dwarf the level 13 Dwarf Stone Warden by Kujune

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDwarf
ClassStone Warden
Level / Exp13 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity9 (base 10)
Constitution17 (base 14)
Magic35 (base 37)
Willpower33 (base 20)
Cunning15 (base 10)

Resources

Life487/487
Mana237/237
Equilibrium30
Healing Factor1.062941519274
Regeneration0.26573537981849

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth25.097534654637
See Invisible30.097534654637

Offense: Mainhand

Damage30
Accuracy25
Crit Chance5%
APR0
Speed1.00

Offense: Offhand

Damage20
Accuracy25
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower34
Crit Chance2%
Speed1

Offense: Mind

Mindpower31
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+3%
Blight+7%
Physical+6%
Cold+5%
All0%

Offense: Damage Penetration

Fire+20%
Mind+10%

Defense: Base

Armour (hardiness)33.413408721348 (65.897138898113%)
Defense10
Ranged Defense10
Fatigue23
Physical Save20
Spell Save21
Mental Save22

Defense: Resistances

Blight+ 16%( 70%)
Arcane+ 5%( 70%)
Cold+ 27%( 70%)
All 0%( 70%)
Lightning+ 6%( 70%)
Temporal+ 13%( 70%)
Physical+ 6%( 70%)
Fire+ 16%( 70%)
Mind+ 6%( 70%)

Defense: Immunities

Disarm Resistance40%
Pinning Resistance24%
Instadeath Resistance100%
Knockback Resistance72%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
5/5
3/5
1/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
5/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
1/5
1/5
0/5
0/5
Wild-gift / Dwarven nature1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
4/5
0/5
0/5
Race / Dwarf1.00
1/5
3/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
0/5
0/5

Effects

talent
talent

Quests

failed
done
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By dwarf the Dwarf Stone Warden level 10
3rd Acquisition 122nd year of Ascendancy at 07:09
see stats
Squadmate (Insane (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By dwarf the Dwarf Stone Warden level 6
19th Voratun 122nd year of Ascendancy at 19:29
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By dwarf the Dwarf Stone Warden level 8
1st Acquisition 122nd year of Ascendancy at 17:51
see stats

Log

Dwarf picks up (w.): zircon.
Dwarf picks up (p.):
spinel.
Dwarf picks up (w.):
zircon.
Dwarf picks up (v.):
citrine.
There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 38 turns).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 2.24 gold from the transmogrification of
rough leather belt of the vagrant.
You gain 3.25 gold from the transmogrification of
mossy mindstar of frost (2-3 power, 12 apr, nature damage).
You gain 5.00 gold from the transmogrification of
Withering Orbs.
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (res 18%; magical; dur 4; cd 13).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 4th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:25.

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving done.