









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Items Vault 1.7.0Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Easy Exploration |
| Sex | Male |
| Race | Yeek |
| Class | Solipsist |
| Level / Exp | 50 / 234% |
| Size | medium |
| Lifes / Deaths | Killed by small thin turkish divorc at level 2 on the 75th Pyre 122nd year of Ascendancy at 22:36 / 250Killed by yaech psion at level 2 on the 76th Pyre 122nd year of Ascendancy at 01:59 Killed by Murgol, the Yaech Lord at level 3 on the 76th Pyre 122nd year of Ascendancy at 07:48 Killed by ritch impaler at level 5 on the 77th Pyre 122nd year of Ascendancy at 17:33 Killed by green jelly at level 5 on the 77th Pyre 122nd year of Ascendancy at 23:33 Killed by ritch flamespitter at level 6 on the 78th Pyre 122nd year of Ascendancy at 03:25 Killed by small thin turkish divorc at level 6 on the 78th Pyre 122nd year of Ascendancy at 04:19 Killed by giant red ant at level 6 on the 78th Pyre 122nd year of Ascendancy at 06:29 Killed by chitinous ritch at level 8 on the 78th Pyre 122nd year of Ascendancy at 07:54 Killed by ritch flamespitter at level 8 on the 78th Pyre 122nd year of Ascendancy at 19:52 Killed by ritch impaler at level 8 on the 78th Pyre 122nd year of Ascendancy at 20:11 Killed by Subject Z at level 8 on the 79th Pyre 122nd year of Ascendancy at 23:43 Killed by Subject Z at level 8 on the 1st Mirth 122nd year of Ascendancy at 03:32 Killed by bee swarm at level 10 on the 7th Mirth 122nd year of Ascendancy at 00:32 Killed by ultimate shivgoroth at level 11 on the 10th Mirth 122nd year of Ascendancy at 14:12 Killed by small thin turkish divorc at level 11 on the 10th Mirth 122nd year of Ascendancy at 16:13 Killed by Norgos, the Frozen at level 11 on the 1st Summertide 122nd year of Ascendancy at 00:20 Killed by maulotaur at level 12 on the 1st Flare 122nd year of Ascendancy at 08:36 Killed by orc corruptor at level 12 on the 1st Flare 122nd year of Ascendancy at 09:55 Killed by orc corruptor at level 12 on the 1st Flare 122nd year of Ascendancy at 10:21 Killed by lesser vampire at level 13 on the 5th Dusk 122nd year of Ascendancy at 13:06 Killed by skeleton archer at level 14 on the 5th Dusk 122nd year of Ascendancy at 23:11 Killed by skeleton master archer at level 14 on the 6th Dusk 122nd year of Ascendancy at 00:59 Killed by The Master at level 14 on the 6th Dusk 122nd year of Ascendancy at 15:28 Killed by ghoul at level 14 on the 6th Dusk 122nd year of Ascendancy at 15:43 Killed by ghoul at level 14 on the 6th Dusk 122nd year of Ascendancy at 16:01 Killed by The Master at level 14 on the 6th Dusk 122nd year of Ascendancy at 17:02 Killed by armoured skeleton warrior at level 14 on the 6th Dusk 122nd year of Ascendancy at 17:17 Killed by armoured skeleton warrior at level 14 on the 6th Dusk 122nd year of Ascendancy at 17:33 Killed by armoured skeleton warrior at level 14 on the 6th Dusk 122nd year of Ascendancy at 18:24 Killed by armoured skeleton warrior at level 14 on the 6th Dusk 122nd year of Ascendancy at 18:36 Killed by armoured skeleton warrior at level 14 on the 6th Dusk 122nd year of Ascendancy at 18:49 Killed by The Master at level 14 on the 6th Dusk 122nd year of Ascendancy at 19:50 Killed by Lord of Skulls (warrior) at level 14 on the 6th Dusk 122nd year of Ascendancy at 20:03 Killed by armoured skeleton warrior at level 14 on the 6th Dusk 122nd year of Ascendancy at 20:18 Killed by Lord of Skulls (warrior) at level 14 on the 6th Dusk 122nd year of Ascendancy at 20:26 Killed by elder vampire at level 14 on the 6th Dusk 122nd year of Ascendancy at 20:35 Killed by Lord of Skulls (warrior) at level 14 on the 6th Dusk 122nd year of Ascendancy at 21:15 Killed by ghoulking at level 14 on the 6th Dusk 122nd year of Ascendancy at 22:37 Killed by The Master at level 14 on the 6th Dusk 122nd year of Ascendancy at 22:44 Killed by Lord of Skulls (warrior) at level 14 on the 6th Dusk 122nd year of Ascendancy at 22:51 Killed by Lord of Skulls (warrior) at level 14 on the 6th Dusk 122nd year of Ascendancy at 23:08 Killed by elder vampire at level 14 on the 6th Dusk 122nd year of Ascendancy at 23:16 Killed by elder vampire at level 14 on the 6th Dusk 122nd year of Ascendancy at 23:25 Killed by armoured skeleton warrior at level 16 on the 7th Dusk 122nd year of Ascendancy at 00:11 Killed by skeleton magus at level 16 on the 7th Dusk 122nd year of Ascendancy at 00:57 Killed by Lord of Skulls (warrior) at level 16 on the 7th Dusk 122nd year of Ascendancy at 02:34 Killed by cold drake hatchling at level 17 on the 14th Dusk 122nd year of Ascendancy at 02:47 Killed by snow giant boulder thrower at level 17 on the 14th Dusk 122nd year of Ascendancy at 09:26 Killed by snow giant boulder thrower at level 17 on the 14th Dusk 122nd year of Ascendancy at 09:53 Killed by snow giant boulder thrower at level 17 on the 14th Dusk 122nd year of Ascendancy at 21:34 Killed by snow giant thunderer at level 17 on the 14th Dusk 122nd year of Ascendancy at 22:15 Killed by cold drake at level 17 on the 15th Dusk 122nd year of Ascendancy at 05:05 Killed by ice wyrm at level 17 on the 15th Dusk 122nd year of Ascendancy at 05:29 Killed by ice wyrm at level 17 on the 15th Dusk 122nd year of Ascendancy at 05:46 Killed by snow giant boulder thrower at level 17 on the 15th Dusk 122nd year of Ascendancy at 07:20 Killed by snow giant boulder thrower at level 18 on the 15th Dusk 122nd year of Ascendancy at 13:15 Killed by snow giant boulder thrower at level 18 on the 15th Dusk 122nd year of Ascendancy at 13:40 Killed by snow giant boulder thrower at level 18 on the 15th Dusk 122nd year of Ascendancy at 14:12 Killed by orc soldier at level 18 on the 15th Dusk 122nd year of Ascendancy at 20:45 Killed by Rantha the Worm at level 18 on the 16th Dusk 122nd year of Ascendancy at 06:08 Killed by Lashing Tentacle at level 19 on the 22nd Dusk 122nd year of Ascendancy at 07:58 Killed by orc soldier at level 19 on the 22nd Dusk 122nd year of Ascendancy at 08:12 Killed by orc warrior at level 19 on the 22nd Dusk 122nd year of Ascendancy at 09:09 Killed by orc soldier at level 19 on the 22nd Dusk 122nd year of Ascendancy at 09:24 Killed by orc master assassin at level 19 on the 22nd Dusk 122nd year of Ascendancy at 09:43 Killed by orc soldier at level 19 on the 22nd Dusk 122nd year of Ascendancy at 11:18 Killed by fiery orc wyrmic at level 19 on the 22nd Dusk 122nd year of Ascendancy at 18:51 Killed by fiery orc wyrmic at level 20 on the 23rd Dusk 122nd year of Ascendancy at 02:03 Killed by thief at level 20 on the 23rd Dusk 122nd year of Ascendancy at 04:00 Killed by orc master assassin at level 20 on the 23rd Dusk 122nd year of Ascendancy at 04:13 Killed by mountain troll thunderer at level 20 on the 23rd Dusk 122nd year of Ascendancy at 04:35 Killed by mountain troll thunderer at level 20 on the 23rd Dusk 122nd year of Ascendancy at 06:43 Killed by fiery orc wyrmic at level 20 on the 23rd Dusk 122nd year of Ascendancy at 10:53 Killed by orc soldier at level 20 on the 23rd Dusk 122nd year of Ascendancy at 11:10 Killed by fiery orc wyrmic at level 20 on the 23rd Dusk 122nd year of Ascendancy at 11:32 Killed by Golbug the Destroyer at level 20 on the 23rd Dusk 122nd year of Ascendancy at 15:47 Killed by Golbug the Destroyer at level 20 on the 23rd Dusk 122nd year of Ascendancy at 16:02 Killed by Golbug the Destroyer at level 20 on the 23rd Dusk 122nd year of Ascendancy at 16:18 Killed by Golbug the Destroyer at level 20 on the 23rd Dusk 122nd year of Ascendancy at 16:29 Killed by Golbug the Destroyer at level 20 on the 23rd Dusk 122nd year of Ascendancy at 18:00 Killed by orc high cryomancer at level 22 on the 29th Dusk 122nd year of Ascendancy at 18:19 Killed by orc elite berserker at level 22 on the 29th Dusk 122nd year of Ascendancy at 18:50 Killed by orc elite berserker at level 22 on the 29th Dusk 122nd year of Ascendancy at 19:06 Killed by fire drake at level 22 on the 29th Dusk 122nd year of Ascendancy at 20:09 Killed by orc soldier at level 22 on the 29th Dusk 122nd year of Ascendancy at 22:53 Killed by orc soldier at level 22 on the 29th Dusk 122nd year of Ascendancy at 23:20 Killed by daelach at level 22 on the 30th Dusk 122nd year of Ascendancy at 02:08 Killed by orc high cryomancer at level 22 on the 30th Dusk 122nd year of Ascendancy at 02:29 Killed by orc assassin at level 22 on the 30th Dusk 122nd year