Destined to Die the level 3 Cornac Rogue by lucidious

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp3 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity25 (base 16)
Constitution10 (base 10)
Magic10 (base 10)
Willpower13 (base 10)
Cunning21 (base 18)

Resources

Life123/123
Stamina104/104
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth25.223953584336
See Invisible25.223953584336

Offense: Mainhand

Damage26
Accuracy39
Crit Chance15%
APR6
Speed1.00

Offense: Offhand

Damage19
Accuracy39
Crit Chance14%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance4%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Offense: Damage Bonus

Physical+3%
Nature+10%

Defense: Base

Armour (hardiness)9 (38.594633868923%)
Defense33
Ranged Defense33
Fatigue0
Physical Save12
Spell Save8
Mental Save11

Defense: Resistances

Nature+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance22%
Instadeath Resistance100%
Disarm Resistance22%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Duelist1.30
2/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
1/5

Effects

talent
beneficial effect

Quests

done
active

Equipment

Quiver
On hands
On head
Tool
On fingers
On fingers
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

You gain 4.00 gold from the transmogrification of
agate.
You gain 4.00 gold from the transmogrification of
spinel.
You gain 4.00 gold from the transmogrification of
zircon.
You gain 0.90 gold from the transmogrification of
impenetrable iron plate armour (0 def, 13 armour).
You gain 0.25 gold from the transmogrification of
iron greatmaul (19-28 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


You don't see how to get there...


There is a way to the previous level here (press '' or right click to use).

There is a way to the next level here (press '' or right click to use).

Disarm A Trap: (direction keys to select where to disarm, shift+direction keys to move freely)
You don't have the skill to disarm traps.

Disarm A Trap: (direction keys to select where to disarm, shift+direction keys to move freely)
You don't have the skill to disarm traps.

Disarm A Trap: (direction keys to select where to disarm, shift+direction keys to move freely)
You don't have the skill to disarm traps.

Destined to Die deactivates
Apply Poison.
Destined to Die activates
Apply Poison.