










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.4 |
| Addons | Ashes of Urh'Rok 1.6.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.6.0Donators/Buyers bonus! Embers of Rage 1.6.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.6.0Donators/Buyers bonus! Forbidden Cults 1.6.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Rogue |
| Level / Exp | 24 / 56% |
| Size | medium |
| Lifes / Deaths | Killed by gloomy dire wolf at level 6 on the 79th Pyre 122nd year of Ascendancy at 02:30 / 138Killed by sick giant venus flytrap at level 6 on the 79th Pyre 122nd year of Ascendancy at 03:59 Killed by shadow at level 6 on the 79th Pyre 122nd year of Ascendancy at 12:43 Killed by cold drake hatchling at level 8 on the 5th Mirth 122nd year of Ascendancy at 04:29 Killed by patchwork troll at level 9 on the 7th Mirth 122nd year of Ascendancy at 06:09 Killed by patchwork troll at level 10 on the 7th Mirth 122nd year of Ascendancy at 08:02 Killed by arcane blade at level 10 on the 8th Mirth 122nd year of Ascendancy at 05:46 Killed by blade horror at level 11 on the 9th Mirth 122nd year of Ascendancy at 16:53 Killed by blade horror at level 11 on the 9th Mirth 122nd year of Ascendancy at 17:06 Killed by The Shade at level 12 on the 1st Summertide 122nd year of Ascendancy at 19:36 Killed by Gakira the black crystal at level 13 on the 5th Flare 122nd year of Ascendancy at 09:28 Killed by storm drake hatchling at level 13 on the 5th Flare 122nd year of Ascendancy at 10:11 Killed by devourer at level 13 on the 10th Flare 122nd year of Ascendancy at 23:35 Killed by white jelly at level 13 on the 1st Dusk 122nd year of Ascendancy at 10:27 Killed by Eilinena the dredgling at level 14 on the 1st Dusk 122nd year of Ascendancy at 20:13 Killed by storm drake hatchling at level 14 on the 1st Dusk 122nd year of Ascendancy at 20:24 Killed by Mayiwen the thief at level 14 on the 2nd Dusk 122nd year of Ascendancy at 19:29 Killed by Mayiwen the thief at level 14 on the 2nd Dusk 122nd year of Ascendancy at 19:42 Killed by thief at level 14 on the 3rd Dusk 122nd year of Ascendancy at 09:41 Killed by thief at level 14 on the 3rd Dusk 122nd year of Ascendancy at 09:52 Killed by Arevena the yellow jelly at level 14 on the 4th Dusk 122nd year of Ascendancy at 04:55 Killed by thief at level 14 on the 4th Dusk 122nd year of Ascendancy at 05:15 Killed by rogue at level 14 on the 4th Dusk 122nd year of Ascendancy at 05:22 Killed by Arevena the yellow jelly at level 14 on the 4th Dusk 122nd year of Ascendancy at 05:29 Killed by rogue at level 14 on the 4th Dusk 122nd year of Ascendancy at 05:41 Killed by rogue at level 15 on the 5th Dusk 122nd year of Ascendancy at 02:23 Killed by rogue at level 15 on the 5th Dusk 122nd year of Ascendancy at 02:46 Killed by cutpurse at level 15 on the 5th Dusk 122nd year of Ascendancy at 03:00 Killed by bandit lord at level 15 on the 5th Dusk 122nd year of Ascendancy at 03:07 Killed by rogue at level 15 on the 5th Dusk 122nd year of Ascendancy at 04:09 Killed by Horned Horror at level 15 on the 5th Dusk 122nd year of Ascendancy at 06:26 Killed by Horned Horror at level 15 on the 5th Dusk 122nd year of Ascendancy at 06:33 Killed by brecklorn at level 15 on the 5th Dusk 122nd year of Ascendancy at 07:38 Killed by Horned Horror at level 15 on the 5th Dusk 122nd year of Ascendancy at 07:51 Killed by brecklorn at level 15 on the 5th Dusk 122nd year of Ascendancy at 08:02 Killed by Glulenn the great wolf at level 15 on the 5th Dusk 122nd year of Ascendancy at 14:36 Killed by Glulenn the great wolf at level 15 on the 5th Dusk 122nd year of Ascendancy at 14:49 Killed by Ararikira the rogue at level 15 on the 5th Dusk 122nd year of Ascendancy at 16:23 Killed by Ararikira the rogue at level 15 on the 5th Dusk 122nd year of Ascendancy at 16:38 Killed by white jelly at level 16 on the 9th Dusk 122nd year of Ascendancy at 20:56 Killed by Elille the sandworm at level 16 on the 9th Dusk 122nd year of Ascendancy at 21:11 Killed by gigantic gravity worm at level 16 on the 11st Dusk 122nd year of Ascendancy at 00:31 Killed by minotaur at level 17 on the 14th Dusk 122nd year of Ascendancy at 12:44 Killed by ancient dragon turtle at level 17 on the 14th Dusk 122nd year of Ascendancy at 13:26 Killed by Islyra the warg at level 17 on the 14th Dusk 122nd year of Ascendancy at 18:54 Killed by mountain troll thunderer at level 17 on the 15th Dusk 122nd year of Ascendancy at 