of Ascendancy at 03:48 Killed by orc high cryomancer at level 22 on the 30th Dusk 122nd year of Ascendancy at 05:16 Killed by cold flames trap at level 22 on the 30th Dusk 122nd year of Ascendancy at 08:53 Killed by orc cryomancer at level 22 on the 30th Dusk 122nd year of Ascendancy at 10:08 Killed by orc cryomancer at level 22 on the 30th Dusk 122nd year of Ascendancy at 15:40 Killed by orc cryomancer at level 22 on the 30th Dusk 122nd year of Ascendancy at 17:08 Killed by orc high pyromancer at level 22 on the 30th Dusk 122nd year of Ascendancy at 18:32 Killed by orc high pyromancer at level 22 on the 30th Dusk 122nd year of Ascendancy at 20:02 Killed by Warmaster Gnarg at level 22 on the 30th Dusk 122nd year of Ascendancy at 21:38 Killed by orc high pyromancer at level 22 on the 30th Dusk 122nd year of Ascendancy at 23:05 Killed by orc high pyromancer at level 23 on the 31st Dusk 122nd year of Ascendancy at 00:45 Killed by orc high pyromancer at level 23 on the 31st Dusk 122nd year of Ascendancy at 02:47 Killed by orc soldier at level 23 on the 31st Dusk 122nd year of Ascendancy at 04:47 Killed by faerlhing at level 23 on the 31st Dusk 122nd year of Ascendancy at 05:25 Killed by orc high cryomancer at level 23 on the 31st Dusk 122nd year of Ascendancy at 12:38 Killed by orc pyromancer at level 23 on the 31st Dusk 122nd year of Ascendancy at 15:49 Killed by orc cryomancer at level 23 on the 31st Dusk 122nd year of Ascendancy at 21:06 Killed by Yvuba the orc pyromancer at level 23 on the 31st Dusk 122nd year of Ascendancy at 22:36 Killed by Yvuba the orc pyromancer at level 23 on the 32nd Dusk 122nd year of Ascendancy at 00:05 Killed by orc cryomancer at level 24 on the 32nd Dusk 122nd year of Ascendancy at 01:41 Killed by orc pyromancer at level 24 on the 32nd Dusk 122nd year of Ascendancy at 03:22 Killed by orc soldier at level 24 on the 32nd Dusk 122nd year of Ascendancy at 05:05 Killed by spire dragon at level 24 on the 32nd Dusk 122nd year of Ascendancy at 05:57 Killed by icy orc wyrmic at level 24 on the 32nd Dusk 122nd year of Ascendancy at 09:44 Killed by icy orc wyrmic at level 24 on the 32nd Dusk 122nd year of Ascendancy at 11:09 Killed by orc cryomancer at level 24 on the 32nd Dusk 122nd year of Ascendancy at 11:36 Killed by fiery orc wyrmic at level 24 on the 32nd Dusk 122nd year of Ascendancy at 14:13 Killed by orc soldier at level 24 on the 32nd Dusk 122nd year of Ascendancy at 14:38 Killed by orc pyromancer at level 24 on the 32nd Dusk 122nd year of Ascendancy at 16:16 Killed by orc pyromancer at level 24 on the 32nd Dusk 122nd year of Ascendancy at 18:02 Killed by orc high pyromancer at level 24 on the 32nd Dusk 122nd year of Ascendancy at 21:42 Killed by Islyma the orc pyromancer at level 24 on the 33rd Dusk 122nd year of Ascendancy at 00:10 Killed by Emedhetira the orc cryomancer at level 24 on the 33rd Dusk 122nd year of Ascendancy at 01:42 Killed by Islyma the orc pyromancer at level 24 on the 33rd Dusk 122nd year of Ascendancy at 03:10 Killed by Islyma the orc pyromancer at level 24 on the 33rd Dusk 122nd year of Ascendancy at 04:45 Killed by Emedhetira the orc cryomancer at level 24 on the 33rd Dusk 122nd year of Ascendancy at 06:23 Killed by skeleton magus at level 24 on the 33rd Dusk 122nd year of Ascendancy at 08:02 Killed by orc pyromancer at level 24 on the 33rd Dusk 122nd year of Ascendancy at 09:50 Killed by orc cryomancer at level 24 on the 33rd Dusk 122nd year of Ascendancy at 10:33 Killed by Arurin the orc pyromancer at level 24 on the 33rd Dusk 122nd year of Ascendancy at 12:12 Killed by orc soldier at level 25 on the 33rd Dusk 122nd year of Ascendancy at 17:01 Killed by Bethithra the orc cryomancer at level 25 on the 33rd Dusk 122nd year of Ascendancy at 18:18 Killed by Bethithra the orc cryomancer at level 25 on the 33rd Dusk 122nd year of Ascendancy at 20:08 Killed by Bethithra the orc cryomancer at level 25 on the 33rd Dusk 122nd year of Ascendancy at 21:38 Killed by Islolebeth the orc high cryomancer at level 25 on the 34th Dusk 122nd year of Ascendancy at 01:13 Killed by armoured skeleton warrior at level 25 on the 34th Dusk 122nd year of Ascendancy at 02:39 Killed by Layeth the orc pyromancer at level 25 on the 34th Dusk 122nd year of Ascendancy at 03:44 Killed by Glutira the orc high cryomancer at level 25 on the 34th Dusk 122nd year of Ascendancy at 05:54 Killed by Glutira the orc high cryomancer at level 25 on the 34th Dusk 122nd year of Ascendancy at 08:14 Killed by Glutira the orc high cryomancer at level 25 on the 34th Dusk 122nd year of Ascendancy at 09:33 Killed by Glutira the orc high cryomancer at level 25 on the 34th Dusk 122nd year of Ascendancy at 10:03 Killed by Glutira the orc high cryomancer at level 25 on the 34th Dusk 122nd year of Ascendancy at 11:12 Killed by naga psyren at level 26 on the 34th Dusk 122nd year of Ascendancy at 14:50 Killed by naga psyren at level 26 on the 34th Dusk 122nd year of Ascendancy at 15:25 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 34th Dusk 122nd year of Ascendancy at 17:45 Killed by orc high pyromancer at level 26 on the 34th Dusk 122nd year of Ascendancy at 18:26 Killed by orc high pyromancer at level 26 on the 34th Dusk 122nd year of Ascendancy at 20:08 Killed by orc high pyromancer at level 26 on the 34th Dusk 122nd year of Ascendancy at 21:30 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 34th Dusk 122nd year of Ascendancy at 22:52 Killed by orc cryomancer at level 26 on the 35th Dusk 122nd year of Ascendancy at 00:30 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 35th Dusk 122nd year of Ascendancy at 01:43 Killed by orc high pyromancer at level 26 on the 35th Dusk 122nd year of Ascendancy at 03:20 Killed by lava floor at level 26 on the 35th Dusk 122nd year of Ascendancy at 04:50 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 35th Dusk 122nd year of Ascendancy at 06:16 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 35th Dusk 122nd year of Ascendancy at 07:51 Killed by Lisekira the orc master wyrmic at level 27 on the 65th Dusk 122nd year of Ascendancy at 20:34 Killed by giant spider at level 27 on the 65th Dusk 122nd year of Ascendancy at 22:03 Killed by Lashing Tentacle at level 28 on the 66th Dusk 122nd year of Ascendancy at 02:15 Killed by icy orc wyrmic at level 28 on the 66th Dusk 122nd year of Ascendancy at 02:55 Killed by uruivellas at level 28 on the 66th Dusk 122nd year of Ascendancy at 05:23 Killed by uruivellas at level 28 on the 66th Dusk 122nd year of Ascendancy at 06:11 Killed by stone golem at level 28 on the 66th Dusk 122nd year of Ascendancy at 07:51 Killed by dolleg at level 28 on the 66th Dusk 122nd year of Ascendancy at 09:21 Killed by Silomina the venom wyrm at level 28 on the 66th Dusk 122nd year of Ascendancy at 10:57 Killed by Betuvea the ice wyrm at level 28 on the 66th Dusk 122nd year of Ascendancy at 17:11 Killed by Cyregalaith the orc master wyrmic at level 28 on the 66th Dusk 122nd year of Ascendancy at 22:41 Killed by orc master assassin at level 29 on the 67th Dusk 122nd year of Ascendancy at 01:00 Killed by Eilinyretta the orc summoner at level 29 on the 67th Dusk 122nd year of Ascendancy at 03:15 Killed by minotaur at level 29 on the 67th Dusk 122nd year of Ascendancy at 03:25 Killed by stone golem at level 29 on the 67th Dusk 122nd year of Ascendancy at 04:42 Killed by stone golem at level 29 on the 67th Dusk 122nd year of Ascendancy at 08:58 Killed by Giralle the venom wyrm at level 30 on the 67th Dusk 122nd year of Ascendancy at 23:11 Killed by Giralle the venom wyrm at level 30 on the 67th Dusk 122nd year of Ascendancy at 23:36 Killed by Emelonor the fire wyrm at level 30 on the 68th Dusk 122nd year of Ascendancy at 05:41 Killed by Voromira the orc summoner at level 30 on the 68th Dusk 122nd year of Ascendancy at 08:32 Killed by Bethissra the orc grand summoner at level 30 on the 68th Dusk 122nd year of Ascendancy at 09:01 Killed by armoured skeleton warrior at level 30 on the 68th Dusk 122nd year of Ascendancy at 09:53 Killed by Lisebrelle the orc grand summoner at level 30 on the 68th Dusk 122nd year of Ascendancy at 11:09 Killed by Lisebrelle the orc grand summoner at level 30 on the 68th Dusk 122nd year of Ascendancy at 11:37 Killed by Lisebrelle the orc grand summoner at level 30 on the 68th Dusk 122nd year of Ascendancy at 12:56 Killed by Aryta the ice wyrm at level 