







Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Yeek |
Class | Berserker |
Level / Exp | 20 / 93% |
Size | small |
Lifes / Deaths | Killed by Subject Z at level 5 on the 79th Pyre 122nd year of Ascendancy at 02:29 / 135Killed by Subject Z at level 5 on the 79th Pyre 122nd year of Ascendancy at 02:50 Killed by Subject Z at level 5 on the 79th Pyre 122nd year of Ascendancy at 03:04 Killed by Subject Z at level 5 on the 79th Pyre 122nd year of Ascendancy at 03:24 Killed by Subject Z at level 5 on the 79th Pyre 122nd year of Ascendancy at 03:53 Killed by Subject Z at level 5 on the 79th Pyre 122nd year of Ascendancy at 04:24 Killed by Subject Z at level 5 on the 79th Pyre 122nd year of Ascendancy at 05:01 Killed by Subject Z at level 5 on the 79th Pyre 122nd year of Ascendancy at 05:22 Killed by Subject Z at level 5 on the 79th Pyre 122nd year of Ascendancy at 05:54 Killed by Subject Z at level 5 on the 79th Pyre 122nd year of Ascendancy at 06:33 Killed by Subject Z at level 5 on the 79th Pyre 122nd year of Ascendancy at 07:39 Killed by Subject Z at level 5 on the 79th Pyre 122nd year of Ascendancy at 08:08 Killed by Subject Z at level 5 on the 79th Pyre 122nd year of Ascendancy at 08:41 Killed by Subject Z at level 5 on the 79th Pyre 122nd year of Ascendancy at 09:20 Killed by skeleton archer at level 8 on the 79th Pyre 122nd year of Ascendancy at 12:33 Killed by skeleton magus at level 8 on the 79th Pyre 122nd year of Ascendancy at 15:30 Killed by degenerated skeleton archer at level 8 on the 79th Pyre 122nd year of Ascendancy at 17:59 Killed by degenerated skeleton archer at level 8 on the 79th Pyre 122nd year of Ascendancy at 19:06 Killed by skeleton warrior at level 8 on the 79th Pyre 122nd year of Ascendancy at 22:04 Killed by degenerated skeleton warrior at level 8 on the 1st Mirth 122nd year of Ascendancy at 01:16 Killed by degenerated skeleton warrior at level 8 on the 1st Mirth 122nd year of Ascendancy at 15:53 Killed by armoured skeleton warrior at level 8 on the 2nd Mirth 122nd year of Ascendancy at 01:10 Killed by armoured skeleton warrior at level 8 on the 2nd Mirth 122nd year of Ascendancy at 02:27 Killed by armoured skeleton warrior at level 9 on the 2nd Mirth 122nd year of Ascendancy at 04:29 Killed by armoured skeleton warrior at level 9 on the 2nd Mirth 122nd year of Ascendancy at 11:03 Killed by armoured skeleton warrior at level 9 on the 2nd Mirth 122nd year of Ascendancy at 12:58 Killed by armoured skeleton warrior at level 9 on the 2nd Mirth 122nd year of Ascendancy at 13:58 Killed by armoured skeleton warrior at level 9 on the 2nd Mirth 122nd year of Ascendancy at 15:45 Killed by Polurin the armoured skeleton warrior at level 9 on the 2nd Mirth 122nd year of Ascendancy at 18:05 Killed by armoured skeleton warrior at level 10 on the 3rd Mirth 122nd year of Ascendancy at 11:48 Killed by armoured skeleton warrior at level 10 on the 3rd Mirth 122nd year of Ascendancy at 12:14 Killed by skeleton magus at level 10 on the 4th Mirth 122nd year of Ascendancy at 09:28 Killed by Vorilewe the skeleton warrior at level 10 on the 5th Mirth 122nd year of Ascendancy at 08:43 Killed by skeleton mage at level 10 on the 5th Mirth 122nd year of Ascendancy at 13:46 Killed by Gloramikira the ghoul at level 11 on the 1st Summertide 122nd year of Ascendancy at 15:49 Killed by Yeet at level 11 on the 1st Summertide 122nd year of Ascendancy at 17:29 Killed by giant blue ant at level 12 on the 1st Flare 122nd year of Ascendancy at 02:17 Killed by rattlesnake at level 12 on the 2nd Flare 122nd year of Ascendancy at 08:03 Killed by copperhead snake at level 12 on the 2nd Flare 122nd year of Ascendancy at 08:38 Killed by large brown snake at level 12 on the 2nd Flare 