monomono the level 7 Shalore Archmage by xuchao0753

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp7 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity14 (base 10)
Constitution13 (base 13)
Magic30 (base 28)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life162/162
Mana147/147
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy14
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower31.195911627476
Crit Chance13%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1.4
Ranged Defense1.4
Fatigue0
Physical Save12.35
Spell Save21.55
Mental Save15.8

Defense: Resistances

All 0%( 70%)

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
done

Equipment

Main armor
On fingers
Light source
In main hand

Inventory

Achievements

Orbituary (Insane (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By monomono the Shalore Archmage level 5
75th Pyre 122nd year of Ascendancy at 10:41
see stats

Log

Selects a teleport location...

Monomono picks up (b.):
steel dagger 'Coalgrind' (13-16.9 power, 6 apr).
Talent Phase Door is ready to use.

Resting starts...

Talent Teleport is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Monomono casts Teleport.


Resting starts...

Rested for 12 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

Talent Teleport is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 26 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 2.62 gold from the transmogrification of
Islyba the Glarewill.
You gain 3.54 gold from the transmogrification of
blazing quiver of elm arrows of vileness (21/21, 14-19.6 power, 5 apr).
You gain 2.60 gold from the transmogrification of
iron longsword of crippling (10.5-14.7 power, 2 apr).
You gain 2.33 gold from the transmogrification of
hateful steel greatmaul of massacre (36-54 power, 2 apr).
You gain 3.35 gold from the transmogrification of
steel dagger 'Coalgrind' (13-16.9 power, 6 apr).
There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).