at level 29 on the 4th Dearth 123rd year of Ascendancy at 06:38 Killed by Grand Corruptor at level 29 on the 4th Dearth 123rd year of Ascendancy at 06:51 Killed by war hound at level 29 on the 13rd Dearth 123rd year of Ascendancy at 06:13 Killed by Iviwen the grave wight at level 30 on the 25th Dearth 123rd year of Ascendancy at 11:22 Killed by Golbug the Destroyer at level 31 on the 29th Dearth 123rd year of Ascendancy at 14:37 Killed by fire drake hatchling at level 31 on the 30th Dearth 123rd year of Ascendancy at 10:00 Killed by Ukllmswwik the Wise at level 32 on the 27th Iron 124th year of Ascendancy at 00:15 Killed by Globeth the cutpurse at level 32 on the 1st Steel 124th year of Ascendancy at 16:12 Killed by Yvalaith the chitinous spider at level 33 on the 3rd Steel 124th year of Ascendancy at 01:21 Killed by Yvalaith the chitinous spider at level 33 on the 3rd Steel 124th year of Ascendancy at 01:48 Killed by Vorema the chitinous spider at level 33 on the 5th Steel 124th year of Ascendancy at 07:25 Killed by orc corruptor at level 33 on the 11st Steel 124th year of Ascendancy at 02:50 Killed by Zubima the orc archer at level 33 on the 30th Gold 124th year of Ascendancy at 12:25 Killed by orc cryomancer at level 34 on the 12nd Stralite 124th year of Ascendancy at 23:02 Killed by heavy bone giant at level 34 on the 12nd Stralite 124th year of Ascendancy at 23:31 Killed by orc assassin at level 34 on the 13rd Stralite 124th year of Ascendancy at 00:03 Killed by orc high pyromancer at level 34 on the 13rd Stralite 124th year of Ascendancy at 00:31 Killed by overpowered greater multi-hued wyrm at level 34 on the 14th Stralite 124th year of Ascendancy at 01:49 Killed by overpowered greater multi-hued wyrm at level 34 on the 14th Stralite 124th year of Ascendancy at 02:07 Killed by overpowered greater multi-hued wyrm at level 34 on the 14th Stralite 124th year of Ascendancy at 02:16 Killed by overpowered greater multi-hued wyrm at level 34 on the 14th Stralite 124th year of Ascendancy at 02:24 Killed by overpowered greater multi-hued wyrm at level 34 on the 14th Stralite 124th year of Ascendancy at 02:28 Killed by overpowered greater multi-hued wyrm at level 34 on the 14th Stralite 124th year of Ascendancy at 03:31 Killed by overpowered greater multi-hued wyrm at level 34 on the 14th Stralite 124th year of Ascendancy at 03:46 Killed by overpowered greater multi-hued wyrm at level 34 on the 14th Stralite 124th year of Ascendancy at 05:13 Killed by overpowered greater multi-hued wyrm at level 34 on the 14th Stralite 124th year of Ascendancy at 06:00 Killed by overpowered greater multi-hued wyrm at level 35 on the 14th Stralite 124th year of Ascendancy at 06:21 Killed by overpowered greater multi-hued wyrm at level 35 on the 14th Stralite 124th year of Ascendancy at 07:51 Killed by overpowered greater multi-hued wyrm at level 35 on the 14th Stralite 124th year of Ascendancy at 08:58 Killed by orc corruptor at level 36 on the 36th Stralite 124th year of Ascendancy at 04:57 Killed by Salaselaith the orc fighter at level 36 on the 37th Stralite 124th year of Ascendancy at 21:42 Killed by orc necromancer at level 36 on the 41st Stralite 124th year of Ascendancy at 06:18 Killed by skeleton warrior at level 36 on the 41st Stralite 124th year of Ascendancy at 07:03 Killed by Briagh, Great Sand Wyrm at level 36 on the 3rd Voratun 124th year of Ascendancy at 03:01 Killed by gigantic sandworm tunneler at level 36 on the 3rd Voratun 124th year of Ascendancy at 04:13 Killed by Kor's Fury at level 37 on the 24th Voratun 124th year of Ascendancy at 09:06 Killed by Lithfengel at level 37 on the 1st Acquisition 124th year of Ascendancy at 15:15 Killed by zombie bunny at level 39 on the 16th Wealth 124th year of Ascendancy at 21:06 Killed by zombie bunny at level 39 on the 17th Wealth 124th year of Ascendancy at 04:39 Killed by ritch flamespitter at level 39 on the 18th Wealth 124th year of Ascendancy at 00:18 Killed by zombie bunny at level 39 on the 18th Wealth 124th year of Ascendancy at 02:16 Killed by zombie bunny at level 39 on the 18th Wealth 124th year of Ascendancy at 02:42 Killed by Xerulle of the Bunnypocalypse at level 39 on the 18th Wealth 124th year of Ascendancy at 04:18 Killed by zombie bunny at level 39 on the 18th Wealth 124th year of Ascendancy at 06:11 Killed by treant at level 39 on the 18th Wealth 124th year of Ascendancy at 06:29 Killed by zombie bunny at level 39 on the 18th Wealth 124th year of Ascendancy at 06:43 Killed by zombie bunny at level 39 on the 18th Wealth 124th year of Ascendancy at 08:19 Killed by zombie bunny at level 39 on the 18th Wealth 124th year of Ascendancy at 16:35 Killed by Massok the Dragonslayer at level 39 on the 34th Dearth 124th year of Ascendancy at 06:07 Killed by daelach at level 40 on the 3rd Loss 124th year of Ascendancy at 10:30 Killed by Arema the thief at level 40 on the 25th Steel 125th year of Ascendancy at 09:10 Killed by The Shade of Telos at level 41 on the 27th Steel 125th year of Ascendancy at 00:05 Killed by Adeth the heavy bone giant at level 41 on the 31st Steel 125th year of Ascendancy at 02:53 Killed by Tannen at level 41 on the 31st Steel 125th year of Ascendancy at 05:01 Killed by Emynor the orc corruptor at level 42 on the 27th Gold 125th year of Ascendancy at 16:06 Killed by Doomed Shade of Chonk Dos at level 42 on the 28th Gold 125th year of Ascendancy at 20:33 Killed by Islarina the orc summoner at level 42 on the 4th Stralite 125th year of Ascendancy at 04:58 Killed by Kra'Tor the Gluttonous at level 43 on the 5th Stralite 125th year of Ascendancy at 02:25 Killed by giant spider at level 43 on the 5th Stralite 125th year of Ascendancy at 05:21 Killed by wretchling at level 43 on the 5th Stralite 125th year of Ascendancy at 14:48 Killed by worm that walks at level 43 on the 5th Stralite 125th year of Ascendancy at 14:55 Killed by carrion worm mass at level 43 on the 5th Stralite 125th year of Ascendancy at 16:24 Killed by wretchling at level 43 on the 5th Stralite 125th year of Ascendancy at 20:53 Killed by oozing horror at level 43 on the 5th Stralite 125th year of Ascendancy at 22:31 Killed by uruivellas at level 43 on the 6th Stralite 125th year of Ascendancy at 08:31 Killed by forge-giant at level 43 on the 6th Stralite 125th year of Ascendancy at 09:57 Killed by storm drake at level 43 on the 7th Stralite 125th year of Ascendancy at 02:17 Killed by Gorbat, Supreme Wyrmic of the Pride at level 43 on the 7th Stralite 125th year of Ascendancy at 04:08 Killed by Gorbat, Supreme Wyrmic of the Pride at level 43 on the 7th Stralite 125th year of Ascendancy at 05:30 Killed by Gorbat, Supreme Wyrmic of the Pride at level 43 on the 7th Stralite 125th year of Ascendancy at 06:54 Killed by ritch flamespitter at level 43 on the 7th Stralite 125th year of Ascendancy at 16:54 Killed by war hound at level 43 on the 7th Stralite 125th year of Ascendancy at 17:09 Killed by greater multi-hued wyrm at level 43 on the 7th Stralite 125th year of Ascendancy at 23:59 Killed by devourer at level 43 on the 8th Stralite 125th year of Ascendancy at 16:49 Killed by Ak'Gishil at level 43 on the 8th Stralite 125th year of Ascendancy at 20:52 Killed by radiant horror at level 43 on the 8th Stralite 125th year of Ascendancy at 22:28 Killed by oozing horror at level 43 on the 8th Stralite 125th year of Ascendancy at 23:47 Killed by oozing horror at level 43 on the 9th Stralite 125th year of