122nd year of Ascendancy at 09:20 Killed by Wrathroot at level 13 on the 2nd Flare 122nd year of Ascendancy at 13:31 Killed by bandit at level 14 on the 3rd Flare 122nd year of Ascendancy at 04:40 Killed by bandit at level 14 on the 3rd Flare 122nd year of Ascendancy at 07:44 Killed by thief at level 14 on the 3rd Flare 122nd year of Ascendancy at 08:17 Killed by assassin at level 14 on the 3rd Flare 122nd year of Ascendancy at 09:39 Killed by bandit at level 14 on the 3rd Flare 122nd year of Ascendancy at 10:13 Killed by thief at level 14 on the 3rd Flare 122nd year of Ascendancy at 17:11 Killed by assassin at level 14 on the 3rd Flare 122nd year of Ascendancy at 19:19 Killed by ultimate gwelgoroth at level 14 on the 2nd Dusk 122nd year of Ascendancy at 01:29 Killed by gwelgoroth at level 14 on the 2nd Dusk 122nd year of Ascendancy at 02:01 Killed by ultimate gwelgoroth at level 14 on the 2nd Dusk 122nd year of Ascendancy at 03:04 Killed by ravaging entropic rip at level 15 on the 5th Dusk 122nd year of Ascendancy at 23:34 Killed by bursting entropic shard at level 15 on the 6th Dusk 122nd year of Ascendancy at 00:10 Killed by ravaging entropic rip at level 15 on the 6th Dusk 122nd year of Ascendancy at 01:36 Killed by luminous horror at level 15 on the 6th Dusk 122nd year of Ascendancy at 07:51 Killed by luminous horror at level 15 on the 6th Dusk 122nd year of Ascendancy at 08:51 Killed by ravaging entropic rip at level 15 on the 6th Dusk 122nd year of Ascendancy at 11:14 Killed by Poronor the rattlesnake at level 15 on the 6th Dusk 122nd year of Ascendancy at 13:44 Killed by Zubuna the netherworm mass at level 15 on the 6th Dusk 122nd year of Ascendancy at 15:10 Killed by Velyvea the oozing horror at level 15 on the 6th Dusk 122nd year of Ascendancy at 19:56 Killed by devourer at level 15 on the 7th Dusk 122nd year of Ascendancy at 12:26 Killed by blade horror at level 15 on the 7th Dusk 122nd year of Ascendancy at 14:58 Killed by Weirdling Beast at level 15 on the 7th Dusk 122nd year of Ascendancy at 20:12 Killed by Weirdling Beast at level 15 on the 7th Dusk 122nd year of Ascendancy at 21:23 Killed by Weirdling Beast at level 15 on the 7th Dusk 122nd year of Ascendancy at 22:07 Killed by shadow at level 15 on the 7th Dusk 122nd year of Ascendancy at 22:43 Killed by shadow at level 15 on the 7th Dusk 122nd year of Ascendancy at 23:32 Killed by Weirdling Beast at level 15 on the 8th Dusk 122nd year of Ascendancy at 00:01 Killed by Weirdling Beast at level 15 on the 8th Dusk 122nd year of Ascendancy at 00:27 Killed by Weirdling Beast at level 15 on the 8th Dusk 122nd year of Ascendancy at 00:54 Killed by Weirdling Beast at level 15 on the 8th Dusk 122nd year of Ascendancy at 01:31 Killed by Weirdling Beast at level 15 on the 8th Dusk 122nd year of Ascendancy at 01:43 Killed by shadow at level 15 on the 8th Dusk 122nd year of Ascendancy at 02:01 Killed by Weirdling Beast at level 15 on the 8th Dusk 122nd year of Ascendancy at 02:56 Killed by Weirdling Beast at level 15 on the 8th Dusk 122nd year of Ascendancy at 03:31 Killed by Weirdling Beast at level 15 on the 8th Dusk 122nd year of Ascendancy at 04:02 Killed by Weirdling Beast at level 15 on the 8th Dusk 122nd year of Ascendancy at 04:53 Killed by Weirdling Beast at level 15 on the 8th Dusk 122nd year of Ascendancy at 08:58 Killed by Weirdling Beast at level 15 on the 8th Dusk 122nd year of Ascendancy at 13:50 Killed by Polakira the venom drake at level 15 on the 16th Dusk 122nd year of Ascendancy at 20:13 Killed by Polakira the venom drake at level 15 on the 16th Dusk 122nd year of Ascendancy at 21:18 Killed by skeleton master archer at level 16 on the 17th Dusk 122nd year of Ascendancy at 12:14 Killed by skeleton warrior