04:08 Killed by minotaur at level 17 on the 15th Dusk 122nd year of Ascendancy at 04:17 Killed by minotaur at level 17 on the 15th Dusk 122nd year of Ascendancy at 04:27 Killed by minotaur at level 17 on the 15th Dusk 122nd year of Ascendancy at 04:47 Killed by patchwork troll at level 17 on the 15th Dusk 122nd year of Ascendancy at 04:58 Killed by minotaur at level 17 on the 15th Dusk 122nd year of Ascendancy at 05:16 Killed by rogue at level 17 on the 15th Dusk 122nd year of Ascendancy at 05:55 Killed by minotaur at level 17 on the 15th Dusk 122nd year of Ascendancy at 06:01 Killed by patchwork troll at level 17 on the 15th Dusk 122nd year of Ascendancy at 06:08 Killed by rogue at level 17 on the 15th Dusk 122nd year of Ascendancy at 06:18 Killed by mountain troll thunderer at level 17 on the 15th Dusk 122nd year of Ascendancy at 06:27 Killed by rogue at level 17 on the 15th Dusk 122nd year of Ascendancy at 06:33 Killed by mountain troll thunderer at level 17 on the 15th Dusk 122nd year of Ascendancy at 07:34 Killed by rogue at level 17 on the 15th Dusk 122nd year of Ascendancy at 07:40 Killed by thief at level 17 on the 15th Dusk 122nd year of Ascendancy at 07:48 Killed by assassin at level 17 on the 15th Dusk 122nd year of Ascendancy at 07:59 Killed by mountain troll thunderer at level 17 on the 15th Dusk 122nd year of Ascendancy at 09:23 Killed by minotaur at level 17 on the 15th Dusk 122nd year of Ascendancy at 10:02 Killed by mountain troll thunderer at level 17 on the 15th Dusk 122nd year of Ascendancy at 10:10 Killed by mountain troll thunderer at level 17 on the 15th Dusk 122nd year of Ascendancy at 11:01 Killed by rogue at level 17 on the 15th Dusk 122nd year of Ascendancy at 11:56 Killed by bandit at level 17 on the 15th Dusk 122nd year of Ascendancy at 12:08 Killed by patchwork troll at level 17 on the 15th Dusk 122nd year of Ascendancy at 12:34 Killed by patchwork troll at level 17 on the 15th Dusk 122nd year of Ascendancy at 13:40 Killed by patchwork troll at level 17 on the 15th Dusk 122nd year of Ascendancy at 15:10 Killed by thief at level 18 on the 15th Dusk 122nd year of Ascendancy at 19:13 Killed by thief at level 18 on the 15th Dusk 122nd year of Ascendancy at 19:40 Killed by thief at level 18 on the 15th Dusk 122nd year of Ascendancy at 19:50 Killed by assassin at level 18 on the 15th Dusk 122nd year of Ascendancy at 20:14 Killed by assassin at level 18 on the 15th Dusk 122nd year of Ascendancy at 21:13 Killed by assassin at level 18 on the 15th Dusk 122nd year of Ascendancy at 21:24 Killed by rogue at level 18 on the 15th Dusk 122nd year of Ascendancy at 22:53 Killed by bandit at level 18 on the 15th Dusk 122nd year of Ascendancy at 23:25 Killed by thief at level 18 on the 16th Dusk 122nd year of Ascendancy at 00:00 Killed by bandit at level 18 on the 16th Dusk 122nd year of Ascendancy at 03:10 Killed by rogue at level 18 on the 16th Dusk 122nd year of Ascendancy at 04:45 Killed by assassin at level 18 on the 16th Dusk 122nd year of Ascendancy at 08:21 Killed by bandit at level 18 on the 16th Dusk 122nd year of Ascendancy at 08:27 Killed by bandit at level 18 on the 16th Dusk 122nd year of Ascendancy at 08:53 Killed by minotaur at level 18 on the 16th Dusk 122nd year of Ascendancy at 09:24 Killed by mountain troll thunderer at level 18 on the 16th Dusk 122nd year of Ascendancy at 09:53 Killed by mountain troll thunderer at level 18 on the 16th Dusk 122nd year of Ascendancy at 10:39 Killed by minotaur at level 18 on the 16th Dusk 122nd year of Ascendancy at 19:18 Killed by minotaur at level 18 on the 16th Dusk 122nd year of Ascendancy at 20:23 Killed by bandit lord at level 18 on the 16th Dusk 122nd year of Ascendancy at 22:56 Killed by minotaur at level 18 on the 16th Dusk 122nd year of Ascendancy at 23:55 Killed by maulotaur at level 18 on the 17th Dusk 122nd year of Ascendancy at 01:06 Killed by minotaur at level 18 on the 17th Dusk 122nd year of Ascendancy at 02:38 Killed by fire drake at level 19 on the 17th Dusk 122nd year of Ascendancy at 22:02 Killed by fire drake at level 19 on the 18th Dusk 122nd year of Ascendancy at 05:03 Killed by minotaur at level 19 on the 18th Dusk 122nd year of Ascendancy at 05:32 Killed by mountain troll thunderer at level 19 on the 18th Dusk 122nd year of Ascendancy at 09:40 Killed by fire drake at level 19 on the 18th Dusk 122nd year of Ascendancy at 14:28 Killed by fire drake at level 19 on the 18th Dusk 