1 the level 7 Cornac Bulwark by September 37th

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBulwark
Level / Exp7 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 30)
Dexterity16 (base 16)
Constitution14 (base 14)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life253/292
Stamina98/98
Healing Factor1.0372895330003
Regeneration0.25932238325008

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage43
Accuracy32
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower13
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+4%

Defense: Base

Armour (hardiness)32.402623582904 (81.151787968034%)
Defense7
Ranged Defense7
Fatigue21
Physical Save17
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
3/5
4/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
4/5
0/5
2/5
3/5
0/5

Effects

talent

Quests

done
done
active

Equipment

Tool
On feet
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log


Space around you starts to dissolve...


1 deactivates
Shield Wall.
1 activates
Shield Wall.
Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

1 wears:
sand iron gauntlets (0 def, 6 armour).

1 wears (replacing
Summertide Phial): bright brass lantern of health.

You gain 2.25 gold from the transmogrification of
steady rough leather sling of lightning.
You gain 0.75 gold from the transmogrification of
arcing iron dagger (10-13 power, 5 apr).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the titan (heal 108; 16 cd).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Message from
DarkGod: Come enjoy some cute hopping bunnies in a sunny land filled with hidden eggs!
Easter hath come! Find the portal to the Pikataclysm and discover the terrible things happening there... if you dare!
At least level 15 recommended. The pikataclysm will run for a few weeks around easter. Enjoy!