30 on the 68th Dusk 122nd year of Ascendancy at 18:29 Killed by Aerassra the ice wyrm at level 31 on the 69th Dusk 122nd year of Ascendancy at 05:41 Killed by rimebark at level 31 on the 69th Dusk 122nd year of Ascendancy at 06:06 Killed by Layynor the venom wyrm at level 31 on the 69th Dusk 122nd year of Ascendancy at 07:14 Killed by small thin turkish divorc at level 31 on the 69th Dusk 122nd year of Ascendancy at 11:30 Killed by armoured skeleton warrior at level 32 on the 72nd Dusk 122nd year of Ascendancy at 12:00 Killed by Lord of Skulls (warrior) at level 32 on the 72nd Dusk 122nd year of Ascendancy at 13:22 Killed by Zubimira the orc corruptor at level 32 on the 72nd Dusk 122nd year of Ascendancy at 14:53 Killed by orc soldier at level 32 on the 73rd Dusk 122nd year of Ascendancy at 12:55 Killed by armoured skeleton warrior at level 32 on the 73rd Dusk 122nd year of Ascendancy at 20:51 Killed by armoured skeleton warrior at level 32 on the 73rd Dusk 122nd year of Ascendancy at 21:10 Killed by orc corruptor at level 32 on the 73rd Dusk 122nd year of Ascendancy at 22:59 Killed by armoured skeleton warrior at level 32 on the 73rd Dusk 122nd year of Ascendancy at 23:59 Killed by armoured skeleton warrior at level 33 on the 74th Dusk 122nd year of Ascendancy at 01:40 Killed by orc berserker at level 34 on the 7th Haze 122nd year of Ascendancy at 02:54 Killed by Grushnak, Battlemaster of the Pride at level 34 on the 7th Haze 122nd year of Ascendancy at 04:03 Killed by Grushnak, Battlemaster of the Pride at level 34 on the 7th Haze 122nd year of Ascendancy at 05:12 Killed by dread at level 35 on the 7th Haze 122nd year of Ascendancy at 18:55 Killed by shadow at level 35 on the 7th Haze 122nd year of Ascendancy at 20:25 Killed by shadow at level 35 on the 7th Haze 122nd year of Ascendancy at 22:02 Killed by Ivena the Neverdead at level 35 on the 7th Haze 122nd year of Ascendancy at 23:39 Killed by Ivena the Neverdead at level 35 on the 8th Haze 122nd year of Ascendancy at 01:08 Killed by shadow at level 35 on the 8th Haze 122nd year of Ascendancy at 02:44 Killed by armoured skeleton warrior at level 35 on the 8th Haze 122nd year of Ascendancy at 06:29 Killed by skeleton mage at level 35 on the 8th Haze 122nd year of Ascendancy at 07:35 Killed by armoured skeleton warrior at level 35 on the 8th Haze 122nd year of Ascendancy at 09:02 Killed by armoured skeleton warrior at level 35 on the 8th Haze 122nd year of Ascendancy at 10:42 Killed by Lord of Skulls (archer) at level 35 on the 8th Haze 122nd year of Ascendancy at 12:28 Killed by armoured skeleton warrior at level 35 on the 8th Haze 122nd year of Ascendancy at 15:44 Killed by armoured skeleton warrior at level 35 on the 8th Haze 122nd year of Ascendancy at 17:41 Killed by skeleton mage at level 35 on the 8th Haze 122nd year of Ascendancy at 17:53 Killed by armoured skeleton warrior at level 35 on the 8th Haze 122nd year of Ascendancy at 18:58 Killed by skeleton mage at level 35 on the 8th Haze 122nd year of Ascendancy at 20:36 Killed by Ivena the Neverdead at level 35 on the 8th Haze 122nd year of Ascendancy at 22:10 Killed by shadow at level 35 on the 9th Haze 122nd year of Ascendancy at 04:11 Killed by Ivena the Neverdead at level 35 on the 9th Haze 122nd year of Ascendancy at 05:46 Killed by armoured skeleton warrior at level 35 on the 9th Haze 122nd year of Ascendancy at 06:06 Killed by Ivena the Neverdead at level 35 on the 9th Haze 122nd year of Ascendancy at 07:31 Killed by champion of Urh'Rok at level 36 on the 10th Haze 122nd year of Ascendancy at 09:17 Killed by champion of Urh'Rok at level 36 on the 10th Haze 122nd year of Ascendancy at 09:56 Killed by minotaur at level 36 on the 10th Haze 122nd year of Ascendancy at 12:06 Killed by Aeruba the temporal stalker at level 36 on the 11st Haze 122nd year of Ascendancy at 22:53 Killed by Aeruba the temporal stalker at level 36 on the 11st Haze 122nd year of Ascendancy at 23:02 Killed by Aeruba the temporal stalker at level 36 on the 12nd Haze 122nd year of Ascendancy at 00:31 Killed by orc master wyrmic at level 37 on the 12nd Haze 122nd year of Ascendancy at 17:24 Killed by Lashing Tentacle at level 37 on the 12nd Haze 122nd year of Ascendancy at 18:26 Killed by Urrrik the champion of Urh'Rok at level 37 on the 13rd Haze 122nd year of Ascendancy at 10:49 Killed by Urrrik the champion of Urh'Rok at level 37 on the 13rd Haze 122nd year of Ascendancy at 10:59 Killed by Urrrik the champion of Urh'Rok at level 37 on the 13rd Haze 122nd year of Ascendancy at 12:27 Killed by Urrrik the champion of Urh'Rok at level 37 on the 13rd Haze 122nd year of Ascendancy at 14:00 Killed by Urrrik the champion of Urh'Rok at level 37 on the 13rd Haze 122nd year of Ascendancy at 15:55 Killed by Urrrik the champion of Urh'Rok at level 37 on the 13rd Haze 122nd year of Ascendancy at 17:32 Killed by Urrrik the champion of Urh'Rok at level 37 on the 13rd Haze 122nd year of Ascendancy at 19:06 Killed by Galetha the naga psyren at level 38 on the 14th Haze 122nd year of Ascendancy at 14:34 Killed by Elomira the runed bone giant at level 38 on the 15th Haze 122nd year of Ascendancy at 19:42 Killed by Elomira the runed bone giant at level 38 on the 15th Haze 122nd year of Ascendancy at 21:55 Killed by Argoniel at level 39 on the 16th Haze 122nd year of Ascendancy at 21:27 Killed by Argoniel at level 39 on the 16th Haze 122nd year of Ascendancy at 23:52 Killed by Elandar at level 40 on the 17th Haze 122nd year of Ascendancy at 01:14 Killed by Elandar at level 40 on the 17th Haze 122nd year of Ascendancy at 02:57 Killed by Argoniel at level 40 on the 17th Haze 122nd year of Ascendancy at 04:50 Killed by Elandar at level 40 on the 17th Haze 122nd year of Ascendancy at 06:07 Killed by Elandar at level 40 on the 17th Haze 122nd year of Ascendancy at 08:04 Killed by Elandar at level 40 on the 17th Haze 122nd year of Ascendancy at 09:39 Killed by Elandar at level 46 on the 17th Haze 122nd year of Ascendancy at 11:48 Killed by Elandar at level 46 on the 17th Haze 122nd year of Ascendancy at 13:58 Killed by Elandar at level 46 on the 17th Haze 122nd year of Ascendancy at 15:11 Killed by Elandar at level 46 on the 17th Haze 122nd year of Ascendancy at 17:26 Killed by Elandar at level 46 on the 17th Haze 122nd year of Ascendancy at 19:11 Killed by Elandar at level 46 on the 17th Haze 122nd year of Ascendancy at 22:46 Killed by small thin turkish divorc at level 50 on the 18th Haze 122nd year of Ascendancy at 02:01 |
| Antimagic | Follower |
Primary Stats
| Strength | 31 (base 10) |
| Dexterity | 29 (base 10) |
| Constitution | 71 (base 57) |
| Magic | 21 (base 10) |
| Willpower | 106 (base 60) |
| Cunning | 108 (base 60) |
Resources
| Life | 562/608 |
| Equilibrium | 49 |
| Psi | 618/644 |
| Healing Factor | 1.521801953332 |
| Regeneration | 21.913948127981 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +133.41281712929% |
Vision
| Sight | 10 |
| Lite | 5 |
Offense: Mainhand
| Damage | 100 |
| Accuracy | 60 |
| Crit Chance | 42% |
| APR | 40 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 81 |
| Accuracy | 60 |
| Crit Chance | 39% |
| APR | 24 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 16.5 |
| Crit Chance | 33% |
| Speed | 1 |
Offense: Mind
| Mindpower | 99 |
| Crit Chance | 65% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +46% |
| Physical | +59% |
| Cold | +42% |
| All | +15% |
| Darkness | +25% |
| Mind | +25% |
| Lightning | +27% |
| Fire | +60% |
| Nature | +35% |
Offense: Damage Penetration
| Acid | +30% |
| Fire | +20% |
| Nature | +40% |
| Physical | +36% |
| Mind | +30% |
| All | +20% |
Defense: Base
| Armour (hardiness) | 23 (30%) |
| Defense | 42 |
| Ranged Defense | 42 |
| Fatigue | 0 |
| Physical Save | 56 |
| Spell Save | 56 |
| Mental Save | 56 |
Defense: Resistances
| Acid | + 63%( 76%) |
| Blight | + 37%( 76%) |
| Physical | + 36%( 76%) |
| Cold | + 32%( 76%) |
| All | + 25%( 76%) |
| Lightning | + 34%( 76%) |
| Light | + 24%( 76%) |
| Mind | + 28%( 76%) |
| Darkness | + 25%( 76%) |
| Fire | + 63%( 76%) |
| Nature | + 32%( 76%) |
Defense: Immunities
| Disarm Resistance | 27% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 96% |
| Silence Resistance | 61% |
| Stun Resistance | 100% |
| Poison Resistance | 49% |
| Knockback Resistance | 0% |
Inscriptions (3/3)