at level 16 on the 18th Dusk 122nd year of Ascendancy at 03:12 Killed by cold flames trap at level 16 on the 18th Dusk 122nd year of Ascendancy at 12:24 Killed by ghoulking at level 16 on the 18th Dusk 122nd year of Ascendancy at 12:59 Killed by skeleton master archer at level 16 on the 18th Dusk 122nd year of Ascendancy at 13:43 Killed by ghoulking at level 16 on the 18th Dusk 122nd year of Ascendancy at 15:34 Killed by naga myrmidon at level 16 on the 18th Dusk 122nd year of Ascendancy at 17:14 Killed by degenerated skeleton warrior at level 16 on the 19th Dusk 122nd year of Ascendancy at 13:04 Killed by orc master assassin at level 16 on the 19th Dusk 122nd year of Ascendancy at 19:51 Killed by lesser vampire at level 17 on the 20th Dusk 122nd year of Ascendancy at 14:23 Killed by minotaur at level 17 on the 21st Dusk 122nd year of Ascendancy at 05:00 Killed by orc master assassin at level 17 on the 21st Dusk 122nd year of Ascendancy at 14:07 Killed by degenerated skeleton archer at level 17 on the 23rd Dusk 122nd year of Ascendancy at 05:42 Killed by orc corruptor at level 17 on the 23rd Dusk 122nd year of Ascendancy at 19:43 Killed by Xanuna the ghoul at level 17 on the 25th Dusk 122nd year of Ascendancy at 00:16 Killed by Xanuna the ghoul at level 17 on the 25th Dusk 122nd year of Ascendancy at 00:55 Killed by thief at level 18 on the 25th Dusk 122nd year of Ascendancy at 05:57 Killed by cold drake hatchling at level 18 on the 25th Dusk 122nd year of Ascendancy at 14:12 Killed by greater gwelgoroth at level 18 on the 25th Dusk 122nd year of Ascendancy at 23:52 Killed by greater gwelgoroth at level 18 on the 26th Dusk 122nd year of Ascendancy at 00:25 Killed by storm drake at level 18 on the 26th Dusk 122nd year of Ascendancy at 01:01 Killed by storm wyrm at level 18 on the 26th Dusk 122nd year of Ascendancy at 03:09 Killed by storm wyrm at level 18 on the 26th Dusk 122nd year of Ascendancy at 03:40 Killed by ultimate gwelgoroth at level 18 on the 26th Dusk 122nd year of Ascendancy at 07:39 Killed by ultimate gwelgoroth at level 18 on the 26th Dusk 122nd year of Ascendancy at 08:13 Killed by ultimate gwelgoroth at level 18 on the 26th Dusk 122nd year of Ascendancy at 12:43 Killed by ultimate gwelgoroth at level 18 on the 26th Dusk 122nd year of Ascendancy at 14:18 Killed by Poruldatira the cold drake hatchling at level 18 on the 27th Dusk 122nd year of Ascendancy at 13:05 Killed by Poruldatira the cold drake hatchling at level 18 on the 27th Dusk 122nd year of Ascendancy at 13:37 Killed by Poruldatira the cold drake hatchling at level 18 on the 27th Dusk 122nd year of Ascendancy at 14:15 Killed by cold drake hatchling at level 18 on the 27th Dusk 122nd year of Ascendancy at 15:13 Killed by orc necromancer at level 19 on the 28th Dusk 122nd year of Ascendancy at 19:15 Killed by orc necromancer at level 19 on the 28th Dusk 122nd year of Ascendancy at 19:47 Killed by Aletta Soultorn at level 19 on the 29th Dusk 122nd year of Ascendancy at 15:56 Killed by skeleton warrior at level 19 on the 29th Dusk 122nd year of Ascendancy at 16:45 Killed by Filio Flightfond at level 19 on the 29th Dusk 122nd year of Ascendancy at 17:34 Killed by luminous horror at level 20 on the 32nd Dusk 122nd year of Ascendancy at 22:47 Killed by luminous horror at level 20 on the 32nd Dusk 122nd year of Ascendancy at 23:55 Killed by luminous horror at level 20 on the 33rd Dusk 122nd year of Ascendancy at 00:21 Killed by luminous horror at level 20 on the 33rd Dusk 122nd year of Ascendancy at 00:57 Killed by venom drake hatchling at level 20 on the 34th Dusk 122nd year of Ascendancy at 17:00 Killed by Velemina the faeros at level 20 on the 34th Dusk 122nd year of Ascendancy at 19:11 Killed by venom