122nd year of Ascendancy at 19:34 Killed by rogue at level 19 on the 18th Dusk 122nd year of Ascendancy at 22:21 Killed by rogue at level 19 on the 18th Dusk 122nd year of Ascendancy at 23:46 Killed by bandit at level 19 on the 19th Dusk 122nd year of Ascendancy at 00:40 Killed by Wrathroot at level 19 on the 20th Dusk 122nd year of Ascendancy at 19:55 Killed by Thayo at level 20 on the 21st Dusk 122nd year of Ascendancy at 17:36 Killed by Weirdling Beast at level 20 on the 22nd Dusk 122nd year of Ascendancy at 12:34 Killed by Weirdling Beast at level 20 on the 22nd Dusk 122nd year of Ascendancy at 14:24 Killed by Weirdling Beast at level 20 on the 22nd Dusk 122nd year of Ascendancy at 15:11 Killed by Poresetha the faeros at level 20 on the 33rd Dusk 122nd year of Ascendancy at 01:52 Killed by snow giant boulder thrower at level 21 on the 33rd Dusk 122nd year of Ascendancy at 21:05 Killed by snow giant thunderer at level 21 on the 33rd Dusk 122nd year of Ascendancy at 23:25 Killed by snow giant boulder thrower at level 21 on the 34th Dusk 122nd year of Ascendancy at 01:13 Killed by Mayuyamira the snow giant chieftain at level 21 on the 34th Dusk 122nd year of Ascendancy at 05:26 Killed by thief at level 21 on the 34th Dusk 122nd year of Ascendancy at 12:26 Killed by Cyruwyn the cutpurse at level 21 on the 34th Dusk 122nd year of Ascendancy at 13:59 Killed by rogue at level 21 on the 34th Dusk 122nd year of Ascendancy at 16:45 Killed by fire drake hatchling at level 21 on the 35th Dusk 122nd year of Ascendancy at 01:46 Killed by Velusewyn the telugoroth at level 22 on the 36th Dusk 122nd year of Ascendancy at 22:39 Killed by Velusewyn the telugoroth at level 22 on the 36th Dusk 122nd year of Ascendancy at 23:28 Killed by Velusewyn the telugoroth at level 22 on the 37th Dusk 122nd year of Ascendancy at 00:48 Killed by greater telugoroth at level 22 on the 37th Dusk 122nd year of Ascendancy at 03:13 Killed by dredge captain at level 22 on the 37th Dusk 122nd year of Ascendancy at 15:42 Killed by Chronolith Twin at level 22 on the 38th Dusk 122nd year of Ascendancy at 09:46 Killed by Chronolith Twin at level 22 on the 38th Dusk 122nd year of Ascendancy at 10:32 Killed by Chronolith Twin at level 22 on the 38th Dusk 122nd year of Ascendancy at 14:30 Killed by Chronolith Twin at level 22 on the 38th Dusk 122nd year of Ascendancy at 16:45 Killed by Thayo at level 23 on the 39th Dusk 122nd year of Ascendancy at 00:18 Killed by flame turret at level 23 on the 39th Dusk 122nd year of Ascendancy at 10:52 Killed by snow giant thunderer at level 23 on the 39th Dusk 122nd year of Ascendancy at 19:17 Killed by Mikirxi the dwarf at level 23 on the 53rd Dusk 122nd year of Ascendancy at 07:19 Killed by Bethetira the grizzly bear at level 23 on the 63rd Dusk 122nd year of Ascendancy at 18:49 Killed by Zubyriabeth the brown bear at level 24 on the 63rd Dusk 122nd year of Ascendancy at 22:22 Killed by Zubyriabeth the brown bear at level 24 on the 63rd Dusk 122nd year of Ascendancy at 23:07 Killed by Isetta the war bear at level 24 on the 64th Dusk 122nd year of Ascendancy at 02:37 Killed by Emelalrada the brown bear at level 24 on the 64th Dusk 122nd year of Ascendancy at 18:07 Killed by Gythra the black bear at level 24 on the 64th Dusk 122nd year of Ascendancy at 18:46 Killed by Emygathra the brown bear at level 24 on the 64th Dusk 122nd year of Ascendancy at 22:55 Killed by Polytha the polar bear at level 24 on the 65th Dusk 122nd year of Ascendancy at 02:46 Killed by Thayo at level 24 on the 65th Dusk 122nd year of Ascendancy at 02:50 |
Primary Stats
| Strength | 65 (base 48) |
| Dexterity | 24 (base 13) |
| Constitution | 15 (base 10) |
| Magic | 8 (base 10) |
| Willpower | 13 (base 10) |
| Cunning | 65 (base 47) |
Resources
| Life | 580/580 |
| Stamina | 176/176 |
| Healing Factor | 1.1505405405406 |
| Regeneration | 10.757554054054 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -59.166666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 5 |
| See Stealth | 47.953054360378 |
| See Invisible | 46.953054360378 |
Offense: Mainhand
| Damage | 110 |
| Accuracy | 53 |
| Crit Chance | 29% |
| APR | 19 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 8 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Mind
| Mindpower | 27 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Offense: Damage Penetration
| Cold | +20% |
| Physical | +17% |
Defense: Base