| Infusions | Effective talent level: 2.5 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 339 life over 5 turns. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 2.5 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental and physical effect and reduce all damage taken by 36% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 2.5 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 34 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 9 turns. While Heroism is active, you will only die when reaching -837 life. The duration and life will increase by 1% for every 1% life you have lost (currently 900 life, 9 duration) If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Cunning stat. |
Class Talents
| Psionic / Psychic Assault | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Solipsism | 1.60 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Dream Smith | 1.50 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Thought-Forms | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Psionic / Slumber | 1.50 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Distortion | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Mentalism | 1.50 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Feedback | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.20 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Race / Yeek | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Psionic / Dreaming | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Norgos Lair. Escort: lone alchemist (level 2 of Norgos Lair)As a reward you improved talent Psiblades (+1 level(s)). | done |
You failed to protect the lost defiler from death by small thin turkish divorc. Escort: lost defiler (level 3 of Dreadfell) | failed |
You failed to protect the lost warrior from death by rattlesnake. Escort: lost warrior (level 2 of Trollmire) | failed |
You successfully escorted the lost warrior to the recall portal on level 3 of Trollmire. Escort: lost warrior (level 3 of Trollmire)As a reward you improved talent Exotic Weapons Mastery (+1 level(s)). | done |
You failed to protect the lost warrior from death by gigantic gravity worm. Escort: lost warrior (level 8 of Dreadfell) | failed |
You failed to protect the repented thief from death by skeleton magus. Escort: repented thief (level 5 of Dreadfell) | failed |
You failed to protect the worried loremaster from death by degenerated skeleton warrior. Escort: worried loremaster (level 2 of Dreadfell) | failed |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | done |
You have been tasked to remove at least one of the threats to the yeeks. Following The WayProtect the Way, and vanquish your foes. * You have explored the underwater zone and vanquished Murgol. * You have explored the ritch tunnels and vanquished their queen. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | active |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You must find a way to Maj'Eyal through the tunnel to the north of the island. Light at the end of the tunnel | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. * All the bastions of the Pride lie in ruins, their masters destroyed. High Sun Paladin Aeryn would surely be glad of the news! | completed |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | active |
Equipment
| On feet | Hettyregofast the pair of hardened leather boots (0 def, 3 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: -5% Effects on melee hit: * 10% chance to slow global speed by 79% Damage when hit (Melee): 8 acid Changes stats: +8 Str / +4 Wil / +10 Con Changes resistances: +3% acid / +6% fire Changes resistances penetration: +10% acid / +6% physical Changes damage: +7% physical Maximum encumbrance: +31 Physical save: +11 (+0 eff.) Mindpower: +5 (+1 eff.) Size category: +1 It can be used to activate talent Blindside, placing all other charms into a 25 cooldown : Effective talent level: 3.5 Power cost: 25 out of 25/25. Range: 6 Travel Speed: instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 51% (at 0 Hate) to 170% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 14 extra Defense for 1 turn. The Defense boost improves with your Strength. A pair of boots made of leather. |
| Light source | preserving alchemist's lamp of the zealotInfused by nature Infused by arcane disrupting forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +1 Con Changes resistances: +7% blight / +3% all Spell save: +5 (+0 eff.) Life regen: +4.00 Light radius: +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Malslek the Accursed's Hat (2 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Defense: +2 (+0 eff.) Damage (Melee): 30 % chance of gloom effects Changes resistances: +20% fire Changes damage: +10% darkness / +10% physical Talent mastery: +0.20 Cursed / Punishments Mental save: -10 (-4 eff.) Hate when firing a critical mind attack: +2.00 Hate per kill: +2.00 Maximum hate: +20.00 Spellpower: +10 (+2 eff.) Mindpower: +15 (+3 eff.) Mental crit. chance: +10% Healing mod.: -10% Talent on hit(spell): Agony (10% chance level 2). Talent on hit(mindpower): Hateful Whisper (10% chance level 2). This black hat once belonged to a powerful mage named Malslek, in the Age of Dusk, who was known to deal with beings from other planes. In particular, he dealt with many powerful demons, until one of them, tired of his affairs, betrayed him and stole his power. In his rage, Malslek set fire to his own tower in an attempt to kill the demon. This charred hat is all that remained in the ruins. |
| On hands | heroic drakeskin leather gloves of the juggernaut (0 def, 7 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +7 Changes stats: +3 Con Physical save: +20 (+0 eff.) Spell save: +5 (+0 eff.) Mental save: +10 (+3 eff.) Disarm immunity: +27% Maximum life: +46.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Activating this item is instant. It can be used to activate talent Juggernaut, placing all other charms into a 30 cooldown : Effective talent level: 4.5 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 33% and provides a 18% chance to shrug off critical damage for 20 turns. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Honeywood ChaliceInfused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +5 Str Changes resistances: +10% nature Changes damage: +5% physical Talent granted: +1 Battle Trance Physical save: +10 (+0 eff.) Life regen: +0.15 Healing mod.: +10% This wooden cup seems perpetually filled with a thick sap-like substance. Tasting it is exhilarating, and you feel intensely aware when you do so. |
| On fingers | sneakthief's stralite ring of lifeInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +9 (+4 eff.) Changes stats: +7 Cun / +6 Dex Life regen: +10.00 Maximum life: +61.00 Healing mod.: +14% Rings make your fingers look great! |
| On fingers | ShiverpulverizerInfused by nature Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Physical power: +11 (+3 eff.) Damage when hit (Melee): 4 blight / 6 cold Changes stats: +8 Cun / +8 Wil Changes resistances: +38% acid / +3% lightning / +9% blight Changes damage: +19% acid / +15% cold / +8% all Spellpower: +16 (+4 eff.) Mindpower: +28 (+5 eff.) Rings make your fingers look great! |
| Around neck | protective stralite amulet of perfection (0.20 Wild-gift / Antimagic,0.20 Psionic / Slumber)Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Armour: +5 Defense: +8 (+2 eff.) Changes resistances cap: +6% all Talent masteries: +0.20 Psionic / Slumber +0.20 Wild-gift / Antimagic Physical save: +11 (+0 eff.) Amulets make your neck look great! |
| In main hand | Core of the Forge (24-26 power, 40 apr, dreamforge damage)Requires: - Willpower 40 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Base power: 24.0 - 26.4 Uses stats: 59% Wil, 20% Cun Damage type: Dreamforge Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +10 (+5 eff.) Physical power: +10 (+3 eff.) Damage (Melee): 30 dreamforge Changes stats: +4 Cun / +6 Wil Changes resistances: +5% physical / +5% mind / +15% fire Changes resistances penetration: +10% mind / +10% physical Changes damage: +10% physical / +10% mind / +10% fire Talent masteries: +0.20 Psionic / Dream Forge +0.20 Psionic / Dream Smith Mindpower: +16 (+3 eff.) Mental crit. chance: +8% It can be used to activate talent Forge Bellows (costing 24 power out of 30/30) : Effective talent level: 6.8 Power cost: 24 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Release the bellows of the forge upon your surroundings, inflicting 85.73 mind damage, 109.74 burning damage, and knocking back your enemies in a radius 6 cone. Empty terrain may be changed (50% chance) for 5 turns into forge walls, which block movement and inflict 7.81 mind and 10.00 fire damage on nearby enemies. The damage and knockback chance will scale with your Mindpower. This blazing hot mindstar beats rhythmically, releasing a burst of heat with each strike. |
