Zubemira the level 4 Skeleton Marauder by amoeba

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceSkeleton
ClassMarauder
Level / Exp4 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 15)
Dexterity31 (base 22)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning14 (base 14)

Resources

Life142/142
Stamina119/119
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth20.283185043358
See Invisible20.283185043358

Offense: Mainhand

Damage35
Accuracy28
Crit Chance9%
APR5
Speed1.00

Offense: Offhand

Damage28
Accuracy28
Crit Chance9%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance7%
Speed1

Offense: Mind

Mindpower17
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)9 (30%)
Defense19
Ranged Defense19
Fatigue13
Physical Save11
Spell Save7
Mental Save9

Defense: Resistances

Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.00
1/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
0/5
3/5

Effects

beneficial effect
beneficial effect

Quests

active
done

Equipment

On feet
On hands
On head
Tool
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log

Ran for 44 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


New shimmer option unlocked: iron helm
Zubemira wears (replacing
iron helm (0 def, 3 armour)): iron helm of fortune (0 def, 3 armour).

Zubemira wears (replacing
brass lantern): Summertide Phial.

You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 1.31 gold from the transmogrification of
elm magestaff of might (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 1.91 gold from the transmogrification of
nature's mossy mindstar of life (2-3 power, 12 apr, nature damage).
You gain 1.30 gold from the transmogrification of
blooming mossy mindstar (2-2 power, 12 apr, nature damage).
You gain 0.95 gold from the transmogrification of
flaming iron mace (12-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (15-22 power, 1 apr).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60; 13 cd).
You feel very confident walking into this place.
Saving game...

Saving done.