Ascendancy at 01:20 Killed by Ak'Gishil at level 43 on the 9th Stralite 125th year of Ascendancy at 02:45 Killed by skeleton master archer at level 44 on the 11st Stralite 125th year of Ascendancy at 06:41 Killed by orc necromancer at level 44 on the 11st Stralite 125th year of Ascendancy at 07:04 Killed by skeleton warrior at level 44 on the 11st Stralite 125th year of Ascendancy at 07:32 Killed by armoured skeleton warrior at level 44 on the 11st Stralite 125th year of Ascendancy at 09:08 Killed by skeleton master archer at level 44 on the 11st Stralite 125th year of Ascendancy at 15:10 Killed by orc corruptor at level 44 on the 11st Stralite 125th year of Ascendancy at 23:29 Killed by Adolraba the orc corruptor at level 44 on the 12nd Stralite 125th year of Ascendancy at 10:13 Killed by dread at level 44 on the 12nd Stralite 125th year of Ascendancy at 16:27 Killed by Void Spectre at level 44 on the 12nd Stralite 125th year of Ascendancy at 22:15 Killed by orc necromancer at level 44 on the 13rd Stralite 125th year of Ascendancy at 15:35 Killed by luminous horror at level 44 on the 14th Stralite 125th year of Ascendancy at 11:47 Killed by radiant horror at level 44 on the 14th Stralite 125th year of Ascendancy at 17:13 Killed by radiant horror at level 44 on the 14th Stralite 125th year of Ascendancy at 18:20 Killed by skeleton mage at level 44 on the 15th Stralite 125th year of Ascendancy at 10:49 Killed by Ivara the orc necromancer at level 45 on the 15th Stralite 125th year of Ascendancy at 19:41 Killed by orc blood mage at level 45 on the 15th Stralite 125th year of Ascendancy at 20:17 Killed by worm that walks at level 45 on the 16th Stralite 125th year of Ascendancy at 09:09 Killed by orc pyromancer at level 45 on the 24th Stralite 125th year of Ascendancy at 09:43 Killed by Aeriganne the orc high pyromancer at level 45 on the 25th Stralite 125th year of Ascendancy at 11:13 Killed by Aeriganne the orc high pyromancer at level 45 on the 25th Stralite 125th year of Ascendancy at 12:08 Killed by worm that walks at level 45 on the 26th Stralite 125th year of Ascendancy at 03:17 Killed by orc pyromancer at level 45 on the 27th Stralite 125th year of Ascendancy at 01:16 Killed by orc high pyromancer at level 45 on the 27th Stralite 125th year of Ascendancy at 07:42 Killed by Vor, Grand Geomancer of the Pride at level 46 on the 29th Stralite 125th year of Ascendancy at 20:18 Killed by fire wyrm at level 46 on the 30th Stralite 125th year of Ascendancy at 20:45 Killed by forge-giant at level 47 on the 17th Voratun 125th year of Ascendancy at 02:53 Killed by forge-giant at level 47 on the 17th Voratun 125th year of Ascendancy at 03:27 Killed by Grushnak, Battlemaster of the Pride at level 48 on the 19th Voratun 125th year of Ascendancy at 03:50 Killed by Grushnak, Battlemaster of the Pride at level 48 on the 19th Voratun 125th year of Ascendancy at 06:26 Killed by Layabrebeth the Neverdead at level 48 on the 21st Voratun 125th year of Ascendancy at 06:08 Killed by Voriminn the greater faeros at level 49 on the 15th Profit 125th year of Ascendancy at 23:00 Killed by ritch flamespitter at level 50 on the 33rd Profit 125th year of Ascendancy at 02:22 Killed by orc master wyrmic at level 50 on the 33rd Profit 125th year of Ascendancy at 04:02 Killed by ruin banshee at level 50 on the 33rd Profit 125th year of Ascendancy at 08:50 Killed by forge-giant at level 50 on the 35th Profit 125th year of Ascendancy at 00:27 Killed by uruivellas at level 50 on the 41st Profit 125th year of Ascendancy at 04:21 Killed by wretchling at level 50 on the 41st Profit 125th year of Ascendancy at 05:33 Killed by champion of Urh'Rok at level 50 on the 41st Profit 125th year of Ascendancy at 07:10 Killed by orc master assassin at level 50 on the 41st Profit 125th year of Ascendancy at 12:17 Killed by Xowyn the ruin banshee at level 50 on the 42nd Profit 125th year of Ascendancy at 01:05 Killed by Aerith the orc summoner at level 50 on the 42nd Profit 125th year of Ascendancy at 19:48 Killed by Salitta the eternal bone giant at level 50 on the 43rd Profit 125th year of Ascendancy at 14:31 Killed by Salitta the eternal bone giant at level 50 on the 43rd Profit 125th year of Ascendancy at 16:09 Killed by Salitta the eternal bone giant at level 50 on the 43rd Profit 125th year of Ascendancy at 16:39 Killed by Poromira the orc berserker at level 50 on the 1st Wealth 125th year of Ascendancy at 07:56 Killed by Elandar at level 50 on the 2nd Wealth 125th year of Ascendancy at 12:23 Killed by Elandar at level 50 on the 2nd Wealth 125th year of Ascendancy at 14:18 Killed by cold drake at level 50 on the 2nd Wealth 125th year of Ascendancy at 15:28 Killed by Argoniel at level 50 on the 2nd Wealth 125th year of Ascendancy at 17:02 Killed by Elandar at level 50 on the 2nd Wealth 125th year of Ascendancy at 18:41 Killed by Elandar at level 50 on the 2nd Wealth 125th year of Ascendancy at 18:51 Killed by multi-hued drake at level 50 on the 2nd Wealth 125th year of Ascendancy at 20:36 Killed by Argoniel at level 50 on the 2nd Wealth 125th year of Ascendancy at 22:07 Killed by Argoniel at level 50 on the 2nd Wealth 125th year of Ascendancy at 23:35 Killed by Elandar at level 50 on the 3rd Wealth 125th year of Ascendancy at 01:10 Killed by Argoniel at level 50 on the 3rd Wealth 125th year of Ascendancy at 02:45 Killed by Argoniel at level 50 on the 3rd Wealth 125th year of Ascendancy at 04:10 Killed by multi-hued drake at level 50 on the 3rd Wealth 125th year of Ascendancy at 05:53 Killed by Elandar at level 50 on the 3rd Wealth 125th year of Ascendancy at 07:28 Killed by Elandar at level 50 on the 3rd Wealth 125th year of Ascendancy at 09:05 Killed by thaurhereg at level 50 on the 3rd Wealth 125th year of Ascendancy at 11:27 Killed by Elandar at level 50 on the 3rd Wealth 125th year of Ascendancy at 12:57 Killed by Elandar at level 50 on the 3rd Wealth 125th year of Ascendancy at 14:38 Killed by Elandar at level 50 on the 3rd Wealth 125th year of Ascendancy at 17:19 Killed by Elandar at level 50 on the 3rd Wealth 125th year of Ascendancy at 20:31 Killed by thaurhereg at level 50 on the 3rd Wealth 125th year of Ascendancy at 23:14 Killed by thaurhereg at level 50 on the 4th Wealth 125th year of Ascendancy at 00:16 Killed by Elandar at level 50 on the 4th Wealth 125th year of Ascendancy at 03:16 Killed by skeleton magus at level 50 on the 4th Wealth 125th year of Ascendancy at 05:13 Killed by Elandar at level 50 on the 4th Wealth 125th year of Ascendancy at 07:22 Killed by Elandar at level 50 on the 4th Wealth 125th year of Ascendancy at 08:11 Killed by Elandar at level 50 on the 4th Wealth 125th year of Ascendancy at 09:55 Killed by champion of Urh'Rok at level 50 on the 4th Wealth 125th year of Ascendancy at 12:40 Killed by Elandar at level 50 on the 4th Wealth 125th year of Ascendancy at 14:34 Killed by Elandar at level 50 on the 4th Wealth 125th year of Ascendancy at 15:12 Killed by Elandar at level 50 on the 4th Wealth 125th year of Ascendancy at 16:34 Killed by Elandar at level 50 on the 4th Wealth 125th year of Ascendancy at 18:31 Killed by multi-hued drake hatchling at level 50 on the 4th Wealth 125th year of Ascendancy at 19:26 Killed by forge-giant at level 50 on the 4th Wealth 125th year of Ascendancy at 21:35 Killed by Elandar at level 50 on the 4th Wealth 125th year of Ascendancy at 23:27 Killed by Elandar at level 50 on the 5th Wealth 125th year of Ascendancy at 00:44 Killed by Elandar at level 50 on the 5th Wealth 125th year of Ascendancy at 01:16 Killed by Elandar at level 50 on the 5th Wealth 125th year of Ascendancy at 01:51 Killed by Elandar at level 50 on the 5th Wealth 125th year of Ascendancy at 03:41 Killed by Elandar at level 50 on the 5th Wealth 125th year of Ascendancy at 05:38 Killed by Elandar at level 50 on the 5th Wealth 125th year of Ascendancy at 07:16 Killed by Elandar at level 50 on the 5th Wealth 125th year of Ascendancy at 08:19 Killed by Elandar at level 50 on the 5th Wealth 125th year of Ascendancy at 09:56 Killed by Elandar at level 50 on the 5th Wealth 125th year of Ascendancy at 11:59 |
