how_do_i_shoot_sling the level 20 Halfling Skirmisher by Hulsq

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceHalfling
ClassSkirmisher
Level / Exp20 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 13)
Dexterity64 (base 38)
Constitution32 (base 25)
Magic24 (base 10)
Willpower23 (base 11)
Cunning56 (base 32)

Resources

Life584/584
Stamina164/164
Healing Factor1.2224420161894
Regeneration7.6402626011838

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement+40%
Spell0%
Global+95.238095238095%

Vision

Sight10
Lite5
Infravision5
See Stealth39.46669190158
See Invisible39.46669190158

Offense: Mainhand

Damage80
Accuracy58
Crit Chance18%
APR14
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower25
Crit Chance15%
Speed1

Offense: Mind

Mindpower29
Crit Chance15%
Speed1

Offense: Damage Bonus

Acid+8%
Blight+3%
Physical+9%
Cold+35%
All0%
Darkness+11%
Light+12%
Fire+3%
Nature+10%

Offense: Damage Penetration

Darkness+16%
Lightning+26%
Acid+21%
All+6%

Defense: Base

Armour (hardiness)41.719009130622 (56.026343845506%)
Defense51
Ranged Defense51
Fatigue8.9238052216851
Physical Save22
Spell Save12
Mental Save22

Defense: Resistances

Cold+ 36%( 70%)
Acid+ 13%( 70%)
Light+ 26%( 70%)
Nature+ 30%( 70%)
Darkness+ 29%( 70%)
Physical+ 9%( 70%)
Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (4/4)

Infusions
Runes
Infusions
Infusions

Class Talents

Cunning / Poisons1.30
1/5
1/5
0/5
0/5
Technique / Tireless Combatant1.30
1/5
5/5
1/5
1/5
Technique / Skirmisher - Slings1.30
5/5
2/5
1/5
1/5
Cunning / Called Shots1.30
1/5
1/5
1/5
0/5
Technique / Buckler Training1.30
2/5
1/5
2/5
1/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
1/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
3/5
Cunning / Scoundrel1.30
1/5
1/5
1/5
1/5
Technique / Combat training1.30
2/5
0/5
1/5
3/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
failed
done
done
failed
failed
done
done
done
active
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By how_do_i_shoot_sling the Halfling Skirmisher level 17
72nd Dusk 122nd year of Ascendancy at 15:28
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By how_do_i_shoot_sling the Halfling Skirmisher level 10
7th Flare 122nd year of Ascendancy at 02:06
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By how_do_i_shoot_sling the Halfling Skirmisher level 20
78th Haze 122nd year of Ascendancy at 20:45
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By how_do_i_shoot_sling the Halfling Skirmisher level 7
79th Pyre 122nd year of Ascendancy at 02:59
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By how_do_i_shoot_sling the Halfling Skirmisher level 13
13rd Dusk 122nd year of Ascendancy at 22:17
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By how_do_i_shoot_sling the Halfling Skirmisher level 16
35th Dusk 122nd year of Ascendancy at 21:53
see stats

Log

You gain 2.77 gold from the transmogrification of hateful iron waraxe of erosion (12-18 power, 2 apr).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, light element).
You gain 15.90 gold from the transmogrification of
Pureumbra (10-12 power, 2 apr, arcane element).
You gain 2.63 gold from the transmogrification of
steady cured leather sling of lightning.
You gain 14.66 gold from the transmogrification of
Glaciershine the rough leather sling.
You gain 15.29 gold from the transmogrification of
Kuragorn the Stormdash (5-6 power, 18 apr, mind damage).
You gain 0.50 gold from the transmogrification of
steel mace (12-18 power, 3 apr).
You gain 2.28 gold from the transmogrification of
arcing dwarven-steel longsword of erosion (24-33 power, 4 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (30-45 power, 2 apr).
You gain 15.22 gold from the transmogrification of
Islodhewen the Blastpassion (10-12 power, 5 apr).
You gain 13.50 gold from the transmogrification of
Firewoe (16-21 power, 6 apr).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 4; cd 16).
You gain 2.11 gold from the transmogrification of
blink rune of the titan (range 5; phase 16; cd 14).
You gain 1.76 gold from the transmogrification of
blink rune (range 4; phase 15; cd 20).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; mental; dur 4; cd 13).
You gain 1.00 gold from the transmogrification of
wild infusion (res 17%; physical; dur 4; cd 15).
You gain 2.02 gold from the transmogrification of
movement infusion of the titan (speed 594%; cd 16).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 441%; cd 13).
There is a way to the next level here (press '' or right click to use).
You have no more inscription slots.

You are now inscribed with Infusion: Regeneration.

Resting starts...

How_do_i_shoot_sling regains balance.

Talent Block is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


There is a Intimidating Cave here (press '' or right click to use).
Ran for 43 turns (stop reason: at exit).