drake hatchling at level 20 on the 34th Dusk 122nd year of Ascendancy at 20:04 Killed by Velemina the faeros at level 20 on the 34th Dusk 122nd year of Ascendancy at 20:20 Killed by Velemina the faeros at level 20 on the 34th Dusk 122nd year of Ascendancy at 20:34 Killed by Velemina the faeros at level 20 on the 34th Dusk 122nd year of Ascendancy at 21:13 Killed by Rungof the Warg Titan at level 20 on the 35th Dusk 122nd year of Ascendancy at 01:17 Killed by Rungof the Warg Titan at level 20 on the 35th Dusk 122nd year of Ascendancy at 01:51 Killed by venom drake hatchling at level 20 on the 35th Dusk 122nd year of Ascendancy at 03:01 Killed by venom wyrm at level 20 on the 35th Dusk 122nd year of Ascendancy at 06:30 Killed by shadow at level 20 on the 35th Dusk 122nd year of Ascendancy at 07:02 Killed by Islyda the treant at level 20 on the 35th Dusk 122nd year of Ascendancy at 07:34 Killed by Islyda the treant at level 20 on the 35th Dusk 122nd year of Ascendancy at 08:13 Killed by venom drake at level 20 on the 35th Dusk 122nd year of Ascendancy at 08:50 |
Primary Stats
Strength | 46 (base 48) |
Dexterity | 16 (base 18) |
Constitution | 33 (base 33) |
Magic | 10 (base 10) |
Willpower | 16 (base 10) |
Cunning | 20 (base 10) |
Resources
Life | 639/639 |
Stamina | 197/197 |
Healing Factor | 1.1789294477288 |
Regeneration | 0.29473236193221 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Infravision | 3 |
ESP Range | 10 |
ESP Kinds | animal/canine |
Offense: Mainhand
Damage | 79 |
Accuracy | 42 |
Crit Chance | 10% |
APR | 13 |
Speed | 1.00 |
Offense: Spell
Spellpower | 5 |
Crit Chance | 4% |
Speed | 1 |
Offense: Mind
Mindpower | 21 |
Crit Chance | 7% |
Speed | 1 |
Offense: Damage Bonus
Nature | +10% |
Darkness | +10% |
Mind | +12% |
All | 0% |
Defense: Base
Armour (hardiness) | 6 (30%) |
Defense | 22 |
Ranged Defense | 22 |
Fatigue | 0 |
Physical Save | 23 |
Spell Save | 9 |
Mental Save | 27 |
Defense: Resistances
Acid | + 6%( 70%) |
Blight | + 10%( 70%) |
Nature | + 3%( 70%) |
Mind | -10%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Pinning Resistance | 20% |
Confusion Resistance | 69% |
Disarm Resistance | 20% |
Silence Resistance | 34% |
Instadeath Resistance | 100% |
Knockback Resistance | 23% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
Technique / Two-handed assault | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Combat techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Berserker's strength | 1.30 |
| 1/5 |
| 1/5 |
| 4/5 |
| 0/5 |
Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Conditioning | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Race / Yeek | 1.00 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 3/5 |
| 0/5 |
| 4/5 |
| 4/5 |
| 0/5 |
Effects
detrimental effect | Zone-wide effect: Strong scents fill the air and make you feel drowsy. If the timer reaches 0 you will fall into a dreaming sleep state. -10% mind resistance, -20% sleep resistance, +10% nature damage. Heady Scent |
beneficial effect | The thrill of victory makes this creature invulnerable. Victory Rush |
Quests
You abandoned injured seer, to death. Escort: injured seer (level 6 of Dreadfell) | failed |
You abandoned lost sun paladin, to death. Escort: lost sun paladin (level 2 of Dreadfell) | failed |
You abandoned lost warrior, to death. Escort: lost warrior (level 1 of Old Forest) | failed |
You abandoned repented thief, to death. Escort: repented thief (level 3 of Old Forest) | failed |
You abandoned temporal explorer, to death. Escort: temporal explorer (level 1 of Dreadfell) | failed |
You have been tasked to remove at least one of the threats to the yeeks. Following The WayProtect the Way, and vanquish your foes. * You have explored the underwater zone and vanquished Murgol. * You must explore the ritch tunnels. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