Primary Stats
Strength | 95 (base 60) |
Dexterity | 40 (base 24) |
Constitution | 85 (base 60) |
Magic | 30 (base 16) |
Willpower | 93 (base 64) |
Cunning | 35 (base 14) |
Resources
Life | 1686/1686 |
Positive | 196/197 |
Hate | 116/120 |
Healing Factor | 1.4479863066538 |
Regeneration | 2.5339760366442 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +20% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 5 |
Infravision | 9 |
See Invisible | 11 |
Offense: Mainhand
Damage | 202 |
Accuracy | 54 |
Crit Chance | 29% |
APR | 27 |
Speed | 1.20 |
Offense: Spell
Spellpower | 37 |
Crit Chance | 21% |
Speed | 1 |
Offense: Mind
Mindpower | 58 |
Crit Chance | 17% |
Speed | 1 |
Offense: Damage Bonus
Darkness | +31% |
Temporal | +21% |
Mind | +36% |
Physical | +50% |
Cold | +31% |
All | +11% |
Offense: Damage Penetration
Mind | +20% |
All | 0% |
Defense: Base
Armour (hardiness) | 71.723073231957 (93.924050632911%) |
Defense | 40 |
Ranged Defense | 40 |
Fatigue | 23 |
Physical Save | 55 |
Spell Save | 44 |
Mental Save | 68 |
Defense: Resistances
Acid | + 40%( 70%) |
Blight | + 55%( 70%) |
Arcane | + 23%( 70%) |
Cold | + 27%( 70%) |
All | + 14%( 70%) |
Mind | + 61%( 70%) |
Lightning | + 27%( 70%) |
Light | + 40%( 70%) |
Temporal | + 40%( 70%) |
Physical | + 23%( 70%) |
Darkness | + 61%( 70%) |
Fire | + 27%( 70%) |
Nature | + 27%( 70%) |
Defense: Immunities
Stun Resistance | 100% |
Confusion Resistance | 58% |
Fear Resistance | 100% |
Instadeath Resistance | 100% |
Knockback Resistance | 58% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 27 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 18 for 11 turns. While Heroism is active, you will only die when reaching -793 life. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Willpower stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 257 and cleanse 1 wound and 1 poison effect. Its effects scale with your Willpower stat. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 491 life over 5 turns. Its effects scale with your Willpower stat. |
Class Talents
Cursed / Gloom | 1.70 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cursed / Rampage | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Cursed / Strife | 1.50 |
| 5/5 |
| 4/5 |
| 5/5 |
| 0/5 |
Cursed / Slaughter | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cursed / Endless hunt | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Race / Dwarf | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Cursed form | 1.00 |
| 5/5 |
| 2/5 |
| 5/5 |
| 5/5 |
Cursed / Cursed aura | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Combat training | 1.30 |
| 2/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 2/5 |
| 0/5 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Dreadfell. Escort: lone alchemist (level 3 of Dreadfell)As a reward you improved Dexterity by +1. | done |
You failed to protect the lost anorithil from death by wolf. Escort: lost anorithil (level 1 of Old Forest) | failed |
You successfully escorted the lost anorithil to the recall portal on level 2 of Dreadfell. Escort: lost anorithil (level 2 of Dreadfell)As a reward you improved talent Healing Light (+1 level(s)). | done |
You successfully escorted the lost anorithil to the recall portal on level 3 of Old Forest. Escort: lost anorithil (level 3 of Old Forest)As a reward you improved talent Healing Light (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Old Forest. Escort: lost sun paladin (level 2 of Old Forest)As a reward you improved Strength by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Norgos Lair. Escort: lost warrior (level 2 of Norgos Lair)As a reward you improved Strength by +2. | done |
You successfully escorted the repented thief to the recall portal on level 3 of Trollmire. Escort: repented thief (level 3 of Trollmire)As a reward you improved Dexterity by +2. | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Daikara. Escort: worried loremaster (level 2 of Daikara)As a reward you improved Strength by +2. | done |
You failed to protect the worried loremaster from death by thought-forged bowman. Escort: worried loremaster (level 2 of Trollmire) | failed |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | active |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
You have begun to look for a way to overcome the curse that afflicts you. KeepsakeYou have found a small iron acorn which you keep as a reminder of your past You have destroyed the merchant caravan that you once considered family. Kyless, the one who brought the curse, is dead by your hand. Berethh is dead, may he rest in peace. Your curse has defiled the iron acorn which now serves as a reminder of your vile nature. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | failed |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 1410. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Agrimley the hermit is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsStire of Derth has completed an elixir of avoidance without your aid. You have aided Agrimley the hermit in creating an elixir of explosive force. You have aided Agrimley the hermit in creating an elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of stoneskin. Ungrol of Last Hope has completed an elixir of foundations without your aid. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour penetration: +5 Physical crit. chance: +3.0% Physical power: +5 (+1 eff.) Armour: +3 Defense: +16 (+5 eff.) Fatigue: +3% Activating this item is instant. Curse of Madness It can be used to activate talent Evasion, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 26% chance to evade melee and ranged attacks and 14 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. A pair of boots made of leather. |
Light source | ![]() Powered by arcane forces 0.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Changes stats: +5 Mag Changes resistances: +12% blight / +9% darkness Spellpower: +15 (+6 eff.) Spell crit. chance: +4% Light radius: +6 Infravision radius: +5 See invisible: +11 The wearer is treated as an undead. The wearer no longer has to breathe. It can be used to activate talent Retch, placing all other charms into a 30 cooldown : Effective talent level: 1.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Vomit on the ground around you, healing any undead in the area and damaging anyone else. Lasts 7 turns, and deals 33 blight damage or heals 44 life. Creatures standing in the retch also have 5% chance to remove a physical effect each turn. Undeads will be stripped from a detrimental effect while others will be stripped from a beneficial effect. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
