hi the level 6 Cornac Wanderer by amoeba

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassWanderer
Level / Exp6 / 93%
Sizebig
Lifes / Deaths

Primary Stats

Strength25 (base 22)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic20 (base 20)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Insanity0/100
Vim120/120
Life180/180
Paradox300
Stamina120/120
Healing Factor1.1191526171258
Regeneration0.27978815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth25.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage36
Accuracy30
Crit Chance1%
APR1
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)5 (30%)
Defense18
Ranged Defense18
Fatigue7
Physical Save18
Spell Save22
Mental Save13

Defense: Resistances

Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance28%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Scourge drake1.00
2/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
3/5
1/5
0/5
0/5
Chronomancy / Spacetime Folding1.00
5/5
1/5
0/5
0/5
Steamtech / Dread1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Corruption / Hexes1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
1/5
0/5

Effects

Quests

done
done
done
active

Equipment

Tool
On hands
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Hi wears (replacing
brass lantern): Summertide Phial.

Hi wears (replacing
iron greatmaul of massacre (26-38 power, 1 apr)): balanced iron greatmaul of vileness (17-26 power, 1 apr).

Hi wears (replacing
miner's iron helm of dexterity (+2) (0 def, 4 armour)): miner's rough leather cap of strength (+3) (0 def, 2 armour).

You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 2.29 gold from the transmogrification of
elm starstaff of illumination (10-12 power, 2 apr, temporal element).
You gain 1.79 gold from the transmogrification of
iron mace of persecution (12-17 power, 2 apr).
You gain 1.03 gold from the transmogrification of
flaming iron greatmaul (16-23 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.