You must find a way to Maj'Eyal through the tunnel to the north of the island. Light at the end of the tunnel | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Equipment
On fingers | ![]() Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+3 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +10% darkness Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+6 eff.) Maximum stamina: +25.00 It can be used to activate talent Shadowstep (costing 50 power out of 50/50) : Effective talent level: 2.0 Power cost: 50 out of 50/50. Range: 7 Travel Speed: instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
On fingers | ![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Disarm immunity: +20% Pinning immunity: +20% Knockback immunity: +23% Maximum life: +23.00 Rings make your fingers look great! |
Around waist | ![]() Infused by nature Infused by arcane disrupting forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% acid / +7% blight Maximum life: +30.00 A belt that goes around your waist. |
Main armor | ![]() Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +12 (+6 eff.) Fatigue: +7% Changes stats: +4 Con Talent mastery: -0.20 Cunning / Stealth Maximum life: +40.00 Infravision radius: +3 The stitched-together skins of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony. |
On head | ![]() Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour penetration: +4 Defense: +1 (+1 eff.) Changes resistances: +3% blight / +3% nature Psi each turn: +0.12 Maximum life: +40.00 Mindpower: +3 (+1 eff.) Mental crit. chance: +3% A pointy cloth hat, very wizardly... |
Light source | ![]() 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Cloak | ![]() Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +1 Str / +1 Con Maximum life: +33.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
In main hand | ![]() Requires: - Strength 24 Infused by nature 3.00 Encumbrance. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 29.5 - 44.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% Damage (Melee): +12 nature / +4 temporal Damage (radius 1) on hit: +4 temporal Damage (radius 2) on crit: +8 mind When wielded/worn: Effects on melee hit: * 20% chance to reduce all saves and defense by 15 Changes damage: +12% mind Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% Massive two-handed battleaxes. |
Inventory
![]() Infused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
![]() Infused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +5 Wil Damage affinity(heal): +15% nature Life regen: +2.00 Mindpower: +5 (+2 eff.) Enhances the effectiveness of Meditation by 20% It can be used to activate talent Nature's Touch (costing 35 power out of 35/35) : Effective talent level: 2.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Touch a target (or yourself) to infuse it with Nature, healing it for 158 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
![]() Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Defense: +15 (+8 eff.) Fatigue: -20% Maximum encumbrance: +20 Movement speed: +25% Slows Projectiles: +15% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
![]() Requires: - Strength 11 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 17.5 - 28.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% Massive two-handed swords. |
![]() Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 21.0 - 33.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Accuracy: +16 (+5 eff.) Armour penetration: +9 Changes resistances penetration: +7% physical Massive two-handed swords. |