On head | ![]() Requires: - Strength 16 - Talent Heavy Armour Training Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+4 eff.) Spell save: +12 (+4 eff.) Mental save: +12 (+3 eff.) Curse of Nightmares A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
Tool | ![]() Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 5 When wielded/worn: Damage (Melee): 25 physical bleed Damage when hit (Melee): 25 physical bleed Changes resistances: +15% temporal Changes damage: +10% temporal / +5% physical Spellpower: +10 (+4 eff.) Mindpower: +10 (+3 eff.) Activating this item is instant. It can be used to activate talent Animate Blade (costing 15 power out of 25/25) : Effective talent level: 5.0 Power cost: 15 out of 25/25. Range: 10 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animated blade for 10 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
On fingers | ![]() Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Physical power: +10 (+2 eff.) Changes stats: +9 Str / +4 Con Life regen: +1.50 Maximum life: +76.00 Healing mod.: +17% Rings can have magical properties. |
On fingers | ![]() Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-2 eff.) Life leech chance: +15% Life leech: +30% You won the Ring of Blood trial, and this is your reward. |
Around waist | ![]() Infused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +5 Con / +5 Wil Changes resistances: +15% lightning / +15% temporal / +15% light / +15% fire / +15% nature / +15% acid / +10% physical / +15% blight / +15% cold / +10% arcane / +15% darkness Physical save: +15 (+5 eff.) Spell save: +15 (+5 eff.) Mental save: +15 (+3 eff.) Confusion immunity: +20% Curse of Madness A pristine belt of purest white leather with a runed voratun buckle. The ravages of neither time nor the elements have touched it. |
In main hand | ![]() Requires: - Strength 60 Powered by arcane forces 12.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 96.0 - 144.0 Uses stat: 140% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +22 Crit. chance: +10.0% Attack speed: 83% On weapon hit: * 50% chance to disease * Blasts creatures in a radius 1 shockwave around your target for 247.50 to 742.50 physical damage (based on Strength). Damage conversion: 20% blight When wielded/worn: Changes damage: +12% physical Critical mult.: +40.00% Knockback immunity: +30% Curse of Misfortune It can be used to knock away other craatures within radius 4), dealing 615.00 to 1230.00 physical damage (based on Strength) to each, costing 50 power out of 50/50. The massive stone limb of the Rotting Titan, a mass of stone and rotting flesh. You think you can lift it, but it is very heavy. |
On hands | ![]() Requires: - Talent Heavy Armour Training Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 4 When wielded/worn: Armour: +5 Damage (Melee): 15 darkness / 15 cold Changes damage: +20% darkness / +20% cold Only die when reaching: -100.00 life Maximum hate: +20.00 Healing mod.: -10% Curse of Corpses It can be used to activate talent Frost Grab (costing 20 power out of 30/30) : Effective talent level: 4.0 Power cost: 20 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a spell Description: Grab a target and pull it next to you, covering it with frost while reducing its movement speed by 50% for 7 turns. The ice will also deal 77.68 cold damage. The damage and chance to slow will increase with your Spellpower. Crafted for a warlord who wanted to keep his subjects under a stralite grip. Dark thoughts went into the making of these gauntlets, literally. |
Main armor | ![]() Requires: - Strength 48 - Talent Heavy Armour Training (level 3) Infused by psionic forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +40 Defense: +15 (+5 eff.) Fatigue: +17% Effects when hit in melee: * 20% chance to cause random gloom Changes stats: +6 Wil / +4 Cun / +3 Con Changes resistances: +15% acid / +15% light / +20% blight / +25% mind / +20% darkness Talent mastery: +0.20 Cursed / Gloom Physical save: +15 (+5 eff.) Mental save: +25 (+6 eff.) Confusion immunity: +100% Fear immunity: +100% Mindpower: +10 (+3 eff.) Light radius: -2 Infravision radius: +4 Curse of Misfortune It can be used to activate talent Dominate (costing 15 power out of 25/25) : Effective talent level: 3.0 Power cost: 15 out of 25/25. Range: 2 Travel Speed: instantaneous Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 5 turns and vulnerable to attacks. They will lose 17 Armour, 25 Defense and your attacks will gain 49% resistance penetration. If the target is adjacent to you, your domination will include a melee attack. Effects will improve with your Willpower. This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind. |
Cloak | ![]() Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Physical crit. chance: +4.0% Defense: +14 (+5 eff.) Damage when hit (Melee): 30 mind Changes stats: +4 Dex / +8 Wil / +6 Cun Changes resistances: +10% darkness / +10% mind Changes damage: +4% all Talent masteries: +0.20 Cursed / Gloom +0.20 Cursed / Darkness Stealth bonus: +12 Mental save: +10 (+2 eff.) Hate per kill: +5.00 Mindpower: +8 (+2 eff.) Mental crit. chance: +4% Curse of Misfortune It can be used to activate talent Creeping Darkness (costing 18 power out of 18/18) : Effective talent level: 4.8 Power cost: 18 out of 18/18. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Creeping dark slowly spreads from 5 spots in a radius of 3 around the targeted location. The dark deals 51.55 darkness damage each turn to anything in its area, and blocks the sight of any who do not possess Dark Vision or some other magical means of seeing. The damage will increase with your Mindpower. You do +15% damage to anything that has entered your creeping dark. Forget the moons, the starry sky, The warm and greeting sheen of sun, The rays of light will never reach inside, The heart which wishes that it be unseen. |
Around neck | ![]() Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Damage (Melee): 5 % chance of confusion Damage when hit (Melee): 5 % chance of confusion Changes resistances: -10% mind Changes resistances penetration: +20% mind Changes damage: +25% mind Mental save: +35 (+8 eff.) Confusion immunity: -100% Mindpower: +8 (+2 eff.) It can be used to activate talent Inner Demons (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Brings the target's inner demons to the surface. Each turn, for 10 turns, there's a 20% chance that a demon will surface, requiring the target to make a Mental Save to keep it from manifesting. If the target is sleeping, the chance to save will be halved, and fear immunity will be ignored. Otherwise, if the summoning is resisted, the effect will end early. The summon chance will scale with your Mindpower and the demon's life will scale with the target's rank. A deep red light glows from within this damaged amulet of black stone. When you touch it, you can hear voices whispering within your mind. |
Inventory
![]() Infused by nature 0.10 Encumbrance. [Plot Item] Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Causes thick vines to spring from the ground and entangle all targets within 5 squares for 10 turns, pinning them in place for 5 turns and dealing 109.40 physical damage and 161.91 nature damage. The vines also grow all around you, increasing your armour by 50 and armour hardiness by 30. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
![]() movement infusion (712% speed; 7 turns) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 712% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 7 turns. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
