Henri the level 18 Halfling Skirmisher by guilhermemb

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp18 / 51%
Sizesmall
Lifes / Deaths

Primary Stats

Strength17 (base 13)
Dexterity54 (base 40)
Constitution33 (base 29)
Magic10 (base 10)
Willpower18 (base 11)
Cunning30 (base 20)

Resources

Life507/507
Stamina201/201
Healing Factor1.3789294477288
Regeneration9.9972384960335

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite10
Infravision5
See Stealth48.004149834542
See Invisible50.004149834542

Offense: Mainhand

Damage78
Accuracy60
Crit Chance16%
APR6
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance8%
Speed1

Offense: Mind

Mindpower25
Crit Chance8%
Speed1

Offense: Damage Bonus

Acid+17%
Fire+5%
Nature+8%
Physical+8%
Cold+23%
All0%

Offense: Damage Penetration

Cold+20%

Defense: Base

Armour (hardiness)35.764593763945 (59.794990797553%)
Defense46
Ranged Defense46
Fatigue3.9238052216851
Physical Save28
Spell Save21
Mental Save21

Defense: Resistances

Acid+ 22%( 70%)
Arcane+ 12%( 70%)
Cold+ 33%( 70%)
All+ 7%( 70%)
Lightning+ 30%( 70%)
Light+ 25%( 70%)
Temporal+ 13%( 70%)
Physical+ 25%( 70%)
Darkness+ 20%( 70%)
Fire+ 37%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance30%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
1/5
3/5
1/5
0/5
Technique / Skirmisher - Slings1.30
5/5
1/5
1/5
0/5
Cunning / Called Shots1.30
3/5
5/5
0/5
0/5
Technique / Buckler Training1.30
3/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
1/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
1/5
1/5
0/5
Cunning / Scoundrel1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.30
2/5
0/5
1/5
5/5
0/5
0/5

Effects

Quests

active
done
done
done
done
active
done
active
active
active

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Exterminator Killed 1000 creatures.
By Henri the Halfling Skirmisher level 18
52nd Haze 122nd year of Ascendancy at 00:41
see stats
Fool of a Took! Killed oneself as a halfling.
By Henri the Halfling Skirmisher level 14
48th Dusk 122nd year of Ascendancy at 00:43
see stats
Level 10 Got a character to level 10.
By Henri the Halfling Skirmisher level 10
10th Mirth 122nd year of Ascendancy at 00:36
see stats
Size matters Did over 600 damage in one attack.
By Henri the Halfling Skirmisher level 18
51st Haze 122nd year of Ascendancy at 18:49
see stats
The sky is falling! Saw a huge meteor falling from the sky.
By Henri the Halfling Skirmisher level 16
47th Haze 122nd year of Ascendancy at 18:21
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Henri the Halfling Skirmisher level 18
51st Haze 122nd year of Ascendancy at 21:35
see stats

Log

Luminous horror casts Barrier.
A shield forms around luminous horror.

Luminous horror hits Henri for (17 flat reduction), 0 fire (0 total damage).
Luminous horror casts
Barrier.
A shield forms around luminous horror.

Luminous horror casts
Searing Light.
Luminous horror hits Henri for (17 flat reduction), 39 light (39 total damage).

Luminous horror's light area effect hits
Henri for (17 flat reduction), 11 light (11 total damage).
Luminous horror's light area effect hits
Henri for (17 flat reduction), 11 light (11 total damage).
Luminous horror's light area effect hits
Henri for (17 flat reduction), 25 light (25 total damage).
Luminous horror's light area effect hits
Henri for (17 flat reduction), 12 light (12 total damage).
Henri the level 18 halfling skirmisher was sun baked to death by a luminous horror on level 3 of Lake of Nur.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Luminous horror's light area effect killed Henri!
Saving game...

Talent Block is ready to use.
Talent Kill Shot is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Bash and Smash is ready to use.
Ran for 2 turns (stop reason: interesting character).


Saving done.

There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.