![]() Requires: - Dexterity 16 - Talent Shoot Powered by arcane forces Infused by nature 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 2 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +7 When this weapon hits: Epidemic (25% chance level 1). When this weapon hits: Cyst Burst (25% chance level 1). When wielded/worn: Effects on ranged hit: * 40% chance to reduce strength, dexterity, and constitution by 5 Damage (Ranged): 20 blight Changes damage: +20% blight Disease immunity: +50% Spellpower: +10 (+5 eff.) A lost artifact of the Age of Dusk, the Corpsebow is filled with a lingering essence of that era's terrible plagues. Those struck by arrows fired from its rotten string find themselves afflicted by echoes of ancient sickness. |
![]() Requires: - Willpower 28 - Magic 20 Infused by nature Infused by psionic forces Powered by unknown forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 4 Base power: 17.0 - 18.7 Uses stats: 40% Wil, 30% Mag Damage type: Darkness Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +27 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * 15% chance to cast Tendrils Eruption level 3 on your target When wielded/worn: Changes stats: +6 Wil / +6 Mag Changes damage: +10% blight / +10% mind / +10% darkness Spellpower: +12 (+6 eff.) Spell crit. chance: +12% Mindpower: +12 (+6 eff.) Mental crit. chance: +12% This writhing mass of tentacles appears to have infested a mindstar, creating some bizarre fusion between natural and unnatural. The once clear gem now seems more like a shard of black obsidian with tentacles striking out from it like whips. You do not want to think of the implications of this horror being able to fuse with Nature itself. |
![]() Requires: - Willpower 12 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 1 Base power: 7.0 - 7.7 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +15 Crit. chance: +7.0% Attack speed: 100% Damage conversion: 30% poison When wielded/worn: Changes resistances: +10% nature Changes damage: +10% nature Poison immunity: +50% Mindpower: +4 (+2 eff.) Mental crit. chance: +2% It can be used to activate talent Spit Poison (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spit poison at your target, doing 191.58 poison damage over six turns. The damage will increase with your Strength or Dexterity (whichever is higher). A thick venom drips from this mindstar. |
![]() Requires: - Dexterity 35 - Talent Shoot Infused by nature 4.00 Encumbrance. [Unique] Type: weapon / sling ; tier 3 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +10 When wielded/worn: Physical crit. chance: +5.0% Defense: +10 (+5 eff.) Changes stats: +10 Lck Talent mastery: +0.20 Cunning / Survival Movement speed: +20% Activating this item is instant. It can be used to activate talent Inertial Shot (costing 8 power out of 8/8) : Effective talent level: 3.0 Power cost: 8 out of 8/8. Range: melee/personal Travel Speed: instantaneous Description: You fire a mighty shot at your target, doing 139% damage and knocking it back. The knockback chance increases with your Accuracy. This well-tended sling is made from the leather and sinews of a large hare. It feels smooth to the touch, yet very durable. Some say that the skin of a hare brings luck and fortune. Hard to tell if that really helped its former owner, but it's clear that the skin is at least also strong and reliable. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +15% A belt rumoured to have been worn by the Conclave healers. |