![]() movement infusion (604% speed; 7 turns) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 604% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 7 turns. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
![]() sun infusion of the titan (rad 10; power 60; turns 3; dispels darkness) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 10 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 30). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 60) for 3 turns. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
![]() shielding rune (absorb 462 for 6 turns) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 462 damage for 6 turns. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
![]() teleportation rune of the sneak (range 110) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 110 with a minimum range of 15. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
![]() vision rune (radius 15; dur 22; see humanoid) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 28 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to get a vision of the area surrounding you (15 radius) and to allow you to see invisible and stealthed creatures (power 21) for 22 turns. Your mind will become more receptive for 22 turns, allowing you to sense any humanoid around. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
![]() 0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / tome It can be used to learn the ancient secrets. This huge book is covered in slowly shifting patterns of ice. Yet they do not harm you. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
![]() Exiler Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage (Melee): 15 temporal Changes resistances: +15% temporal Changes damage: +15% temporal / +10% physical Talent mastery: +0.20 Chronomancy / Timetravel Talent cooldown: Time Skip (-1 turn) Spellpower: +10 (+4 eff.) Reduces paradox anomalies(equivalent to willpower): +10 Talent on hit(spell): Rethread (10% chance level 2). It can be used to attempt to inflict 82.91 temporal damage (based on Spellpower and Paradox, if any) on foes in a radius 2 ball out to range 5 (chance depends on rank, summons are always affected), removing any that survive from time for up to 1 turn(s), costing 32 power out of 32/32. The chronomancer known as Solith was renowned across all of Eyal. He always seemed to catch his enemies alone. In the case of opponents who weren't alone, he had to improvise. |
![]() solipsist's voratun ring of nature (+34%) Infused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +7 Cun / +7 Wil Changes resistances: +34% nature Changes damage: +17% nature Mindpower: +11 (+3 eff.) Rings can have magical properties. |
![]() Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 67.0 - 107.2 Uses stats: 20% Con, 115% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +22 Crit. chance: +12.0% Attack speed: 100% On weapon hit: * releases a burst of light, dealing 41 light damage (based on Spellpower) in a radius 3 cone. When wielded/worn: Changes stats: +12 Str / +6 Mag / +7 Con Talent masteries: +0.20 Celestial / Sun +0.10 Celestial / Radiance +0.20 Celestial / Crusader Talents cooldown: Sun Ray (-1 turn) Absorption Strike (-1 turn) Flash of the Blade (-1 turn) Increases the damage of Sun Beam by 15%. Curse of Madness It can be used to attack everything in a line out to range 4, dealing 100% weapon damage (as light), and healing for 50% of the damage dealt, costing 30 power out of 30/30. This impressive looking sword features a golden engraving of a sun in its hilt. Etched into its blade are a series of runes claiming that only one who has mastered both their body and mind may wield this sword effectively. |
![]() truestriking voratun longsword of rage (Nightmares) (44.5-62.3 power, 6 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 44.5 - 62.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +27 (+8 eff.) Armour penetration: +10 Changes stats: +3 Str Changes resistances penetration: +13% physical Changes damage: +12% physical Stamina when hit: +2.50 Curse of Nightmares Sharp, long, and deadly. |
![]() voratun mace of shearing (Nightmares) (44-61.6 power, 6 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 44.0 - 61.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Armour penetration: +13 Changes resistances penetration: +12% physical Changes damage: +14% physical Curse of Nightmares Blunt and deadly. |
![]() nature's living mindstar (Corpses) (17.5-19.25 power, 40 apr, nature damage) Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 17.5 - 19.3 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances: +10% blight Changes damage: +9% nature Disease immunity: +21% Mindpower: +10 (+3 eff.) Mental crit. chance: +5% Curse of Corpses Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() throat-seeking drakeskin leather sling of power (Nightmares) Requires: - Dexterity 48 - Talent Shoot Infused by arcane disrupting forces Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 5 Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +10 On weapon crit: * silences the target Damage (Ranged): +25 nature When wielded/worn: Changes resistances penetration: +10% nature / +16% physical Changes damage: +20% physical Curse of Nightmares Slings are used to hurl stones or metal shots at your foes. |
![]() surging dragonbone magestaff of greater warding (Misfortune) (30-36 power, 6 apr, arcane element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Armour: +10 Defense: +11 (+4 eff.) Maximum wards: +3 arcane Changes damage: +30% arcane Talents granted: +3 Ward +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +9 Spellpower: +15 (+6 eff.) Spell crit. chance: +5% Curse of Misfortune Staves designed for wielders of magic, by the greats of the art. |
![]() Requires: - Strength 35 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 80.0 - 112.0 Uses stat: 140% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +20 Crit. chance: +15.0% Attack speed: 100% When this weapon hits: Water Bolt (40% chance level 3). Damage (Melee): +20 nature / +15 cold When wielded/worn: Accuracy: +10 (+3 eff.) Changes resistances: +25% cold Changes damage: +20% cold Spell save: +18 (+6 eff.) See invisible: +2 Talent on hit(spell): Water Bolt (20% chance level 3). Curse of Shrouds It can be used to activate talent Freeze (costing 60 power out of 150/150) : Effective talent level: 3.0 Power cost: 60 out of 150/150. Range: 10 Travel Speed: instantaneous Is: a spell Description: Condenses ambient water on a target, freezing it for 5 turns and damaging it for 161.77. If this is used on a friendly target the cooldown is halved. The damage will increase with your Spellpower. The power of the tides rush through this trident. Tridents require the exotic weapons mastery talent to use correctly. |
![]() caustic voratun waraxe (Shrouds) (40.5-56.7 power, 6 apr) Requires: - Strength 48 Infused by nature 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 40.5 - 56.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% On weapon hit: * 27% chance to corrode armour by 30% When wielded/worn: Changes resistances penetration: +10% acid Life regen: +2.00 Curse of Shrouds One-handed war axes. |
![]() voratun waraxe of ruin (Nightmares) (39.5-55.3 power, 6 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 39.5 - 55.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% When wielded/worn: Armour penetration: +14 Physical crit. chance: +11.0% Critical mult.: +18.00% Curse of Nightmares One-handed war axes. |
