Ariromidil the level 10 Skeleton Archmage by ricardoaegis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceSkeleton
ClassArchmage
Level / Exp10 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 10)
Dexterity17 (base 10)
Constitution15 (base 10)
Magic36 (base 30)
Willpower35 (base 28)
Cunning11 (base 11)

Resources

Life200/200
Mana288/288
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement-58.333333333333%
Spell0%
Global+100%

Vision

Sight10
Lite8

Offense: Mainhand

Damage18
Accuracy11
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower17.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower27
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+11%
Lightning+15%
Light+11%
Darkness+6%

Defense: Base

Armour (hardiness)10 (30%)
Defense11
Ranged Defense11
Fatigue0
Physical Save11
Spell Save26
Mental Save27

Defense: Resistances

Blight+ 19%( 70%)
Light+ 24%( 70%)
All+ 10%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
3/5
1/5
1/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5
Spell / Meta1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
0/5
0/5
Undead / Skeleton1.10
1/5
2/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
failed
done
failed
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Ariromidil the Skeleton Archmage level 10
4th Flare 122nd year of Ascendancy at 11:40
see stats

Log

Ariromidil hits Something for 72 lightning, 58 lightning (131 total damage).
Ariromidil hits Something for 81 lightning damage.
Ariromidil hits Something for 73 lightning damage.
Ariromidil hits Something for 81 lightning, 66 lightning (149 total damage).
Ariromidil's Rune: Manasurge has been disrupted by
anti-magic forces!
Thief uses
Infusion: Wild.
Thief lessens the pain.

The shield around Ariromidil crumbles.

Ariromidil casts
Rune: Manasurge.
Ariromidil starts to surge mana.

Rested for 6 turns (stop reason: taken damage).

Ariromidil resists the vile poison!

Thief hits Ariromidil for 38 physical, 14 physical, 4 blight (58 total damage).
Ariromidil casts
Lightning.
Ariromidil hits Thief for 48 lightning damage.
Thief hits Ariromidil for 35 physical, 18 physical, 4 blight (59 total damage).
Talent Rune: Shielding is ready to use.
Ariromidil casts
Flame.
Thief is on fire!

Ariromidil's Flame hits Thief for
21 fire damage.
Thief feels pain again.

Burning from Ariromidil hits Thief for
7 fire damage.
Thief performs a melee critical strike against Ariromidil!
Thief hits Ariromidil for 54 physical damage.
Ariromidil the level 10 skeleton archmage was tortured to death by a thief on level 4 of Old Forest.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Thief killed Ariromidil!
Saving game...

Saving done.