












Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.6 |
| Addons | Items Vault 1.6.0Donators/Buyers bonus! Possessor Bonus Class 1.6.6Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Rogue |
| Level / Exp | 33 / 48% |
| Size | medium |
| Lifes / Deaths | Killed by Oriaden the giant at level 5 on the 10th Dusk 122nd year of Ascendancy at 06:53 / 198Killed by skeleton warrior at level 6 on the 11st Dusk 122nd year of Ascendancy at 18:03 Killed by skeleton warrior at level 7 on the 12nd Dusk 122nd year of Ascendancy at 14:19 Killed by Glorybrevena the ultimate gwelgoroth at level 10 on the 55th Dusk 122nd year of Ascendancy at 07:23 Killed by Glorybrevena the ultimate gwelgoroth at level 10 on the 55th Dusk 122nd year of Ascendancy at 07:48 Killed by Glorybrevena the ultimate gwelgoroth at level 10 on the 55th Dusk 122nd year of Ascendancy at 07:59 Killed by Glorybrevena the ultimate gwelgoroth at level 10 on the 55th Dusk 122nd year of Ascendancy at 08:13 Killed by Glorelle the elven corruptor at level 10 on the 55th Dusk 122nd year of Ascendancy at 08:37 Killed by gwelgoroth at level 10 on the 55th Dusk 122nd year of Ascendancy at 08:47 Killed by Glorelle the elven corruptor at level 10 on the 55th Dusk 122nd year of Ascendancy at 08:57 Killed by Glorelle the elven corruptor at level 10 on the 55th Dusk 122nd year of Ascendancy at 09:07 Killed by Glorelle the elven corruptor at level 10 on the 55th Dusk 122nd year of Ascendancy at 09:21 Killed by elven corruptor at level 10 on the 55th Dusk 122nd year of Ascendancy at 10:01 Killed by elven corruptor at level 10 on the 55th Dusk 122nd year of Ascendancy at 10:08 Killed by Deran the human at level 10 on the 15th Haze 122nd year of Ascendancy at 21:58 Killed by Deran the human at level 10 on the 15th Haze 122nd year of Ascendancy at 22:15 Killed by slaver at level 10 on the 40th Haze 122nd year of Ascendancy at 20:03 Killed by enthralled slave at level 10 on the 40th Haze 122nd year of Ascendancy at 20:22 Killed by slaver at level 10 on the 41st Haze 122nd year of Ascendancy at 02:56 Killed by enthralled slave at level 10 on the 41st Haze 122nd year of Ascendancy at 03:17 Killed by enthralled slave at level 10 on the 41st Haze 122nd year of Ascendancy at 06:44 Killed by wretchling at level 10 on the 49th Haze 122nd year of Ascendancy at 20:21 Killed by wretchling at level 10 on the 49th Haze 122nd year of Ascendancy at 20:35 Killed by Ivuyaretta the Guardian at level 11 on the 50th Haze 122nd year of Ascendancy at 04:48 Killed by disarming trap at level 11 on the 50th Haze 122nd year of Ascendancy at 08:59 Killed by fire drake hatchling at level 11 on the 50th Haze 122nd year of Ascendancy at 14:03 Killed by Glorenne the Guardian at level 11 on the 51st Haze 122nd year of Ascendancy at 10:34 Killed by multi-hued drake hatchling at level 12 on the 51st Haze 122nd year of Ascendancy at 20:29 Killed by multi-hued drake hatchling at level 12 on the 51st Haze 122nd year of Ascendancy at 20:54 Killed by Vorissra the Guardian at level 12 on the 52nd Haze 122nd year of Ascendancy at 03:42 Killed by Emelaba the venom drake hatchling at level 12 on the 52nd Haze 122nd year of Ascendancy at 06:35 Killed by gwelgoroth at level 12 on the 52nd Haze 122nd year of Ascendancy at 07:05 Killed by blade horror at level 12 on the 52nd Haze 122nd year of Ascendancy at 11:11 Killed by snow giant thunderer at level 13 on the 1st Decay 122nd year of Ascendancy at 04:36 Killed by snow giant boulder thrower at level 14 on the 1st Decay 122nd year of Ascendancy at 17:19 Killed by snow giant boulder thrower at level 14 on the 1st Decay 122nd year of Ascendancy at 17:38 Killed by Ce'Nuriada the umber hulk at level 14 on the 1st Decay 122nd year of Ascendancy at 17:50 Killed by Ce'Nuriada the umber hulk at level 14 on the 1st Decay 122nd year of Ascendancy at 18:08 Killed by snow giant boulder thrower at level 14 on the 1st Decay 122nd year of Ascendancy at 18:20 Killed by orc blood mage at level 15 on the 4th Decay 122nd year of Ascendancy at 01:36 Killed by Rantha the Worm at level 15 on the 5th Decay 122nd year of Ascendancy at 05:02 Killed by Rantha the Worm at level 15 on the 5th Decay 122nd year of Ascendancy at 05:33 Killed by snow giant boulder thrower at level 16 on the 5th Decay 122nd year of Ascendancy at 09:15 Killed by snow giant boulder thrower at level 16 on the 5th Decay 122nd year of Ascendancy at 10:04 Killed by snow giant boulder thrower at level 16 on the 5th Decay 122nd year of Ascendancy at 10:50 Killed by ultimate teluvorta at level 16 on the 6th Decay 122nd year of Ascendancy at 03:06 Killed by ultimate telugoroth at level 16 on the 6th Decay 122nd year of Ascendancy at 03:23 Killed by greater telugoroth at level 16 on the 6th Decay 122nd year of Ascendancy at 03:35 Killed by greater telugoroth at level 16 on the 6th Decay 122nd year