![]() warbringer's voratun waraxe of evisceration (Madness) (38.5-53.9 power, 6 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 38.5 - 53.9 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% On weapon crit: * wounds the target for 7 turns: 18 bleeding, 62% reduced healing When wielded/worn: Physical crit. chance: +13.0% Physical power: +26 (+6 eff.) Changes stats: +6 Con Changes resistances penetration: +9% physical Disarm immunity: +24% Curse of Madness One-handed war axes. |
![]() Barykalthodas the Shimmerswift (Nightmares) Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Damage when hit (Melee): 22 mind Changes stats: +7 Str / +7 Dex / +7 Wil / +7 Cun Changes resistances: +12% mind / +30% lightning Changes resistances penetration: +15% light / +10% mind Physical save: +16 (+5 eff.) Spell save: +20 (+6 eff.) Mental save: +17 (+4 eff.) Curse of Nightmares A belt that goes around your waist. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +12 (+4 eff.) Damage when hit (Melee): 60 ice Changes stats: +7 Mag Changes resistances: +25% cold / -15% fire / +8% all Curse of Misfortune It can be used to release a radius 4 chilling blast, instantly dealing 216.15 cold damage and condensing the air into freezing vapors that deal 72.05 cold damage (based on Magic) each turn for 10 turns, costing 30 power out of 30/30. All that remains of the Glacial Legion. This cloak seems to exude an icy cold vapor that freezes all it touches. |
![]() elven-silk cloak (Misfortune) (3 def, 0 armour) 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Curse of Misfortune A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() Xyldatira the Shadeorder (Corpses) (0 def, 5 armour) Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Damage when hit (Melee): 22 darkness / 20 fire Changes resistances: +12% fire Changes resistances penetration: +25% darkness / +28% nature Changes damage: +9% darkness / +15% fire Stamina each turn: +1.00 Maximum stamina: +40.00 Curse of Corpses A pair of boots made of leather. |
![]() miner's pair of voratun boots of void walking (Corpses) (0 def, 14 armour) Requires: - Talent Heavy Armour Training Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +14 Fatigue: +4% Changes resistances: +28% darkness / +26% temporal Changes resistances penetration: +14% darkness / +17% temporal Infravision radius: +3 Defense after a teleport: +20 Resist all after a teleport: +16% New effects duration reduction after a teleport: +23% Curse of Corpses Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
![]() restorative pair of drakeskin leather boots of phasing (Misfortune) (0 def, 5 armour) Powered by arcane forces Infused by nature 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +3 Mag / +4 Wil Life regen: +4.40 Healing mod.: +24% Curse of Misfortune It can be used to blink to a nearby random location (rad 11), putting all charms on cooldown for 25 turns. A pair of boots made of leather. |
![]() Requires: - Talent Heavy Armour Training Crafted by a master Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +4 Defense: +8 (+3 eff.) Changes stats: +3 Str / +3 Wil / +3 Cun Changes damage: +8% physical Talent mastery: +0.20 Technique / Grappling Disarm immunity: +40% Mindpower: +3 (+1 eff.) Curse of Misfortune It can be used to activate talent Mindhook (costing 16 power out of 24/24) : Effective talent level: 4.0 Power cost: 16 out of 24/24. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Briefly extend your telekinetic reach to grab an enemy and haul them towards you. Works on enemies up to 6 squares away. The cooldown decreases, and the range increases, with additional talent points spent. These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them. Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people. |
![]() brawler's voratun gauntlets of regeneration (Corpses) (0 def, 3 armour) Requires: - Talent Heavy Armour Training Infused by nature Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Armour: +3 Changes stats: +5 Str / +4 Dex / +4 Cun Talent cooldown: Double Strike (-1 turn) Physical save: +11 (+4 eff.) Life regen: +4.00 Stamina each turn: +1.00 Psi each turn: +0.23 Curse of Corpses Metal gloves protecting the hands up to the middle of the lower arm. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 It is part of a set of items. You need to find something to bind its powers. When wielded/worn: Armour: +3 Fatigue: +3% Reduce damage by fixed amount: +10 all Curse of Misfortune This crown looks useless, yet you can feel it is woven with fell magics of undeath. Maybe it has a use. |
![]() Tuladil (Nightmares) (3 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Changes stats: +3 Cun Changes resistances: +9% darkness / +30% fire / +9% light / +5% arcane Changes damage: +20% fire Spell save: +18 (+6 eff.) Cut immunity: +30% Psi when hit: +0.12 Hate when firing a critical mind attack: +3.00 Mental crit. chance: +5% Curse of Nightmares A pointy cloth hat, very wizardly... |
![]() augmenting elven-silk wizard hat (Madness) (3 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Changes damage: +15% acid / +15% lightning / +12% cold / +11% arcane / +10% fire Curse of Madness A pointy cloth hat, very wizardly... |
![]() thaloren drakeskin leather cap of the depths (Corpses) (0 def, 5 armour) Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +8 Wil Changes resistances: +12% blight / +18% cold Allows you to breathe in: water Mental save: +6 (+1 eff.) Curse of Corpses A cap made of leather. |
![]() thaloren voratun helm of knowledge (Shrouds) (0 def, 5 armour) Requires: - Talent Heavy Armour Training Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +5 Cun / +14 Wil Changes resistances: +10% blight Mental save: +14 (+3 eff.) Mindpower: +5 (+2 eff.) Curse of Shrouds A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
![]() warlord's drakeskin leather cap (Corpses) (0 def, 5 armour) Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Physical power: +10 (+2 eff.) Armour: +5 Fatigue: +5% Changes stats: +6 Str / +3 Wil Changes resistances: +12% physical Physical save: +10 (+4 eff.) Curse of Corpses A cap made of leather. |
![]() Requires: - Strength 16 Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour penetration: +10 Armour: +12 Defense: +14 (+5 eff.) Changes stats: +8 Cun When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken. Curse of Corpses This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
![]() drakeskin leather armour of the void (Nightmares) (5 def, 8 armour) Requires: - Strength 20 Powered by arcane forces 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +5 (+2 eff.) Fatigue: +8% Damage (Melee): 9 darkness Damage (Ranged): 9 darkness Changes resistances: +26% darkness / +28% temporal Defense after a teleport: +20 Resist all after a teleport: +26% New effects duration reduction after a teleport: +20% Curse of Nightmares It can be used to blink to a nearby random location (rad 11), putting all charms on cooldown for 25 turns. A suit of armour made of leather. |