| Around waist | reinforced hardened leather belt of valianceCrafted by a master Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Armour: +8 Defense: +7 (+2 eff.) Changes stats: +3 Wil Physical save: +11 (+0 eff.) Mental save: +7 (+2 eff.) Maximum life: +54.00 A belt that goes around your waist. |
| In off hand | Eye of the Wyrm (16-17 power, 24 apr, physical damage)Requires: - Willpower 45 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 4 Base power: 16.0 - 17.6 Uses stats: 50% Wil, 20% Str, 10% Cun Damage type: Physical Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +2.5% Attack speed: 100% Damage conversion: 20% acid / 20% physical / 20% cold / 20% fire / 20% lightning When wielded/worn: Physical crit. chance: +5.0% Physical power: +10 (+3 eff.) Changes resistances: +10% acid / +10% physical / +10% fire / +10% cold / +10% lightning Changes damage: +12% lightning / +12% physical / +12% fire / +12% cold / +12% acid Talent masteries: +0.30 Wild-gift / Venom drake aspect +0.30 Wild-gift / Cold drake aspect +0.30 Wild-gift / Fire drake aspect +0.30 Wild-gift / Storm drake aspect +0.30 Wild-gift / Sand drake aspect Mindpower: +10 (+2 eff.) Mental crit. chance: +5% The breath attack has a chance to shift randomly between Fire, Ice, Lightning, Acid, and Sand each turn. It can be used to activate talent Fire Breath (costing 30 power out of 30/30) : Effective talent level: 7.2 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: You breathe fire in a frontal cone of radius 10. Any target caught in the area will take 339.80 fire damage over 3 turns. The damage will increase with your Strength and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. A black iris cuts through the core of this mindstar, which shifts with myriad colours. It darts around, as if searching for something. |
| Cloak | Serpentine Cloak (20 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +20 (+6 eff.) Changes stats: +4 Dex / +4 Cun / +4 Wil Changes resistances penetration: +20% nature Changes damage: +20% nature Talent masteries: +0.20 Cunning / Stealth +0.50 Cunning / Poisons Poison immunity: +50% Talent on hit(mindpower): Poison Strike (10% chance level 1). Cunning and malice seem to emanate from this cloak. |
| Main armor | Crimson Robe (12 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 5 When wielded/worn: Defense: +12 (+4 eff.) Damage (Melee): 35 mind / 10 % chance of gloom effects Damage when hit (Melee): 35 mind / 10 % chance of gloom effects Changes stats: +10 Cun / +10 Wil Changes resistances: +15% all Changes resistances penetration: +20% all Talent masteries: +0.20 Psionic / Focus +0.20 Cursed / Slaughter +0.10 Psionic / Solipsism +0.20 Cursed / Punishments Psi each turn: +0.20 Hate when firing a critical mind attack: +4.00 Psi when firing a critical mind attack: +4.00 Hate per kill: +2.00 Mindpower: +20 (+3 eff.) Mental crit. chance: +9% Global speed: +15% Increases your solipsism threshold by 20% (if you have one). If you do, also grants 15% global speed when worn. Talent on hit(mindpower): Agony (8% chance level 2). Talent on hit(mindpower): Hateful Whisper (8% chance level 2). This robe was formerly owned by Callister the Psion, a powerful Psionic that pioneered many Psionic abilities. After his wife was murdered, Callister became obsessed with finding her killer, using his own hatred as a fuel for new and disturbing arts. After forcing the killer to torture himself to death, Callister walked the land, forcing any he found to kill themselves - his way of releasing them from the world's horrors. One day, he simply disappeared. This robe, soaked in blood, was the only thing he left behind. |
Inventory
This item will automatically be transmogrified when you leave the level.regeneration infusion (heal 393; 15 cd) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 2.5 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 393 life over 5 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
This item will automatically be transmogrified when you leave the level.shatter afflictions rune (absorb 119; cd 18) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 119 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
Ancient Tome titled 'Gems and their uses'0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! |
steel amulet of dexterity (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +3 Dex Amulets make your neck look great! |
MnemonicInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +8 Wil Changes resistances: +25% mind Talent mastery: +0.20 Psionic / Mentalism Mental save: +20 (+6 eff.) Confusion immunity: +40% Psi each turn: +0.50 Mindpower: +12 (+2 eff.) When using a mental talent, gives a 10% chance to lower the current cooldowns of up to three of your wild gift, psionic, or cursed talents by three turns. Talent on hit(mindpower): Mental Refresh (10% chance level 1). Activating this item is instant. It can be used to activate talent Mental Shielding (costing 30 power out of 30/30) : Effective talent level: 5.2 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Clears your mind of current mental effects, and blocks additional ones over 6 turns. At most, 5 mental effects will be affected. As long as you wear this ring, you will never forget who you are. |
WeepvileInfused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +9 (+4 eff.) Physical power: +14 (+4 eff.) Changes stats: +8 Dex / +7 Cun / +6 Con Changes resistances: +6% nature Changes damage: +3% temporal / +21% nature / +5% all Physical save: +12 (+0 eff.) Spellpower: +13 (+3 eff.) Mindpower: +9 (+2 eff.) Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% Rings make your fingers look great! |
rogue's copper ring of nature (+20%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Defense: +6 (+2 eff.) Changes stats: +3 Cun Changes resistances: +20% nature Changes damage: +10% nature Rings make your fingers look great! |
treant's stralite ring of tenacityInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes resistances: +6% nature / +9% blight Poison immunity: +18% Disease immunity: +18% Disarm immunity: +24% Pinning immunity: +32% Knockback immunity: +27% Maximum life: +30.00 Rings make your fingers look great! |
warrior's copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +4 Changes stats: +2 Str Rings make your fingers look great! |
warrior's stralite ring of clarityCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Armour: +8 Changes stats: +4 Str Mental save: +12 (+4 eff.) Confusion immunity: +20% Rings make your fingers look great! |
This item will automatically be transmogrified when you leave the level.caustic voratun battleaxe of evisceration (56-84 power, 4 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 56.0 - 84.