| Armour (hardiness) | 9 (49.309173272933%) |
| Defense | 38 |
| Ranged Defense | 38 |
| Fatigue | 0 |
| Physical Save | 24 |
| Spell Save | 7 |
| Mental Save | 23 |
Defense: Resistances
| Darkness | + 14%( 70%) |
| Light | + 27%( 70%) |
| Temporal | + 13%( 70%) |
| Blight | + 11%( 70%) |
| Fire | + 16%( 70%) |
| All | + 5%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Blind Resistance | 21% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Won't Break Stealth: 100% Is: a nature gift Description: Activate the infusion to heal yourself for 281 life over 5 turns. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 174 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 595% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Cunning stat. |
Class Talents
| Technique / Duelist | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Stealth | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Poisons | 1.30 |
| 4/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Throwing knives | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 2/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the lost defiler to the recall portal on level 1 of Daikara. Escort: lost defiler (level 1 of Daikara)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Norgos Lair. Escort: lost warrior (level 2 of Norgos Lair)As a reward you improved Strength by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Norgos Lair. Escort: lost warrior (level 3 of Norgos Lair)As a reward you improved Strength by +5. | done |
You successfully escorted the temporal explorer to the recall portal on level 2 of Daikara. Escort: temporal explorer (level 2 of Daikara)As a reward you improved talent Foresight (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 2 of Old Forest. Escort: temporal explorer (level 2 of Old Forest)As a reward you improved talent Foresight (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * You've found the needed length of troll intestine. * 'Needed: one vial of elder vampire blood. Once you've gotten it, cross some moving water on your way back.' * 'Needed: one storm wyrm claw. I recommend severing one of dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | The Black Boots (2 def, 1 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +1 Defense: +2 (+1 eff.) Fatigue: +2% Changes stats: +4 Cun Stealth bonus: +10 Movement speed: +12% Shadow Power: +5 Grants 2.5% movement speed for each point of Shadow Power. "It's a treacherous road to the top of the world." |
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | prismatic rough leather cap of strength (+3) (0 def, 1 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +3 Str Changes resistances: +11% light / +10% darkness A cap made of leather. |
| On fingers | copper ring of sensingPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Blindness immunity: +21% Infravision radius: +3 See stealth: +6 See invisible: +5 Rings can have magical properties. |
| On fingers | sneakthief's copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +6 (+2 eff.) Changes stats: +4 Cun / +4 Dex Rings can have magical properties. |
| Around waist | hardened leather belt 'Isuganor'Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +1 Cun / +2 Wil Reduces incoming crit damage: 15.00% Hate when firing a critical mind attack: +5.00 Only die when reaching: -40.00 life Maximum life: +51.00 Mental crit. chance: +1% A belt that goes around your waist. |
| In main hand | stralite greatmaul 'Hailshine' (60-90 power, 3 apr)Requires: - Strength 35 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 60.0 - 90.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Accuracy: +14 (+5 eff.) Armour penetration: +16 Changes stats: +1 Con Changes resistances: +9% temporal Changes resistances penetration: +17% physical / +20% cold Massive two-handed mauls. |
| On hands | rough leather gloves of strength (+2) (0 def, 1 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +5 (+2 eff.) Armour: +1 Changes stats: +2 Str Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | troll-hide hardened leather armour (9 def, 6 armour)Requires: - Strength 16 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +9 (+4 eff.) Fatigue: +8% Life regen: +7.10 Maximum life: +48.00 Healing mod.: +11% A suit of armour made of leather. |