![]() Requires: - Strength 52 - Talent Heavy Armour Training (level 3) Powered by arcane forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Physical power: +10 (+2 eff.) Armour: +30 Fatigue: +25% Damage when hit (Melee): 30 physical Changes stats: +10 Str / +10 Con Changes resistances: +20% physical Physical save: +15 (+5 eff.) Life regen: +0.00 Blood Charges: 0 Curse of Nightmares It can be used to drain blood from all creatures within range 5, causing them to bleed for 288.00 physical damage over 4 turns (based on your Physicalpower). For each creature drained (up to 10), the armor gains strength, which fades over 10 turns if it is not fed, costing 25 power out of 25/25. Worn by a villain long forgotten, this armor was powered by the blood of thousands of innocents. Decrepit and old, the dark lord died in solitude, his dominion crumbled, his subjects gone. Only this cuirass remained, dying to finally taste fresh blood again. |
![]() Requires: - Strength 52 - Talent Heavy Armour Training (level 3) Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 4 When wielded/worn: Armour: +50 Armour Hardiness: +15% Fatigue: +35% Changes stats: +15 Con Physical save: +45 (+13 eff.) Knockback immunity: +100% When your effective movement speed (global speed times movement speed) is less than 100%, reduces all incoming damage by a percent equal to the speed detriment (up to 70%). Current reduction bonus: 0% Curse of Misfortune It can be used to slow the movement speed of all creatures (including yourself) within range 5 by 40% for 3 turns, costing 25 power out of 25/25. This massive suit of plate boasts an enormous bulk and overbearing weight. Said to belong to a nameless soldier who safeguarded a passage across the bridge to his village, in defiance to the cohorts of invading orcs. After days of assault failed to fell him, the orcs turned back. The man however, fell dead on the spot - from exhaustion. The armor had finally claimed his life. |
![]() enlightening voratun plate armour of the deep (Madness) (9 def, 21 armour) Requires: - Strength 60 - Talent Heavy Armour Training (level 3) Infused by nature Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +21 Defense: +9 (+3 eff.) Fatigue: +26% Changes stats: +4 Cun / +9 Wil Changes resistances: +12% acid / +12% cold Allows you to breathe in: water Mental save: +21 (+5 eff.) Curse of Madness A suit of armour made of metal plates. |
![]() Requires: - Strength 60 - Talent Heavy Armour Training (level 3) Infused by nature Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +19 Defense: +9 (+3 eff.) Fatigue: +26% Changes stats: +6 Cun / +6 Wil Changes resistances: +11% acid / +6% cold Allows you to breathe in: water Mental save: +20 (+5 eff.) Curse of Nightmares A suit of armour made of metal plates. |
![]() radiant voratun plate armour of the dragon (Madness) (9 def, 16 armour) Requires: - Strength 60 - Talent Heavy Armour Training (level 3) Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Defense: +9 (+3 eff.) Fatigue: +26% Damage when hit (Melee): 11 light Changes stats: +4 Str / +4 Wil / +3 Con Changes resistances: +15% acid / +7% physical / +27% darkness / +29% blight / +12% fire / +12% lightning / +12% cold Talent cooldown: Rush (-5 turns) Disarm immunity: +38% Stun/Freeze immunity: +30% Knockback immunity: +33% Light radius: +2 Curse of Madness A suit of armour made of metal plates. |
![]() radiant voratun plate armour of the dragon (Shrouds) (9 def, 16 armour) Requires: - Strength 60 - Talent Heavy Armour Training (level 3) Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Defense: +9 (+3 eff.) Fatigue: +26% Damage when hit (Melee): 11 light Changes stats: +5 Str / +4 Wil / +4 Con Changes resistances: +10% acid / +11% physical / +20% darkness / +25% blight / +11% cold / +15% lightning / +12% fire Talent cooldown: Rush (-5 turns) Disarm immunity: +31% Stun/Freeze immunity: +34% Knockback immunity: +37% Light radius: +2 Curse of Shrouds A suit of armour made of metal plates. |
![]() Requires: - Strength 39 - Talent Heavy Armour Training (level 2) Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 When wielded/worn: Armour: +4 Defense: +14 (+5 eff.) Ranged Defense: +14 (+5 eff.) Fatigue: +19% Changes stats: +10 Con Changes resistances: +25% blight Talent granted: +5 Block Life regen: +5.00 Curse of Misfortune Though tarnished and spattered with blood, the emblem of the Sun still manages to shine through on this shield. |
![]() cosmic voratun shield (Shrouds) (12 def, 3 armour, 196 block) Requires: - Strength 48 - Talent Heavy Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. Type: armor / shield ; tier 5 When wielded/worn: Armour: +3 Defense: +12 (+4 eff.) Ranged Defense: +12 (+4 eff.) Fatigue: +14% Changes resistances: +12% light / +14% darkness Talent granted: +5 Block Special effect on block: Unleash the fury of the cosmos, dealing light and darkness damage to your attackers Curse of Shrouds Handheld deflection devices. |
![]() hateful quiver of dragonbone arrows of annihilation (20/20, 59.5-83.3 power, 35 apr) Requires: - Dexterity 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Base power: 59.5 - 83.3 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +35 Crit. chance: +17.0% Capacity: 20 Travel speed: +200% Damage (Ranged): +33 darkness Damage against: +29% Living Arrows are used with bows to pierce your foes to death. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+1 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() burglar's dwarven lantern Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Changes stats: +8 Cun Light radius: -6 Infravision radius: +9 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 5 When wielded/worn: Changes stats: +5 Con Changes resistances: +20% arcane / +20% blight (The created item can be activated to recover the Heart.) Latent Damage Type: Arcane It can be used to combine with a suit of body armor (makes a non enchanted armour into an artifact), costing 1 power out of 1/1. This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() 0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Changes damage: +12% fire When used to imbue an object: Changes damage: +12% fire One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
![]() Infused by nature 0.00 Encumbrance. [Unique] Type: gem / red ; tier 4 When wielded/worn: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% When used to imbue an object: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% Latent Damage Type: Fire A piece of the scorched wood taken from the remains of Snaproot. |
![]() 0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison out to range 12, dealing 355.20 nature damage (based on Magic) over 6 turns while rendering the target unable to move, costing 25 power out of 75/75. This rod carved out of a giant spider fang continuously drips venom. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() acidic pouch of voratun shots of amnesia (22/22, 52.5-63 power, 6 apr) Requires: - Dexterity 48 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: ammo / shot ; tier 5 Base power: 52.5 - 63.0 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Crit. chance: +7.0% Capacity: 22 On weapon hit: * 25% chance to put talents on cooldown On weapon crit: * splashes the target with acid Damage (Ranged): +13 acid Shots are used with slings to pummel your foes to death. |
![]() telekinetic voratun torque of mindblast [power 289] (6 cooldown) Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 5 When wielded/worn: Talent granted: +3 Telekinetic Blast It can be used to fire a blast of psionic energies in a range 9 beam dealing 160.40 to 320.79 mind damage, putting all charms on cooldown for 6 turns. Torques are made by powerful psionics to store psionic powers. |
