pimbob the level 2 Halfling Archer by hulawife

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassArcher
Level / Exp2 / 27%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity19 (base 16)
Constitution12 (base 11)
Magic13 (base 10)
Willpower10 (base 10)
Cunning15 (base 12)

Resources

Life174/174
Stamina103/103
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage17
Accuracy24
Crit Chance4%
APR5
Speed0.80

Offense: Spell

Spellpower13
Crit Chance4%
Speed1

Offense: Mind

Mindpower13
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+12%

Defense: Base

Armour (hardiness)2 (38.536585365854%)
Defense22
Ranged Defense22
Fatigue0
Physical Save8
Spell Save14
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Technique / Mobility1.20
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log

Ran for 6 turns (stop reason: hostile spotted to the southeast (poison ivy)).

Pimbob shoots!

Pimbob's Shoot hits Poison ivy for
25 physical damage.
Pimbob's Shoot killed Poison ivy!

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Talent Steady Shot is ready to use.
There is an item here:
iron battleaxe (12.5-18.75 power, 1 apr)
Ran for 45 turns (stop reason: object seen).


Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the previous level here (press '' or right click to use).