Medivh the level 8 Halfling Skirmisher by abraxis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp8 / 5%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity30 (base 27)
Constitution11 (base 10)
Magic10 (base 10)
Willpower24 (base 12)
Cunning24 (base 21)

Resources

Life247/247
Stamina156/156
Healing Factor1.1182872928177
Regeneration2.1806602209945

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision10
See Stealth53.214212148624
See Invisible53.214212148624

Offense: Mainhand

Damage39
Accuracy29
Crit Chance10%
APR2
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower25
Crit Chance7%
Speed1

Offense: Damage Bonus

Light+10%
Lightning+10%

Defense: Base

Armour (hardiness)4 (38.536585365854%)
Defense28
Ranged Defense30
Fatigue0.66944655041698
Physical Save8
Spell Save12
Mental Save28

Defense: Resistances

Lightning+ 26%( 70%)
Light+ 10%( 70%)
Temporal+ 15%( 70%)
Cold+ 6%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Called Shots1.30
3/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
2/5
0/5
0/5
Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
5/5
0/5
0/5
0/5
Race / Halfling1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
2/5
0/5
0/5

Effects

Quests

done
done
done
active
done

Equipment

Quiver
Light source
On head
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Space around you starts to dissolve...

Ran for 14 turns (stop reason: interesting terrain).


You are yanked out of this place!

Ran for 21 turns (stop reason: dialog is displayed).


You gain 2.23 gold from the transmogrification of
quiver of elm arrows of vileness (16/16, 13.5-18.9 power, 5 apr).
You gain 5.85 gold from the transmogrification of
rough leather cap 'Vorywe' (0 def, 1 armour).
You gain 2.50 gold from the transmogrification of
Skullcleaver (20-28 power, 4 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 1.15 gold from the transmogrification of
nature's mossy mindstar (2-2.2 power, 12 apr, mind damage).
You gain 1.34 gold from the transmogrification of
elm longbow of cold.
You gain 4.47 gold from the transmogrification of
manaburning iron greatsword of persecution (18-28.8 power, 1 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:33.


There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...


Saving done.


Shady cornac man says: 'Hey you. Come here.'