Isimira the level 1 Skeleton Necromancer by Drpavulon94

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeNormal Roguelike
SexFemale
RaceSkeleton
ClassNecromancer
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity17 (base 10)
Constitution10 (base 10)
Magic18 (base 18)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life-129/35
Mana106/115
Soul10/12
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy11
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save9
Spell Save10
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Glacial waste1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Dig is ready to use.
Talent Ghost Walk is ready to use.
Talent Call of the Mausoleum is ready to use.
Talent Hiemal Shield is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).


Isimira activates
Hiemal Shield.

Lore found:
The Hunter and the Hunted chapter 1
You can read all your collected lore in the game menu, by pressing Escape.


Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Isimira picks up (a.):
iron greatmaul (16-25 power, 1 apr).
Ran for 2 turns (stop reason: hostile spotted to the east (cryomancer)).


Isimira casts
Invoke Darkness.
Isimira hits Cryomancer for 40 darkness damage.

Cryomancer casts
Ice Shards.

Isimira refocuses the energies of her staff.
Cryomancer's Ice Shards hits Ghoul for
68 cold damage.
Cryomancer's Ice Shards hits
Isimira for (44 absorbed), 22 cold (22 total damage).
Cryomancer casts
Freeze.
Cryomancer's spell attains critical power!
Isimira deactivates
Hiemal Shield.
Cryomancer hits Isimira for (38 absorbed), 142 cold (142 total damage).
Isimira the level 1 skeleton necromancer was frozen to death by a cryomancer on level 1 of Infinite Dungeon.