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% On weapon crit: * Wound the target dealing 278 physical damage across 5 turns and reducing healing by 50% Damage (radius 2) on crit: +59 acid / +47 nature When wielded/worn: Armour penetration: +19 Physical crit. chance: +14.0% Physical power: +17 (+4 eff.) Changes resistances penetration: +35% acid / +24% nature Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.quick voratun battleaxe (58-87 power, 4 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 58.5 - 87.8 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% When wielded/worn: Accuracy: +28 (+11 eff.) Changes stats: +9 Dex Combat speed: +10% Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.blazebringer's voratun dagger (38-50 power, 9 apr) Requires: - Dexterity 48 Infused by nature 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 38.5 - 50.1 Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% Damage (radius 2) on crit: +66 fire When wielded/worn: Changes resistances penetration: +17% fire Global speed: +6% Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.caustic voratun greatsword of ruin (59-94 power, 4 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 59.0 - 94.4 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% Damage (radius 2) on crit: +49 acid / +48 nature When wielded/worn: Armour penetration: +32 Physical crit. chance: +14.0% Changes resistances penetration: +28% acid / +24% nature Critical mult.: +26.00% Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.inquisitor's voratun greatsword of shearing (60-96 power, 4 apr) Requires: - Strength 48 Infused by arcane disrupting forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 60.5 - 96.8 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * Deals 148 Manaburn damage and puts 1 random spell talent on cooldown for 6 turns (checks Confusion immunity) When wielded/worn: Accuracy: +35 (+13 eff.) Armour penetration: +16 Changes resistances penetration: +17% all Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.Blood-Edge (46-64 power, 7 apr) Requires: - Magic 20 - Strength 32 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 Base power: 46.0 - 64.4 Uses stats: 10% Mag, 100% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% On weapon hit: * 15% chance to animate a bleeding foe's blood Lifesteal (this weapon only): +5% Damage conversion: 50% blight When wielded/worn: Changes damage: +15% blight / +15% physical Grants telepathy: Undead/Blood Maximum vim: +25.00 Spellpower: +21 (+4 eff.) Spell crit. chance: +8% It can be used to activate talent Bleeding Edge (costing 20 power out of 20/20) : Effective talent level: 5.5 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 173% weapon damage. If the attack hits, the target will bleed for 325% weapon damage over 7 turns, and all healing will be reduced by 70%. This deep red sword weeps blood continuously. It was born in the labs of the orcish corrupter Hurik, who sought to make a crystal that would house his soul after death. But his plans were disrupted by a band of sun paladins, and though most died purging his keep of dread minions, their leader Raasul fought through to Hurik's lab, sword in hand. There the two did battle, blade against blood magic, till both fell to the floor with weeping wounds. The orc with his last strength crawled towards his fashioned phylactery, hoping to save himself, but Raasul saw his plans and struck the crystal with his light-bathed sword. It shattered, and in the sudden impulse of energies the steel, crystal and blood were fused into one. Now the broken fragments of Raasul's soul are trapped in this terrible artifact, his mind warped beyond all sanity by decades of imprisonment. Only the taste of blood calls him forth, his soul stealing the lifeblood of others to take on physical form again, that he may thrash and wail against the living. |
This item will automatically be transmogrified when you leave the level.voratun longsword of daylight (41-57 power, 6 apr) Requires: - Strength 48 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 41.0 - 57.4 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +20 light Damage against: +28% Undead Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.balanced voratun mace of crippling (45-63 power, 6 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 45.5 - 63.7 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% When wielded/worn: Accuracy: +12 (+5 eff.) Physical crit. chance: +13.0% Defense: +13 (+4 eff.) Disarm immunity: +35% Blunt and deadly. |
This item will automatically be transmogrified when you leave the level.quick voratun mace of erosion (46-65 power, 6 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 46.5 - 65.1 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% Damage (Melee): +16 nature When wielded/worn: Accuracy: +21 (+8 eff.) Changes stats: +5 Dex Combat speed: +10% Blunt and deadly. |
Amethyst of Sanctuary (15-16 power, 26 apr, mind damage)Requires: - Willpower 28 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 4 Base power: 15.0 - 16.5 Uses stats: 50% Wil, 29% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +26 Crit. chance: +6.0% Attack speed: 100% When wielded/worn: Changes stats: +8 Wil Changes resistances: +15% mind Talent masteries: +0.30 Psionic / Focus +0.30 Psionic / Absorption Mental save: +25 (+7 eff.) Maximum psi: +20.00 Mindpower: +14 (+2 eff.) Mental crit. chance: +7% Reduce damage from attackers more than 3 tiles away by 25% This bright violet gem exudes a calming, focusing force. Holding it, you feel protected against outside forces. |
Zubivena (12-13 power, 32 apr, mind damage)Requires: - Willpower 35 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / mindstar ; tier 4 Base power: 12.0 - 13.2 Uses stats: 50% Wil, 29% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +32 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes stats: +2 Cun Changes resistances: +19% mind / +9% blight Changes damage: +17% mind Talent granted: +1 Attune Mindstar Mental save: +5 (+1 eff.) Psi each turn: +1.10 Equilibrium when hit: +0.12 Psi when firing a critical mind attack: +3.00 Maximum psi: +34.00 Mindpower: +20 (+3 eff.) Mental crit. chance: +6% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.blooming living mindstar of resolve (16-17 power, 40 apr, mind damage) Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 16.0 - 17.6 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +7 Wil Talent granted: +1 Attune Mindstar Spell save: +8 (+0 eff.) Mindpower: +10 (+2 eff.) Mental crit. chance: +5% Healing mod.: +24% Heals friendly targets nearby when you use a nature summon: +51 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
blooming thorny mindstar of venom (9-10 power, 24 apr, nature damage)Requires: - Willpower 24 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 9.5 - 10.5 Uses stats: 50% Wil, 29% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Damage (Melee): 4 acid Changes resistances: +6% acid Changes resistances penetration: +8% acid Changes damage: +10% acid Talent granted: +1 Attune Mindstar Life regen: +2.00 Mindpower: +6 (+1 eff.) Mental crit. chance: +3% Healing mod.: +14% Heals friendly targets nearby when you use a nature summon: +25 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.honing living mindstar (17-19 power, 40 apr, mind damage) Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 17.5 - 19.2 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +3 Cun / +3 Wil Changes resistances: +8% physical Changes resistances penetration: +7% physical Changes damage: +8% physical Talent granted: +1 Attune Mindstar Mindpower: +10 (+2 eff.) Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
horrifying thorny mindstar of life (10-11 power, 24 apr, mind damage)Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 10.0 - 11.0 Uses stats: 50% Wil, 29% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Damage (Melee): 9 mind / 5 darkness Changes damage: +2% mind / +5% darkness Talent granted: +1 Attune Mindstar Life regen: +0.70 Maximum life: +10.00 Mindpower: +6 (+1 eff.) Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
mossy mindstar (3-3 power, 12 apr, mind damage)Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 3.0 - 3.3 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +12 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Talent granted: +1 Attune Mindstar Mindpower: +2 (+0 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
mossy mindstar (3-3 power, 12 apr, mind damage)Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 3.0 - 3.3 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +12 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Talent granted: +1 Attune Mindstar Mindpower: +2 (+0 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
nature's mossy mindstar of life (2-2 power, 12 apr, mind damage)Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.5 - 2.8 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +12 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes resistances: +2% blight Changes damage: +3% nature Talent granted: +1 Attune Mindstar Disease immunity: +10% Life regen: +0.60 Maximum life: +13.00 Mindpower: +2 (+0 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
wrathful vined mindstar of clarity (4-4 power, 18 apr, mind damage)Requires: - Willpower 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Base power: 4.5 - 5.0 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Talent granted: +1 Attune Mindstar Mental save: +2 (+0 eff.) Hate when firing a critical mind attack: +1.00 Psi when firing a critical mind attack: +2.00 Maximum psi: +13.00 Mindpower: +4 (+1 eff.) Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
