Mekosimdi the level 9 Shalore Archmage by ricardoaegis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp9 / 81%
Sizemedium
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity11 (base 10)
Constitution12 (base 10)
Magic36 (base 27)
Willpower34 (base 28)
Cunning14 (base 11)

Resources

Life147/147
Mana146/146
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage12
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower36
Crit Chance8%
Speed1

Offense: Mind

Mindpower25
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+12%
Lightning+33%
Cold+12%
Arcane+12%
Fire+17%
All+6%

Defense: Base

Armour (hardiness)3 (30%)
Defense8
Ranged Defense18
Fatigue0
Physical Save18
Spell Save34
Mental Save23

Defense: Resistances

Lightning+ 27%( 70%)
Light+ 13%( 70%)
Darkness+ 12%( 70%)
Blight+ 12%( 70%)
Cold+ 12%( 70%)
Fire+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance24%
Instadeath Resistance100%
Pinning Resistance49%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
2/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
4/5
2/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

active
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Mekosimdi the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 05:11
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.55 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.55 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.90 gold pieces.

You pickup 0.70 gold pieces.

There is a teleporting circle to the surface here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a teleporting circle to the surface here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
pouch of iron shots (11/11, 15-18 power, 1 apr).
You gain 0.40 gold from the transmogrification of
quiver of elm arrows of accuracy (16/16, 17-23 power, 5 apr).
You gain 1.90 gold from the transmogrification of
bladed rough leather cap of dexterity (+2) (0 def, 1 armour).
You gain 4.63 gold from the transmogrification of
blood-soaked pair of iron boots of tirelessness (0 def, 3 armour).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.