yer the level 1 Yeek Mindslayer by hawker

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.44
AddonsItems Vault 0.9.44
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassMindslayer
Level / Exp1 / 34%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 14)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower20 (base 14)
Cunning18 (base 14)

Resources

Life90/90
Psi110/110
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy2
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower20.6
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save5.6
Spell Save10.5
Mental Save13.3

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Psionic / Absorption1.30
2/5
0/5
0/5
0/5
Psionic / Focus1.30
1/5
0/5
0/5
0/5
Psionic / Projection1.30
1/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Voracity1.30
1/5
0/5
0/5
0/5
Psionic / Mental discipline1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Ritch impaler shoves green worm mass forward.

Ritch impaler rushes out, claws sharp and ready!

Yer is pinned to the ground.


Yer uses Mindlash.

Yer hits ritch impaler for 45 physical, 9 physical damage (total 53.44).
Ritch impaler hits yer for 16 blight damage.
Ritch impaler killed yer!
yer the level 1 yeek mindslayer was diseased to death by a ritch impaler , who incubated her eggs in the corpse, on level 1 of Ritches Tunnels.
You have no more lives left.
Yer is no longer pinned.

Yer deactivates Kinetic Shield.

A powerful kinetic shield forms around yer.

Yer deactivates Kinetic Aura.

The aura dissipates without producing a spike.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Talent Infusion: Regeneration is ready to use.

Saving done.

Talent Infusion: Wild is ready to use.
Talent Mindlash is ready to use.
Talent Telekinetic Smash is ready to use.
The powerful kinetic shield around yer crumbles.


Talent Kinetic Aura is ready to use.

Saving game...