








Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.7.0Donators/Buyers bonus! Golem Speed Lock 1.7.0Adds an option to the Sher'Tul fortress butler to spend some fortress energy enhancing your golem to match your movement speed. Frequently Asked Questions: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Somebody shut that dog up 1.0.5Removes certain ambient sound effects: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Golem - The Ironbreaker 1.4.9(Replaces golemancy tree file) More powerful golem, using shield&weapon, and conditioning skills; full armor equippable. Probably, not balanced. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 8 / 0% |
| Size | huge |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 28 (base 28) |
| Dexterity | 12 (base 12) |
| Constitution | 21 (base 18) |
| Magic | 13 (base 12) |
| Willpower | 13 (base 12) |
| Cunning | 12 (base 12) |
Resources
| Life | 189/247 |
| Mana | 143/143 |
| Stamina | 98/98 |
| Healing Factor | 1.394804467222 |
| Regeneration | 23.736110337441 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 45 |
| Accuracy | 40 |
| Crit Chance | 4% |
| APR | 9 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 6.5 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 13 |
| Crit Chance | 2% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 32.82562062203 (70.897138898113%) |
| Defense | 17 |
| Ranged Defense | 17 |
| Fatigue | 25 |
| Physical Save | 22 |
| Spell Save | 15 |
| Mental Save | 10 |
Defense: Resistances
| Nature | + 17%(100%) |
| Blight | + 24%(100%) |
| Fire | + 17%(100%) |
| Cold | + 22%(100%) |
| All | + 8%(100%) |
Defense: Immunities
| Stoning Resistance | 100% |
| Stun Resistance | 60% |
| Bleed Resistance | 100% |
| Confusion Resistance | 16% |
| Fear Resistance | 100% |
| Knockback Resistance | 44% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Arcane | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Fighting | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Shield offense | 1.20 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Shield defense | 1.20 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / Conditioning | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Thuggery | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 3/5 |
| 3/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Effects
| talent | Shield Wall |
| detrimental effect | Your arcane powers are disrupted by your antimagic equipment. Arcane talents fail 10% of the time and arcane sustains have a 1.0% chance to deactivate each turn. Antimagic Disruption |
| beneficial effect | The target has 17 increased life regeneration. Recovery |
Quests
Equipment
| On head | rough leather cap of constitution (+3) (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +3 Con A cap made of leather. |
| Around waist | rough leather belt of the giantsCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical power: +2 (+0 eff.) Spell save: +5 (+5 eff.) Size category: +1 A belt that goes around your waist. |
| Main armor | cleansing iron mail armour (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 Infused by arcane disrupting forces 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% Changes resistances: +10% nature / +10% blight A suit of armour made of mail. |
| In main hand | flaming steel longsword of phasing (16-23 power, 9 apr)Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 2 Base power: 16.5 - 23.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +9 Crit. chance: +3.0% Attack speed: 100% Damage Shield penetration (this weapon only): +11% Damage (radius 1) on hit: +6 fire Sharp, long, and deadly. |
| In off hand | Coral Spray (8 def, 8 armour, 18-25 power, 48 block)Requires: - Shield usage training - Strength 16 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 1 When used to attack (with talents): Base power: 18.0 - 25.2 Uses stat: 140% Str Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +2.0% Block value: +48 Damage (Melee): +10 cold When wielded/worn: Armour: +8 Defense: +8 (+5 eff.) Fatigue: +12% On shield block: * 30% chance to spray freezing water (radius 4 cone) at the target. Changes resistances: +15% cold / +10% fire Talent granted: +1 Block Maximum air capacity: +20.00 Special effect on block: 30% chance to spray freezing water (radius 4 cone) at the target. A chunk of jagged coral, dredged from the ocean. |
| Cloak | enveloping linen cloak of the Shaloren (6 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +6 (+4 eff.) Changes stats: +1 Mag / +1 Wil Physical save: +6 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
steady iron gauntlets of magic (+2) (0 def, 1 armour)Requires: - Heavy armour training Powered by arcane forces Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +5 (+2 eff.) Armour: +1 Fatigue: +1% Changes stats: +2 Mag Changes damage: +4% arcane Physical save: +6 (+3 eff.) Mental save: +6 (+6 eff.) Disarm immunity: +23% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
Achievements
Log
Xatira the shivgoroth's glacial vapour area effect hits Xatira the shivgoroth for 1 cold, 2 healing (1 total damage) [2 healing].
Xatira the shivgoroth's glacial vapour area effect hits Glorotta, the lost defiler for 7 cold damage.
Xatira the shivgoroth's glacial vapour area effect hits golem (servant of Alchy) for 3 cold damage.
Xatira the shivgoroth's void star absorbs the damage from golem (servant of Alchy), converting it into entropy!
golem (servant of Alchy) hits Xatira the shivgoroth for (11 to entropy), 28 physical, 6 fire (34 total damage).
Xatira the shivgoroth loses 2 health to the entropy.
Xatira the shivgoroth misses golem (servant of Alchy).
Glorotta, the lost defiler says: 'I'm taking a quick break.'
Xatira the shivgoroth's void star absorbs the damage from golem (servant of Alchy), converting it into entropy!
golem (servant of Alchy) hits Xatira the shivgoroth for (10 to entropy), 27 physical, 6 fire (32 total damage).
Xatira the shivgoroth loses 1 health to the entropy.
Xatira the shivgoroth misses golem (servant of Alchy).
golem (servant of Alchy) hits Xatira the shivgoroth for 49 physical, 6 fire (54 total damage).
Xatira the shivgoroth loses 1 health to the entropy.
Xatira the shivgoroth casts Rift Cutter.
Xatira the shivgoroth's spell attains critical power!
Golem (servant of Alchy) is recovering from the damage!
Xatira the shivgoroth hits golem (servant of Alchy) for 40 darkness damage.
You feel a surge of power as a powerful creature falls nearby.
golem (servant of Alchy) hits Xatira the shivgoroth for 51 physical damage.
golem (servant of Alchy) killed Xatira the shivgoroth!
There is an item here: silvered iron waraxe
Rift Cutter hits Glorotta, the lost defiler for 10 temporal damage.
Rift Cutter hits golem (servant of Alchy) for 15 temporal damage.











































