exclusivelydonkeylike the level 11 Ghoul Alchemist by xuchao0753

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceGhoul
ClassAlchemist
Level / Exp11 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20.252931520016 (base 10)
Dexterity25 (base 18)
Constitution24.252931520016 (base 17)
Magic38 (base 36)
Willpower12 (base 11)
Cunning8 (base 10)

Resources

Life302/302
Mana150/150
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite4

Offense: Mainhand

Damage30
Accuracy28
Crit Chance2%
APR8
Speed1.00

Offense: Spell

Spellpower37.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower21.3
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)17 (30%)
Defense17.25
Ranged Defense20.625
Fatigue7
Physical Save15.577052064011
Spell Save17.5
Mental Save13

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Silence Resistance5%
Poison Resistance80%
Knockback Resistance5%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Fire alchemy1.30
1/5
1/5
1/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
2/5
3/5
0/5
Spell / Golemancy1.30
1/5
2/5
0/5
0/5
Spell / Advanced-golemancy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
4/5
1/5
0/5
0/5
Spell / Staff combat1.30
4/5
1/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
failed
done
active
done

Equipment

Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By exclusivelydonkeylike the Ghoul Alchemist level 10
6th Flare 122nd year of Ascendancy at 13:06
see stats

Log

There is a way to the next level here (press '' or right click to use).
Ran for 51 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 70 turns (stop reason: at exit).


Exclusivelydonkeylike casts Extract Gems.

You extract
topaz from acidic steel greatmaul (25.5-38.25 power, 2 apr)

Exclusivelydonkeylike casts Extract Gems.

You extract
zircon from iron greatmaul (18.5-27.75 power, 1 apr)

Exclusivelydonkeylike casts Extract Gems.

You extract
aquamarine from flaming steel waraxe (12.5-17.5 power, 3 apr)

Exclusivelydonkeylike casts Extract Gems.

You extract
amethyst from steel waraxe (15.5-21.7 power, 3 apr)

Exclusivelydonkeylike casts Extract Gems.

You extract
topaz from Yvothra (13.5-18.9 power, 3 apr)

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You gain 1.76 gold from the transmogrification of
radiant rough leather gloves of magic (+3) (0 def, 1 armour).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, fire element).
You gain 0.10 gold from the transmogrification of
steel ring.
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.