hrk the level 2 Cornac Ascetic by horica

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassAscetic
Level / Exp2 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 13)
Constitution10 (base 10)
Magic19 (base 19)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life113/113
Mana47/47
Stamina113/113
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy17
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance3%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+3%
Darkness+10%

Defense: Base

Armour (hardiness)4.2998776382915 (30%)
Defense5
Ranged Defense5
Fatigue1
Physical Save7
Spell Save10
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Tactical1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
3/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5
Spell / Staff combat1.30
3/5
1/5
1/5
1/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active

Equipment

On feet
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log


hrk misses Bee swarm.
Bee swarm hits hrk for 1 physical damage.
Bee swarm misses hrk.
Talent Blunt Thrust is ready to use.

hrk hits Bee swarm for 16 physical damage.
hrk killed Bee swarm!

Talent Infusion: Regeneration is ready to use.

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Talent Rush is ready to use.
Rested for 45 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 7 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 48 turns (stop reason: at exit).


Hrk deactivates Defensive Posture.

Hrk deactivates Fiery Hands.