Don the level 7 Cornac Berserker by window909

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassBerserker
Level / Exp7 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 24)
Dexterity11 (base 11)
Constitution22 (base 22)
Magic10 (base 10)
Willpower15 (base 10)
Cunning10 (base 10)

Resources

Life262/262
Stamina130/130
Healing Factor1.19375
Regeneration4.3781342031793

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage37
Accuracy21
Crit Chance0%
APR1
Speed1.00

Offense: Spell

Spellpower13
Crit Chance1%
Speed1

Offense: Mind

Mindpower19
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+10%
All0%

Defense: Base

Armour (hardiness)19.08934837382 (81.030927835052%)
Defense9
Ranged Defense9
Fatigue23
Physical Save16
Spell Save8
Mental Save22

Defense: Resistances

Temporal+ 5%( 70%)
Lightning+ 7%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
1/5
0/5

Effects

Quests

failed
failed
done
done
done
active

Equipment

Tool
Around waist
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


You gain 5.00 gold from the transmogrification of
iron torque of clear mind [power 1] (25 cooldown).
You gain 0.40 gold from the transmogrification of
reinforced iron shield (0 def, 3 armour, 41 block).
You gain 1.80 gold from the transmogrification of
cleansing iron mail armour of resilience (2 def, 4 armour).
You gain 0.75 gold from the transmogrification of
rough leather cap of constitution (+3) (0 def, 1 armour).
You gain 1.08 gold from the transmogrification of
insulating rough leather cap of dexterity (+3) (0 def, 1 armour).
You gain 1.00 gold from the transmogrification of
mossy mindstar of life (2.5-2.75 power, 12 apr, nature damage).
You gain 3.85 gold from the transmogrification of
balanced iron longsword of persecution (10.5-14.7 power, 2 apr).
You gain 2.06 gold from the transmogrification of
iron battleaxe of paradox (12-18 power, 1 apr).
There is a previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.70 gold pieces.

Don picks up (a.):
healing infusion (heal 40; cd 11).
Ran for 2 turns (stop reason: hostile spotted to the southeast (large brown snake)).