Docle the level 7 Cornac Woodsman by fishlover299

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassWoodsman
Level / Exp7 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity27 (base 25)
Constitution13 (base 13)
Magic12 (base 10)
Willpower14 (base 11)
Cunning27 (base 21)

Resources

Life202/202
Stamina118/118
Equilibrium0
Healing Factor1.1283363011315
Regeneration0.28208407528288

Speed

Mental+10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision8.5601456709284
See Stealth40.873901619887
See Invisible43.873901619887

Offense: Mainhand

Damage28
Accuracy31
Crit Chance9%
APR5
Speed0.91

Offense: Offhand

Damage11
Accuracy31
Crit Chance12%
APR5
Speed0.91

Offense: Spell

Spellpower12
Crit Chance6%
Speed1

Offense: Mind

Mindpower21
Crit Chance9%
Speed1

Offense: Damage Bonus

Darkness+10%
Light+10%
Physical+6%
Cold+11%
Nature+11%

Offense: Damage Penetration

Physical+10%

Defense: Base

Armour (hardiness)8 (38.594633868923%)
Defense28
Ranged Defense28
Fatigue0
Physical Save8
Spell Save9
Mental Save14

Defense: Resistances

Darkness+ 20%( 70%)
Light+ 30%( 70%)
Nature+ 22%( 70%)
Physical+ 2%( 70%)
Cold+ 41%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance22%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.30
2/5
2/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
2/5
0/5
0/5
0/5
Technique / Bow flexibility1.30
1/5
1/5
0/5
0/5
Cunning / Woodcraft1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
2/5
1/5
0/5
0/5
Wild-gift / Hunter1.46
1/5
0/5
0/5
0/5
Cunning / Herbalism1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

You pickup 0.60 gold pieces.
Docle picks up (q.):
zircon.
Docle picks up (k.):
brass lantern.
There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 3.64 gold from the transmogrification of
traveler's pair of iron boots of tirelessness (0 def, 3 armour).
You gain 1.24 gold from the transmogrification of
potent elm magestaff (104% power, 2 apr, arcane element).
You gain 2.85 gold from the transmogrification of
hateful iron battleaxe of erosion (112% power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.


There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

Saving done.