![]() warded voratun torque of kinetic psionic shield [power 153] (20 cooldown) Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 5 When wielded/worn: Maximum wards: +2 physical / +3 mind / +4 darkness Talent granted: +1 Ward It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 153 for 7 turns, putting all charms on cooldown for 20 turns. Torques are made by powerful psionics to store psionic powers. |
![]() Infused by nature Infused by arcane disrupting forces 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 5 When wielded/worn: Damage when hit (Melee): 18 nature slow Changes stats: +10 Wil Changes resistances: +20% blight / +20% arcane Talent masteries: +0.10 Wild-gift / Fungus +0.10 Wild-gift / Antimagic Spell save: +20 (+6 eff.) Mindpower: +8 (+2 eff.) It can be used to call forth an immobile antimagic pillar for 15 turns. (It spits slime, pulls in, stuns, and burns the arcane resources of your foes, while emitting an aura of silence against them within range 5, and will silence you for 5 turns when first summoned.), costing 35 power out of 35/35. This totem of ancient stone oozes a thick slime from myriad cracks. Nonetheless, you sense great power within it. |
![]() tentacled dragonbone totem of thorny skin [power 83] (20 cooldown) Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 When wielded/worn: Talent cooldown: Invoke Tentacle (+5 turn) Talent granted: +1 Invoke Tentacle It can be used to harden the skin for 7 turns increasing armour by 83 and armour hardiness by 70%, putting all charms on cooldown for 20 turns. Natural totems are made by powerful wilders to store nature power. |
![]() Infused by psionic forces 0.00 Encumbrance. [Plot Item] Type: misc / trinket ; tier 1 When carried: Changes resistances: +30% mind Changes damage: +12% physical Movement speed: +20% A small acorn, crafted crudely out of iron. It once belonged to Bander, but now it is yours. The acorn serves as a reminder of who and what you are. |
![]() Infused by psionic forces 5.00 Encumbrance. [Plot Item] Type: misc / trinket ; tier 1 This was the book that gave power to Kyless and eventually led to his doom. The book is simple in appearance, bound in leather with no markings on the cover. All of the pages are blank. |
![]() dragonbone wand of conjuration [power 475] (10 cooldown) Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 It can be used to fire a bolt of a random element with (base) damage 238 to 475, putting all charms on cooldown for 10 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+2 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+2 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Chonk Dos the Dwarf Cursed level 28
31st Profit 123rd year of Ascendancy at 08:54 see stats
By Chonk Dos the Dwarf Cursed level 46
30th Stralite 125th year of Ascendancy at 04:20 see stats
By Chonk Dos the Dwarf Cursed level 33
6th Steel 124th year of Ascendancy at 03:14 see stats
By Chonk Dos the Dwarf Cursed level 34
14th Stralite 124th year of Ascendancy at 01:42 see stats
By Chonk Dos the Dwarf Cursed level 42
31st Steel 125th year of Ascendancy at 09:12 see stats
By Chonk Dos the Dwarf Cursed level 32
4th Loss 123rd year of Ascendancy at 21:42 see stats
By Chonk Dos the Dwarf Cursed level 40
2nd Loss 124th year of Ascendancy at 01:20 see stats
By Chonk Dos the Dwarf Cursed level 42
28th Gold 125th year of Ascendancy at 22:35 see stats
By Chonk Dos the Dwarf Cursed level 14
45th Dearth 122nd year of Ascendancy at 17:32 see stats
By Chonk Dos the Dwarf Cursed level 31
29th Dearth 123rd year of Ascendancy at 15:06 see stats
By Chonk Dos the Dwarf Cursed level 45
28th Stralite 125th year of Ascendancy at 09:24 see stats
By Chonk Dos the Dwarf Cursed level 41
27th Steel 125th year of Ascendancy at 10:02 see stats
By Chonk Dos the Dwarf Cursed level 18
9th Shortage 122nd year of Ascendancy at 04:03 see stats
By Chonk Dos the Dwarf Cursed level 17
19th Loss 122nd year of Ascendancy at 01:11 see stats
By Chonk Dos the Dwarf Cursed level 29
3rd Wealth 123rd year of Ascendancy at 13:43 see stats
By Chonk Dos the Dwarf Cursed level 49
22nd Voratun 125th year of Ascendancy at 18:07 see stats
By Chonk Dos the Dwarf Cursed level 39
18th Wealth 124th year of Ascendancy at 01:44 see stats
By Chonk Dos the Dwarf Cursed level 23
26th Gold 123rd year of Ascendancy at 23:18 see stats
By Chonk Dos the Dwarf Cursed level 36
14th Stralite 124th year of Ascendancy at 10:16 see stats
By Chonk Dos the Dwarf Cursed level 10
26th Profit 122nd year of Ascendancy at 19:18 see stats
By Chonk Dos the Dwarf Cursed level 20
13rd Shortage 122nd year of Ascendancy at 01:13 see stats
By Chonk Dos the Dwarf Cursed level 30
13rd Dearth 123rd year of Ascendancy at 20:38 see stats
By Chonk Dos the Dwarf Cursed level 40
34th Dearth 124th year of Ascendancy at 06:07 see stats
By Chonk Dos the Dwarf Cursed level 50
16th Profit 125th year of Ascendancy at 12:21 see stats
By Chonk Dos the Dwarf Cursed level 48
19th Voratun 125th year of Ascendancy at 09:01 see stats
By Chonk Dos the Dwarf Cursed level 14
22nd Wealth 122nd year of Ascendancy at 15:45 see stats
By Chonk Dos the Dwarf Cursed level 45
15th Stralite 125th year of Ascendancy at 22:15 see stats
By Chonk Dos the Dwarf Cursed level 27
25th Profit 123rd year of Ascendancy at 22:08 see stats
By Chonk Dos the Dwarf Cursed level 31
30th Dearth 123rd year of Ascendancy at 05:33 see stats
By Chonk Dos the Dwarf Cursed level 4
20th Voratun 122nd year of Ascendancy at 11:41 see stats
By Chonk Dos the Dwarf Cursed level 40
34th Dearth 124th year of Ascendancy at 06:07 see stats
By Chonk Dos the Dwarf Cursed level 21
11st Steel 123rd year of Ascendancy at 15:58 see stats
By Chonk Dos the Dwarf Cursed level 13
13rd Wealth 122nd year of Ascendancy at 22:37 see stats
By Chonk Dos the Dwarf Cursed level 48
19th Voratun 125th year of Ascendancy at 21:56 see stats
By Chonk Dos the Dwarf Cursed level 19
11st Shortage 122nd year of Ascendancy at 19:06 see stats
By Chonk Dos the Dwarf Cursed level 23
9th Stralite 123rd year of Ascendancy at 11:18 see stats
By Chonk Dos the Dwarf Cursed level 36
12nd Voratun 124th year of Ascendancy at 10:45 see stats
By Chonk Dos the Dwarf Cursed level 22
8th Gold 123rd year of Ascendancy at 07:29 see stats
By Chonk Dos the Dwarf Cursed level 25
12nd Profit 123rd year of Ascendancy at 18:37 see stats
By Chonk Dos the Dwarf Cursed level 17
19th Loss 122nd year of Ascendancy at 14:11 see stats
By Chonk Dos the Dwarf Cursed level 27
28th Profit 123rd year of Ascendancy at 00:38 see stats
Log
Chonk Dos leeches life from Something!
Something hits Chonk Dos for 11 arcane, 12 healing (11 total damage) [12 healing].
Chonk Dos hits Something for 27 mind, 27 physical (55 total damage).
You pickup 0.65 gold pieces.
You pickup 0.85 gold pieces.
Chonk Dos recovers sight.
Chonk Dos is no longer rampaging.
Talent Frenzy is ready to use.
Chonk Dos loses sight!
Your hatred grows even as your life fades! (+4 hate)
Something hits Chonk Dos for 96 light damage.
Chonk Dos the level 50 dwarf cursed was tanned to death by a Elandar on level 11 of High Peak.
Chonk Dos recovers sight.
Chonk Dos is firmly planted in reality.
Chonk Dos deactivates Cleave.
Chonk Dos deactivates Gloom.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Something killed Chonk Dos!
Talent Reckless Charge is ready to use.
Saving done.
You are sent back to the material plane!
Chonk Dos picks up (s.): Trident of the Tides (Shrouds) (80-112 power, 20 apr).