




Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Possessor Bonus Class 1.7.4Donators/Buyers bonus! Items Vault 1.7.0Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Horror |
| Class | Eldritch |
| Level / Exp | 14 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
| Strength | 39 (base 39) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 15 (base 15) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 72/274 |
| Hate | 100/100 |
| Vim | 139/152 |
| Healing Factor | 0.51915261712575 |
| Regeneration | 6.7489840226348 |
Speed
| Mental | -20% |
| Attack | 0% |
| Movement | +11.09386761032% |
| Spell | -20% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 38 |
| Accuracy | 43 |
| Crit Chance | 3% |
| APR | 2 |
| Speed | 1.25 |
Offense: Offhand
| Damage | 29 |
| Accuracy | 43 |
| Crit Chance | 3% |
| APR | 2 |
| Speed | 1.25 |
Offense: Spell
| Spellpower | 32 |
| Crit Chance | 1% |
| Speed | 1.25 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| All | -60% |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 1 |
| Ranged Defense | 1 |
| Fatigue | 0 |
| Physical Save | 20 |
| Spell Save | 11 |
| Mental Save | 9 |
Defense: Resistances
| Lightning | + 21%(100%) |
| Blight | +100%(100%) |
| Acid | +100%(100%) |
| Fire | -39%(100%) |
| All | + 7%(100%) |
Defense: Immunities
| Stun Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/1)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Corruption / Scourge | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Reaving combat | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Corruption / Rot | 0.80 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Plague | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / Combat training | 1.00 |
| 0/5 |
| 1/5 |
| 0/5 |
| 3/5 |
| 1/5 |
| 0/5 |
Effects
| talent | Worm that Walks Link |
| beneficial effect | The target is in a magical frenzy, improving spellpower by 2. Bloodlust |
| beneficial effect | A flow of life spins around the target, regenerating 12.00 life per turn. Regeneration |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
Quests
Equipment
| In off hand | iron waraxe (11-16 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 11.5 - 16.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% One-handed war axes. |
| Main armor | Robe of the Worm (0 def, 0 armour)2.00 Encumbrance. [Cosmetic Item] Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +7% all Must level Worm that Walks talent on the master to take it off. A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| In main hand | iron waraxe (11-16 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 11.5 - 16.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% One-handed war axes. |
Inventory
cured leather armour of acid resistance (6 def, 4 armour)Requires: - Strength 14 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +6 (+6 eff.) Fatigue: +7% Changes resistances: +17% acid A suit of armour made of leather. |
Achievements
Log
Daniel casts Shed Skin.
A shield forms around daniel.
Daniel casts Worm that Walks.
Worm that walks (servant of daniel) activates Worm that Walks Link.
Worm that walks (servant of daniel) uses Infusion: Regeneration.
Worm that walks (servant of daniel) starts regenerating health quickly.
Weakness Disease from Subject Z hits daniel for (16 absorbed), 0 blight (0 total damage).
Subject Z performs a melee critical strike against daniel!
Subject Z hits daniel for (75 absorbed), 0 physical, (24 absorbed), 0 blight, (20 absorbed), 0 fire, (25 absorbed), 0 darkness, (32 absorbed), 0 physical, (25 absorbed), 0 darkness, (7 absorbed), 0 fire (0 total damage).
Subject Z hits Worm that walks (servant of daniel) for 9 fire damage.
Melee retaliation hits Subject Z for 2 light, 3 temporal, 2 light, 3 temporal (12 total damage).
daniel misses Subject Z.
daniel misses Subject Z.
Worm that walks (servant of daniel) casts Virulent Strike.
Worm that walks (servant of daniel) misses Subject Z.
Worm that walks (servant of daniel) misses Subject Z.
Worm that walks (servant of daniel) hits Subject Z for 9 blight, (13 parried), 4 blight (13 total damage).
Weakness Disease from Subject Z hits daniel for (16 absorbed), 0 blight (0 total damage).
Your shield crumbles under the damage!
The shield around daniel crumbles.
Subject Z performs a melee critical strike against daniel!
Character control switched to worm that walks (servant of daniel).
Subject Z steals life from daniel!
Subject Z hits Daniel for (25 absorbed), 10 physical, 20 blight, 17 fire, 21 darkness, 35 physical, 21 darkness (126 total damage).
Subject Z hits worm that walks (servant of daniel) for 9 fire damage.
Melee retaliation hits Subject Z for 1 light, 4 temporal, 2 light, 3 temporal (12 total damage).
Subject Z killed Daniel!






