| Cloak | cashmere cloak of fog (7 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +7 (+3 eff.) Changes resistances: +12% light / +12% fire Stealth bonus: +10 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | wanderer's copper amuletCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Fatigue: -4% Changes stats: +4 Dex / +4 Cun / +3 Con Life regen: +2.00 Stamina each turn: +0.40 Movement speed: +10% Amulets can have magical properties. |
Inventory
Rune of the Rift (202.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 202.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+3 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +6 Con / +4 Wil Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 1 tidal wave that expands slowly over 7 turns, dealing 8.31 cold and 8.31 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance Activation costs 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
This item will automatically be transmogrified when you leave the level.Stormfront (30-45 power, 15 apr) Requires: - Strength 16 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 30.0 - 45.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +15 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * inflicts either shocked or wet, chosen at random Damage (Melee): +15 lightning / +15 cold When wielded/worn: Changes damage: +12% lightning / +12% cold The blade glows faintly blue, and reflects a sky full of stormy clouds. |
flaming steel battleaxe of phasing (24-36 power, 14 apr)Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 24.0 - 36.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +14 Crit. chance: +5.0% Attack speed: 100% Damage Shield penetration (this weapon only): +17% Damage (radius 1) on hit: +10 fire Massive two-handed battleaxes. |
steel battleaxe of massacre (33-49.5 power, 2 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 33.0 - 49.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +5.0% Attack speed: 100% Massive two-handed battleaxes. |
dwarven-steel greatmaul (41.5-62.25 power, 2 apr)Requires: - Strength 24 5.00 Encumbrance. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 41.5 - 62.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.5% Attack speed: 100% Massive two-handed mauls. |
flaming dwarven-steel greatmaul of massacre (54.5-81.75 power, 2 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 54.5 - 81.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.5% Attack speed: 100% Damage (radius 1) on hit: +10 fire Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level.voratun longsword 'Archunger' (45-63 power, 6 apr) Requires: - Strength 48 Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 45.0 - 63.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +20 lightning / +16 fire / +9 darkness Damage (radius 2) on crit: +16 lightning Damage against: +5% Living When wielded/worn: Damage when hit (Melee): 4 lightning Changes resistances penetration: +20% lightning Changes damage: +6% fire Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.Lightningtorrent (16-17.6 power, 40 apr, nature damage) Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 16.0 - 17.6 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.3% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +16 mind When wielded/worn: Damage when hit (Melee): 4 light Changes stats: +5 Cun Changes resistances penetration: +20% lightning Changes damage: +9% mind Critical mult.: +13.00% Equilibrium when hit: +0.20 Hate when firing a critical mind attack: +2.00 Mindpower: +10 (+5 eff.) Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.Aludil the Winterbolt (38.5-53.9 power, 6 apr) Requires: - Strength 48 Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 38.5 - 53.9 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% On weapon hit: * 34% chance to reduce all saves and defense by 19 Damage (Melee): +18 mind When wielded/worn: Damage when hit (Melee): 10 cold Changes stats: +6 Str / +2 Wil / +7 Cun Light radius: +2 One-handed war axes. |
This item will automatically be transmogrified when you leave the level.drakeskin leather belt 'Cindervengeance' Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Defense: +13 (+5 eff.) Changes resistances: +2% physical / +5% arcane / +15% cold Changes damage: +3% fire Stealth bonus: +12 Life regen: +2.00 Only die when reaching: -80.00 life A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level.drakeskin leather belt 'Layyrimira' Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +5 Wil Changes resistances: +9% light / +9% temporal Psi when hit: +0.08 Maximum life: +46.00 A belt that goes around your waist. |
