Doook the level 6 Halfling Rogue by oroboroso

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp6 / 51%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity22 (base 19)
Constitution15 (base 14)
Magic10 (base 10)
Willpower10 (base 10)
Cunning21 (base 18)

Resources

Life192/192
Stamina115/115
Healing Factor1.0405405405405
Regeneration0.26013513513514

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy32
Crit Chance13%
APR9
Speed1.00

Offense: Offhand

Damage13
Accuracy32
Crit Chance13%
APR9
Speed1.00

Offense: Spell

Spellpower12
Crit Chance8%
Speed1

Offense: Mind

Mindpower15
Crit Chance6%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)3 (38.536585365854%)
Defense23
Ranged Defense23
Fatigue0
Physical Save9
Spell Save7
Mental Save11

Defense: Resistances

Lightning+ 6%( 70%)
Temporal+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
1/5
0/5
0/5
Cunning / Stealth1.30
4/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
1/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
2/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
2/5

Effects

beneficial effect
beneficial effect

Quests

active
active
done

Equipment

Tool
On hands
Around waist
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Doook the Halfling Rogue level 6
2nd Summertide 122nd year of Ascendancy at 06:06
see stats

Log


You are no longer encumbered.
Doook drops on the floor:
impenetrable iron mail armour of lightning resistance (2 def, 11 armour).

You don't see how to get there...


Ran for 4 turns (stop reason: didn't move).


Ran for 9 turns (stop reason: interesting terrain).


Ran for 4 turns (stop reason: didn't move).


Ran for 9 turns (stop reason: didn't move).


Ran for 6 turns (stop reason: interesting terrain).


Ran for 12 turns (stop reason: interesting terrain).


Ran for 10 turns (stop reason: interesting terrain).


Ran for 10 turns (stop reason: interesting terrain).


Ran for 10 turns (stop reason: interesting terrain).


You don't see how to get there...

You don't see how to get there...


There is an exit to the worldmap here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).