Luminosity the level 17 Shalore Sun Paladin by chronostasis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassSun Paladin
Level / Exp17 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength56 (base 39)
Dexterity11 (base 10)
Constitution13 (base 10)
Magic54 (base 44)
Willpower21 (base 10)
Cunning20 (base 10)

Resources

Life357/357
Positive38/38
Stamina176/176
Healing Factor1.1283363011315
Regeneration2.5387566775459

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage60
Accuracy26
Crit Chance26%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower41
Crit Chance15%
Speed1

Offense: Mind

Mindpower28
Crit Chance7%
Speed1

Offense: Damage Bonus

Cold+35%
Light+19%
Nature+3%
Blight+8%
Physical+3%
Fire+20%
All0%

Offense: Damage Penetration

Darkness+15%

Defense: Base

Armour (hardiness)49.551211628464 (88.607947236566%)
Defense25
Ranged Defense25
Fatigue43
Physical Save35
Spell Save23
Mental Save14

Defense: Resistances

Acid+ 34%( 70%)
Physical+ 13%( 70%)
Cold+ 38%( 70%)
All 0%( 70%)
Darkness+ 13%( 70%)
Light+ 70%( 70%)
Lightning+ 6%( 70%)
Fire+ 22%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Stun Resistance21%
Instadeath Resistance100%
Blind Resistance43%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
2/5
3/5
2/5
Celestial / Combat1.42
2/5
2/5
1/5
1/5
Technique / Shield offense1.00
2/5
1/5
1/5
1/5
Celestial / Radiance1.30
2/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.30
3/5
1/5
1/5
1/5
Celestial / Light1.30
1/5
1/5
2/5
3/5
Race / Shalore1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
1/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
active
active
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Earth Master Killed Harkor'Zun.
By Luminosity the Shalore Sun Paladin level 17
28th Dusk 122nd year of Ascendancy at 09:28
see stats
Level 10 Got a character to level 10.
By Luminosity the Shalore Sun Paladin level 10
6th Mirth 122nd year of Ascendancy at 22:18
see stats
The Arena Unlocked Arena mode.
By Luminosity the Shalore Sun Paladin level 10
10th Mirth 122nd year of Ascendancy at 05:11
see stats
The secret city Discovered the truth about mages.
By Luminosity the Shalore Sun Paladin level 16
20th Dusk 122nd year of Ascendancy at 15:23
see stats

Log

There is a way to the next level here (press '' or right click to use).
Ran for 75 turns (stop reason: at exit).


You gain 10.25 gold from the transmogrification of
soothing ash wand of shielding [power 176] (20 cooldown).
You gain 10.00 gold from the transmogrification of
ash wand of lightning storm [power 182] (15 cooldown).
You gain 10.00 gold from the transmogrification of
ash totem of healing [power 182] (15 cooldown).
You gain 2.13 gold from the transmogrification of
rough leather cap of the depths (0 def, 1 armour).
You gain 1.44 gold from the transmogrification of
spellwoven woollen robe of corrosion (+18%) (0 def, 0 armour).
You gain 5.54 gold from the transmogrification of
infernal ash vilestaff (111% power, 3 apr, acid element).
You gain 0.50 gold from the transmogrification of
ash magestaff (111% power, 3 apr, lightning element).
You gain 13.21 gold from the transmogrification of
Aloleldil (111% power, 3 apr, fire element).
You gain 1.65 gold from the transmogrification of
chilling steel greatsword of massacre (139% power, 2 apr).
You gain 2.91 gold from the transmogrification of
steel greatmaul of vileness (137% power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (133% power, 2 apr).
You gain 0.59 gold from the transmogrification of
shatter afflictions rune (absorb 31; cd 17).
You gain 1.44 gold from the transmogrification of
acid wave rune (damage 88; dur 4; cd 15).
There is a way to the previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Blade horror is dazed!

Something hits Blade horror for
(11 to psi shield), 16 acid (16 total damage).
Blade horror uses
Implode.
Blade horror hits Something for 20 physical damage.
Blade horror is not dazed anymore.

Wretchling's acid area effect hits Blade horror for
(6 to psi shield), 9 acid (9 total damage).
Wretchling's acid area effect hits Blade horror for
(6 to psi shield), 9 acid (9 total damage).
Wretchling's acid area effect hits Blade horror for
(5 to psi shield), 7 acid (7 total damage).
Ran for 4 turns (stop reason: hostile spotted to the west (fire drake hatchling)).