![]() Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +5% blight Damage against: +16% Summoned Reduced damage from: +15% Summoned The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +6 Mag Changes resistances: +9% all Changes damage: +15% arcane Spellpower: +15 (+6 eff.) Spell crit. chance: +15% An ancient set of robes that has survived from the Age of Allure. Primal magic forces inhabit it. It was made by Humans for Humans; only they can harness the true power of the robes. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% lightning / +10% cold Changes damage: +10% lightning / +10% cold A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn. It can be used to activate talent Call Lightning (costing 15 power out of 30/30) : Effective talent level: 1.0 Power cost: 15 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 23.61 to 70.83 lightning damage (47.22 average). The damage will increase with your Mindpower. This hat's broad brim protects you from biting colds and sudden storms. |
![]() Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+1 eff.) Fatigue: +12% A suit of armour made of mail. |
![]() Requires: - Massive armour training - Strength 26 Infused by nature Crafted by a master 12.00 Encumbrance. [Unique] Type: armor / massive ; tier 2 When wielded/worn: Armour: +12 Defense: +4 (+2 eff.) Fatigue: +14% Changes stats: +3 Dex / +3 Wil / +3 Con Changes resistances: +18% cold / +18% darkness / +18% nature Healing mod.: +25% Expertly hewn from the bark of trees, this wooden armor provides excellent protection at a low weight. |
![]() Requires: - Shield usage training - Strength 37 Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +18 Armour Hardiness: +20% Defense: +20 (+10 eff.) Ranged Defense: +10 (+5 eff.) Fatigue: +30% Talent granted: +1 Block This shield made of the darkest stralite is huge, heavy and very solid. |
![]() Requires: - Shield usage training - Strength 35 Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 4 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +8 Fatigue: +8% Damage when hit (Melee): 6 darkness Changes resistances: +9% acid Changes resistances penetration: +25% acid Talent granted: +1 Block Maximum life: +65.00 Handheld deflection devices. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+6 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+6 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 It can be used to put up to 3 of the target's runes, infusions or talents on cooldown for 3-5 turns (range 5) Activation costs 30 power out of 30/30. You can feel magic draining out around this rod. Even nature itself seems affected. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Yeet the Yeek Berserker level 17
20th Dusk 122nd year of Ascendancy at 14:21 see stats
By Yeet the Yeek Berserker level 10
3rd Mirth 122nd year of Ascendancy at 02:43 see stats
By Yeet the Yeek Berserker level 20
29th Dusk 122nd year of Ascendancy at 18:56 see stats
By Yeet the Yeek Berserker level 18
26th Dusk 122nd year of Ascendancy at 16:45 see stats
Log
lost man hits Lost wife for 11 physical damage.
Melee retaliation hits lost man for 2 blight damage.
lost man hits Lost wife for 12 physical damage.
Melee retaliation hits lost man for 2 blight damage.
lost man hits Lost wife for 11 physical damage.
Melee retaliation hits lost man for 2 blight damage.
lost man misses Lost wife.
lost man hits Lost wife for 11 physical damage.
Melee retaliation hits lost man for 2 blight damage.
lost man hits Lost wife for 11 physical damage.
Melee retaliation hits lost man for 2 blight damage.
You collect a new ingredient: orc heart (1).
lost man hits Lost wife for 11 physical damage.
Melee retaliation hits lost man for 2 blight damage.
lost man killed Lost wife!
Character control switched to Yeet.
There is a way to the previous level here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
New Achievement: Dreaming my dreams (Exploration mode)!
Option unlocked: New Class: Solipsist (Psionic)
As you enter the dream portal you suddenly wake up. You feel good!