linen cloak of Iron Throne (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +1 Str / +1 Con A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level.Coaloozer (0 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Effects on melee hit: * 10% chance to reduce damage dealt by 16% Changes resistances: +37% acid / +5% arcane / +15% all Changes damage: +25% acid / +12% mind Reduces incoming crit damage: 15.00% Disease immunity: +10% Disarm immunity: +20% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
mindwoven Rags of the Sanctuary of lightning (+16%) (0 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. [Cosmetic Item] Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +16% lightning / +7% all Changes damage: +11% lightning Mental save: +16 (+8 eff.) Mindpower: +2 (+1 eff.) Mental crit. chance: +3% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.Noonfury the pair of voratun boots (0 def, 5 armour) Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +4% Damage when hit (Melee): 6 light Changes resistances penetration: +25% cold Changes damage: +30% light Stamina each turn: +1.10 Maximum stamina: +30.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level.dreamer's pair of iron boots (0 def, 3 armour) Requires: - Heavy armour training Infused by psionic forces 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Changes stats: +3 Cun / +3 Wil Physical save: +6 (+3 eff.) Spell save: +6 (+6 eff.) Mental save: +6 (+3 eff.) Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level.Tempestrend the voratun helm (0 def, 5 armour) Requires: - Heavy armour training Infused by nature 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes resistances: +15% lightning Silence immunity: +20% Pinning immunity: +20% Stamina when hit: +1.90 Equilibrium when hit: +1.80 Only die when reaching: -80.00 life A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level.stabilizing cashmere wizard hat of the sentry (2 def, 0 armour) Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +4 Wil Physical save: +6 (+3 eff.) Infravision radius: +5 See stealth: +10 See invisible: +8 Activating this item is instant. It can be used to activate talent Circle of Warding, placing all other charms into a 40 cooldown : Effective talent level: 3.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a circle of radius 3 at your feet; the circle slows incoming projectiles by 8% and attempts to push all creatures other than yourself out of its radius, inflicting 1.59 light damage and 1.59 darkness damage per turn as it does so. The circle lasts 6 turns. The effects will increase with your Spellpower. A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level.voratun mail armour 'Plaguerebel' (5 def, 10 armour) Requires: - Heavy armour training - Strength 48 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+2 eff.) Fatigue: +12% Effects on melee hit: * 20% chance to reduce armor by 13% Changes resistances: +26% acid / +6% nature Changes resistances penetration: +20% mind Hate when firing a critical mind attack: +2.00 Maximum hate: +2.00 Maximum psi: +50.00 A suit of armour made of mail. |
Glowmight (3 def, 2 armour)Requires: - Strength 10 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +3 (+2 eff.) Fatigue: +6% Changes resistances: +9% light / +5% physical Changes resistances penetration: +10% fire Changes damage: +3% nature Physical save: +11 (+5 eff.) A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.Nimbusnight the drakeskin leather armour (20 def, 8 armour) Requires: - Strength 20 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +20 (+7 eff.) Fatigue: +8% Damage when hit (Melee): 2 lightning Changes resistances: +9% lightning / +21% cold / +9% temporal Life regen: +12.70 Maximum life: +45.00 Healing mod.: +17% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.Flashwarden (0 def, 16 armour) Requires: - Massive armour training - Strength 60 Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Fatigue: +22% Changes stats: +3 Cun / +3 Dex Changes resistances: +8% mind Changes resistances penetration: +15% light Mental save: +30 (+15 eff.) Hate when firing a critical mind attack: +5.00 A suit of armour made of metal plates. |