wyrm's pulsing mindstar (13-14 power, 32 apr, mind damage)Requires: - Willpower 35 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 Base power: 13.0 - 14.3 Uses stats: 50% Wil, 29% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +32 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Damage (Melee): 5 lightning / 5 physical / 5 fire / 6 acid / 3 cold Changes resistances: +5% lightning / +5% physical / +6% cold / +5% fire / +5% acid Talent granted: +1 Attune Mindstar Mindpower: +8 (+1 eff.) Mental crit. chance: +4% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.infernal dragonbone starstaff of protection (30-36 power, 6 apr, physical element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage (Melee): 29 fire Changes resistances: +15% physical Changes damage: +30% physical Talent granted: +1 Command Staff Critical mult.: +39.00% Spellpower: +23 (+5 eff.) Spell crit. chance: +5% See invisible: +15 Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.potent dragonbone magestaff of illumination (37-44 power, 6 apr, fire element) Requires: - Magic 48 Powered by arcane forces Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 37.0 - 44.4 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Defense: +13 (+4 eff.) Changes damage: +37% fire Talent granted: +1 Command Staff Spellpower: +18 (+4 eff.) Spell crit. chance: +5% Light radius: +5 It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 2.5 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area and deals 72.53 damage to all creatures. At level 3, it also blinds all who see it (except the caster) for 3 turns. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.enhanced voratun waraxe (41-58 power, 6 apr) Requires: - Strength 48 Infused by nature 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 41.5 - 58.1 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% When wielded/worn: Changes stats: +7 Str / +12 Dex / +11 Mag / +10 Wil / +12 Cun / +11 Con One-handed war axes. |
This item will automatically be transmogrified when you leave the level.voratun waraxe of corruption (39-55 power, 6 apr) Requires: - Strength 48 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 39.5 - 55.3 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% When this weapon hits: Curse of Defenselessness (20% chance level 5). One-handed war axes. |
This item will automatically be transmogrified when you leave the level.voratun waraxe of shearing (39-55 power, 6 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 39.5 - 55.3 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% When wielded/worn: Accuracy: +17 (+7 eff.) Armour penetration: +12 Changes resistances penetration: +12% all One-handed war axes. |
Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Fatigue: -10% Maximum encumbrance: +70 Knockback immunity: +40% Maximum life: +40.00 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
This item will automatically be transmogrified when you leave the level.elven-silk cloak (3 def, 0 armour) 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
linen cloak (1 def, 0 armour)2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level.Black Robe (6 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 5 When wielded/worn: Physical power: +10 (+3 eff.) Defense: +6 (+2 eff.) Changes stats: +5 Mag / +4 Wil / +3 Cun Changes resistances: +15% all Spell save: +25 (+0 eff.) Blindness immunity: +50% Spellpower: +30 (+6 eff.) See invisible: +10 Talent on hit(spell): Blood Grasp (5% chance level 3). Talent on hit(spell): Soul Rot (5% chance level 3). A silk robe, darker than the darkest night sky, it radiates power. |
linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +7% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
linen robe of corrosion (+15%) (0 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +15% acid / +7% all Changes damage: +10% acid A cloth vestment. It offers no intrinsic protection but can be enchanted. |
tormentor's cashmere robe of nature (+19%) (0 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Changes stats: +3 Cun Changes resistances: +19% nature / +11% all Changes damage: +13% nature Critical mult.: +12.00% Hate when firing a critical mind attack: +3.00 Psi when firing a critical mind attack: +2.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Ragyruithad the pair of hardened leather boots (0 def, 3 armour)Infused by nature Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Changes stats: +6 Dex / +8 Wil / +5 Cun / +5 Lck Changes resistances: +9% lightning / +8% temporal / +5% arcane / +9% blight Reduces incoming crit damage: 10.00% Stealth bonus: +8 Physical save: +9 (+0 eff.) Spell save: +14 (+0 eff.) Mental save: +10 (+3 eff.) A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level.insulating pair of drakeskin leather boots of void walking (0 def, 5 armour) Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +11% fire / +15% temporal / +16% darkness / +12% cold Changes resistances penetration: +16% darkness / +20% temporal Defense after a teleport: +25 Resist all after a teleport: +16% New effects duration reduction after a teleport: +24% A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level.invigorating pair of voratun boots of tirelessness (0 def, 5 armour) Requires: - Heavy armour training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: -4% Stamina each turn: +1.70 Maximum life: +58.00 Maximum stamina: +40.00 Movement speed: +10% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level.reinforced pair of voratun boots of spellbinding (0 def, 13 armour) Requires: - Heavy armour training Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +13 Fatigue: +4% Changes stats: +4 Mag Changes resistances: +9% acid / +14% fire / +13% lightning / +13% cold Lowers spell cool-downs by: 10% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
scholar's pair of rough leather boots (0 def, 1 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Spellpower: +3 (+1 eff.) A pair of boots made of leather. |
Gloves of the Firm Hand (0 def, 8 armour)Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +8 Changes stats: +4 Con Talent cooldown: Clinch (-2 turns) Disarm immunity: +40% Stun/Freeze immunity: +30% Knockback immunity: +30% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. These gloves make you feel rock steady! These magical gloves feel really soft to the touch from the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability. |
Spellhunt Remnants (1 def, 2 armour)Requires: - Heavy armour training Infused by arcane disrupting forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Defense: +1 (+0 eff.) Changes stats: +2 Cun / +2 Wil Changes resistances penetration: +5% nature Changes damage: +5% nature Spell save: +4 (+0 eff.) Maximum life: +20.00 Mindpower: +4 (+1 eff.) Mental crit. chance: +3% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Can't be worn by those with arcane powers. It can be used to destroy an arcane item (of a higher tier than the gauntlets) Activation costs 1 power out of 150/150. These once brilliant voratun gauntlets have fallen into a deep decay. Originally used in the spellhunt, they were often used to destroy arcane artifacts, curing the world of their influence. |
temporal rough leather gloves (0 def, 1 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 6 temporal Damage (Ranged): 6 temporal Changes resistances: +5% temporal Changes damage: +3% temporal Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Lisitha the hardened leather cap (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Armour penetration: +6 Armour: +3 Fatigue: +3% Changes stats: +3 Str / +3 Dex / +7 Cun Changes resistances: +8% fire / +10% cold Changes resistances penetration: +15% blight / +10% mind Mana when firing critical spell: +2.00 Spell crit. chance: +1% It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown : Effective talent level: 4.5 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 171.1 Physical damage. If the attack hits, the target is confused (33% effect) for 6 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power increases with your Dexterity, and chance increases with Accuracy. A cap made of leather. |
