Malic the level 8 Cornac Rogue by abraxis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassRogue
Level / Exp8 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 11)
Dexterity30 (base 26)
Constitution12 (base 10)
Magic13 (base 10)
Willpower17 (base 10)
Cunning28 (base 23)

Resources

Life214/214
Stamina138/138
Healing Factor1.3164835164835
Regeneration0.32912087912088

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage21
Accuracy28
Crit Chance18%
APR5
Speed1.00

Offense: Offhand

Damage15
Accuracy28
Crit Chance18%
APR5
Speed1.00

Offense: Spell

Spellpower17
Crit Chance6%
Speed1

Offense: Mind

Mindpower22
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+9%
Acid+11%
Cold+10%
Nature+11%

Offense: Damage Penetration

Cold+8%
Lightning+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense23
Ranged Defense24
Fatigue2
Physical Save8
Spell Save16
Mental Save23

Defense: Resistances

Acid+ 22%( 70%)
Temporal+ 10%( 70%)
Blight+ 20%( 70%)
Nature+ 36%( 70%)
Cold+ 35%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance40%
Instadeath Resistance100%
Disarm Resistance21%
Poison Resistance20%
Knockback Resistance41%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Duelist1.30
2/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
4/5
0/5
0/5
Cunning / Lethality1.30
4/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
4/5
1/5
0/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
1/5

Effects

talent
beneficial effect
beneficial effect

Quests

done
done
active
done

Equipment

On feet
Light source
On head
On hands
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a previous level here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).


Space around you starts to dissolve...


You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...


You are yanked out of this place!

Ran for 3 turns (stop reason: dialog is displayed).


You gain 1.01 gold from the transmogrification of
cleansing iron plate armour (3 def, 7 armour).
You gain 7.48 gold from the transmogrification of
Salymida (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.64 gold from the transmogrification of
grounding pair of iron boots (0 def, 3 armour).
You gain 2.47 gold from the transmogrification of
shimmering elm starstaff of might (10-12 power, 2 apr, light element).
You gain 1.94 gold from the transmogrification of
shimmering elm starstaff (10-12 power, 2 apr, physical element).
You gain 1.93 gold from the transmogrification of
shimmering elm starstaff (10-12 power, 2 apr, physical element).
You gain 1.24 gold from the transmogrification of
potent elm magestaff (13-15.6 power, 2 apr, lightning element).
You gain 1.05 gold from the transmogrification of
fungal elm longbow.
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Malic deactivates Lacerating Strikes.