Black Mesh (8 def, 2 armour, 120 block)Requires: - Shield usage training - Strength 20 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +2 Defense: +8 (+3 eff.) Ranged Defense: +8 (+3 eff.) Fatigue: +6% On shield block: * Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it Changes stats: +5 Wil Changes resistances: +25% blight / +25% darkness Talent granted: +1 Block Special effect on block: Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass. |
5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
54 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
3 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
6 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+6 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+6 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
14 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
14 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Prox's Lucky Halfling FootInfused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+2 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Persistent WillInfused by arcane disrupting forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 2 When wielded/worn: Changes stats: +8 Wil Changes damage: +12% mind Mindpower: +10 (+5 eff.) It can be used to convince all non arcane users in radius 10 to turn on their spellcasting friends for 6 turns (chance increases with your Mindpower) Activation costs 25 power out of 25/25. During the Age of Dusk a rash of anti-magic activities took place in the Nargol Kingdom immediately after the Spellblaze. Citizens would turn on those with magical powers, burning them alive on stakes of wood. When the authorities found the perpetrators they executed them and planted their heads on stakes throughout their capital city. Despite this however, the citizenry continued to burn alive the enemies of nature. Unbeknownst to the authorities, the heads of the dead perpetrators continued to spread their message long after their deaths. This stake of wood appears to one of those used to prop up one of the executed heads. It has seemingly absorbed the will of the head it propped up, and holding it you can hear the Ziguranth's message echo through your mind. |
13 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
2 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
8 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Exterminator (Exploration mode)
Killed 1000 creatures.By Thayo the Thalore Rogue level 19
18th Dusk 122nd year of Ascendancy at 04:55 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Thayo the Thalore Rogue level 10
7th Mirth 122nd year of Ascendancy at 07:50 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Thayo the Thalore Rogue level 20
20th Dusk 122nd year of Ascendancy at 20:00 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Thayo the Thalore Rogue level 23
63rd Dusk 122nd year of Ascendancy at 04:11 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Thayo the Thalore Rogue level 24
65th Dusk 122nd year of Ascendancy at 02:31 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Thayo the Thalore Rogue level 17
15th Dusk 122nd year of Ascendancy at 11:56 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Thayo the Thalore Rogue level 10
8th Mirth 122nd year of Ascendancy at 05:53 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Thayo the Thalore Rogue level 17
11st Dusk 122nd year of Ascendancy at 03:11 see stats
Log
Deadly Poison from Thayo killed Cave bear!
Deadly Poison from Thayo hits Polytha the polar bear for 33 nature damage.
Thayo receives 18 healing from Deadly Poison from Thayo.
Thayo is confused and fails to use Attack.
Polytha the polar bear uses Disarm.
Thayo is disarmed!
Thayo HEALS from nature damage!
Polytha the polar bear hits Thayo for 72 physical, 9 nature, 3 healing, 6 fire, 38 physical, 6 fire (130 total damage) [3 healing].
Polytha the polar bear is no longer poisoned.
Polytha the polar bear is poisoned!
Thayo hits Polytha the polar bear for 10 physical damage.
Polytha the polar bear uses Knockback.
Polytha the polar bear hits Thayo for 170 physical damage.
Thayo the level 24 thalore rogue was torn limb from limb to death by Polytha the polar bear on level 2 of Bearscape.
Thayo regains some of its will.
Thayo rearms.
Thayo deactivates Volatile Poison.
Thayo deactivates Apply Poison.
Thayo deactivates Leeching Poison.
Thayo seems more focused.
Thayo is not stunned anymore.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Polytha the polar bear killed Thayo!
Saving done.
Saving game...










































































