This item will automatically be transmogrified when you leave the level.catburglar's voratun helm of knowledge (0 def, 5 armour) Requires: - Heavy armour training Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +10 Dex / +4 Wil / +4 Cun Changes resistances: +19% darkness Mindpower: +6 (+1 eff.) Infravision radius: +5 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level.defender's drakeskin leather cap (5 def, 14 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +14 Defense: +5 (+1 eff.) Fatigue: +5% Changes resistances: +7% all Physical save: +12 (+0 eff.) A cap made of leather. |
insulating rough leather cap (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes resistances: +6% fire / +6% cold A cap made of leather. |
This item will automatically be transmogrified when you leave the level.mindcaging drakeskin leather cap (0 def, 5 armour) Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes resistances: +21% mind Mental save: +25 (+7 eff.) Confusion immunity: +32% A cap made of leather. |
This item will automatically be transmogrified when you leave the level.miner's voratun helm of strength (+10) (0 def, 10 armour) Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +10 Fatigue: +5% Changes stats: +10 Str Infravision radius: +3 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
prismatic hardened leather cap of dexterity (+3) (0 def, 3 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +3 Dex Changes resistances: +13% light / +12% darkness A cap made of leather. |
This item will automatically be transmogrified when you leave the level.thaloren drakeskin leather cap of fortune (0 def, 5 armour) Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Armour: +5 Fatigue: +5% Changes stats: +14 Lck / +10 Wil Changes resistances: +12% blight Mental save: +12 (+4 eff.) Spell crit. chance: +7% Mental crit. chance: +8% A cap made of leather. |
This item will automatically be transmogrified when you leave the level.cleansing drakeskin leather armour of clarity (20 def, 8 armour) Requires: - Strength 20 Infused by arcane disrupting forces Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +20 (+6 eff.) Fatigue: +8% Changes resistances: +17% blight / +20% nature / +9% mind Mental save: +19 (+5 eff.) A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.hardened voratun plate armour of fire resistance (0 def, 26 armour) Requires: - Massive armour training - Strength 60 Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +26 Fatigue: +22% Changes resistances: +13% acid / +11% physical / +9% cold / +12% lightning / +37% fire A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level.impenetrable voratun plate armour of fire resistance (0 def, 32 armour) Requires: - Massive armour training - Strength 60 Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +32 Fatigue: +22% Changes resistances: +28% fire A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level.voratun plate armour of the deep (0 def, 21 armour) Requires: - Massive armour training - Strength 60 Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +21 Fatigue: +22% Changes resistances: +13% acid / +12% cold Allows you to breathe in: water A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level.corrosive voratun shield (0 def, 10 armour, 218 block) Requires: - Shield usage training - Strength 48 Powered by arcane forces 7.00 Encumbrance. Type: armor / shield ; tier 5 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +10 Fatigue: +8% Effects when hit in melee: * 14% chance to reduce armor by 19% Changes stats: +6 Con Changes resistances: +20% acid Talent granted: +1 Block Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level.flaming quiver of dragonbone arrows of crippling (23/23, 52-73 power, 18 apr) Requires: - Dexterity 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Base power: 52.5 - 73.5 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +18 Crit. chance: +21.0% Capacity: 23 On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (radius 1) on hit: +23 fire Arrows are used with bows to pierce your foes to death. |
agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
163 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
3 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+0 eff.) Spell save: +6 (+0 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+0 eff.) Spell save: +6 (+0 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+0 eff.) Spell save: +8 (+0 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+0 eff.) Spell save: +8 (+0 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+0 eff.) Spell save: +4 (+0 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+0 eff.) Spell save: +4 (+0 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
iron pickaxe of endurance (dig speed 39 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -5% Changes stats: +2 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
5 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(154 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Blood-Runed Athame1.00 Encumbrance. [Plot Item] Type: misc / misc An athame, covered in blood runes. It radiates power. |
Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb Activation costs 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
3 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
4 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
7 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level.hateful pouch of voratun shots (21/21, 52-62 power, 6 apr) Requires: - Dexterity 48 Infused by psionic forces 3.00 Encumbrance. Type: ammo / shot ; tier 5 Base power: 52.0 - 62.4 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +7.0% Capacity: 21 Damage (Ranged): +19 darkness Damage against: +17% Living Shots are used with slings to pummel your foes to death. |
amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
Resonating Diamond0.00 Encumbrance. [Plot Item] Type: gem / white ; tier 5 Gems can be sold for money or used in arcane rituals. |
diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+0 eff.) Spell save: +10 (+0 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+0 eff.) Spell save: +10 (+0 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
Your sacrifice worked. Your mental energies were imbued with farportal energies. The Way radiated from the High Peak toward the rest of Eyal like a mental tidal wave.
Every sentient being in Eyal is now part of the Way. Peace and happiness are enforced for all.
Only the mages of Angolwen were able to withstand the mental shock and thus are the only unsafe people left. But what can they do against the might of the Way?
Achievements
Log
Forge-giant's cleansing fire area effect hits Cold drake for 44 fire damage.
Forge-giant's cleansing fire area effect hits Cold drake hatchling for 38 fire damage.
Forge-giant's cleansing fire area effect hits Cold drake hatchling for 44 fire damage.
Small thin turkish divorc uses Mind Sear.
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Welcome to level 48 [Small thin turkish divorc].
Small thin turkish divorc has 6 stat point(s), 9 class talent point(s), 6 generic talent point(s) to spend. Press p to use them.
Welcome to level 49 [Small thin turkish divorc].
Small thin turkish divorc has 9 stat point(s), 10 class talent point(s), 7 generic talent point(s) to spend. Press p to use them.
Most stores should have new stock now.
Welcome to level 50 [Small thin turkish divorc].
Small thin turkish divorc has 22 stat point(s), 15 class talent point(s), 10 generic talent point(s) to spend. Press p to use them.
small thin turkish divorc hits Elandar for 374 mind damage.
Talent Sunder Mind is ready to use.
small thin turkish divorc killed Elandar!
Burning from Forge-giant hits small thin turkish divorc for (60 antimagic), 0 fire (0 total damage).
small thin turkish divorc receives 19 healing (28 psi heal).
Small thin turkish divorc resists the punch!
small thin turkish divorc converts some damage to Psi!
Elandar's Strike hits small thin turkish divorc for 35 to psi, 45 physical (81 total damage).
Connection to online server lost, trying to reconnect.
Connection to online server established.
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
Saving game...
Saving done.















































































































