of Ascendancy at 03:57 Killed by Aerurenor the greater telugoroth at level 16 on the 6th Decay 122nd year of Ascendancy at 09:47 Killed by Aerurenor the greater telugoroth at level 16 on the 6th Decay 122nd year of Ascendancy at 10:04 Killed by Aerurenor the greater telugoroth at level 16 on the 6th Decay 122nd year of Ascendancy at 10:22 Killed by Aerurenor the greater telugoroth at level 16 on the 6th Decay 122nd year of Ascendancy at 10:47 Killed by Aerurenor the greater telugoroth at level 16 on the 6th Decay 122nd year of Ascendancy at 12:00 Killed by teluvorta at level 16 on the 6th Decay 122nd year of Ascendancy at 13:24 Killed by Aerurenor the greater telugoroth at level 16 on the 6th Decay 122nd year of Ascendancy at 14:52 Killed by Aerurenor the greater telugoroth at level 16 on the 6th Decay 122nd year of Ascendancy at 15:07 Killed by Aerurenor the greater telugoroth at level 16 on the 6th Decay 122nd year of Ascendancy at 15:47 Killed by Aerurenor the greater telugoroth at level 16 on the 6th Decay 122nd year of Ascendancy at 16:18 Killed by Aerurenor the greater telugoroth at level 16 on the 6th Decay 122nd year of Ascendancy at 16:37 Killed by Aerurenor the greater telugoroth at level 16 on the 6th Decay 122nd year of Ascendancy at 17:45 Killed by Aerurenor the greater telugoroth at level 16 on the 6th Decay 122nd year of Ascendancy at 18:01 Killed by Aerurenor the greater telugoroth at level 16 on the 6th Decay 122nd year of Ascendancy at 18:35 Killed by Aerurenor the greater telugoroth at level 16 on the 6th Decay 122nd year of Ascendancy at 19:56 Killed by Aerurenor the greater telugoroth at level 16 on the 6th Decay 122nd year of Ascendancy at 20:10 Killed by Aerurenor the greater telugoroth at level 16 on the 6th Decay 122nd year of Ascendancy at 20:29 Killed by Aerurenor the greater telugoroth at level 16 on the 6th Decay 122nd year of Ascendancy at 21:21 Killed by Aerurenor the greater telugoroth at level 16 on the 6th Decay 122nd year of Ascendancy at 22:01 Killed by Aerurenor the greater telugoroth at level 16 on the 6th Decay 122nd year of Ascendancy at 22:28 Killed by Aerurenor the greater telugoroth at level 16 on the 6th Decay 122nd year of Ascendancy at 23:24 Killed by Aerurenor the greater telugoroth at level 16 on the 6th Decay 122nd year of Ascendancy at 23:39 Killed by Aerurenor the greater telugoroth at level 16 on the 7th Decay 122nd year of Ascendancy at 00:04 Killed by Aerurenor the greater telugoroth at level 16 on the 7th Decay 122nd year of Ascendancy at 00:20 Killed by Aerurenor the greater telugoroth at level 16 on the 7th Decay 122nd year of Ascendancy at 00:52 Killed by greater telugoroth at level 16 on the 7th Decay 122nd year of Ascendancy at 01:17 Killed by greater telugoroth at level 16 on the 7th Decay 122nd year of Ascendancy at 01:26 Killed by Aerurenor the greater telugoroth at level 16 on the 7th Decay 122nd year of Ascendancy at 01:38 Killed by Aerurenor the greater telugoroth at level 16 on the 7th Decay 122nd year of Ascendancy at 02:42 Killed by teluvorta at level 16 on the 7th Decay 122nd year of Ascendancy at 04:09 Killed by ultimate telugoroth at level 16 on the 7th Decay 122nd year of Ascendancy at 06:16 Killed by greater teluvorta at level 16 on the 7th Decay 122nd year of Ascendancy at 08:46 Killed by teluvorta at level 16 on the 7th Decay 122nd year of Ascendancy at 10:15 Killed by ultimate telugoroth at level 16 on the 7th Decay 122nd year of Ascendancy at 11:37 Killed by ultimate telugoroth at level 16 on the 7th Decay 122nd year of Ascendancy at 12:47 Killed by dredge at level 16 on the 7th Decay 122nd year of Ascendancy at 16:22 Killed by dredge at level 16 on the 7th Decay 122nd year of Ascendancy at 16:36 Killed by dredge captain at level 17 on the 7th Decay 122nd year of Ascendancy at 17:03 Killed by void horror at level 17 on the 7th Decay 122nd year of Ascendancy at 19:17 Killed by void horror at level 17 on the 7th Decay 122nd year of Ascendancy at 19:45 Killed by void horror at level 17 on the 7th Decay 122nd year of Ascendancy at 21:52 Killed by dredgling at level 17 on the 7th Decay 122nd year of Ascendancy at 23:27 Killed by dredgling at level 17 on the 7th Decay 122nd year of Ascendancy at 23:46 Killed by void horror at level 17 on the 8th Decay 122nd year of Ascendancy at 06:44 Killed by Rantha the Abomination at level 17 on the 8th Decay 122nd year of Ascendancy at 07:52 Killed by Rantha the Abomination at level 17 on the 8th Decay 122nd year of Ascendancy at 08:10 Killed by Chronolith Clone at level 17 on the 8th Decay 122nd year of Ascendancy at 11:41 Killed by Chronolith Twin at level 17 on the 8th Decay 122nd year of Ascendancy at 12:09 Killed by Chronolith Clone at level 17 on the 8th Decay 122nd year of Ascendancy at 12:49 Killed by Chronolith Clone at level 17 on the 8th Decay 122nd year of Ascendancy at 13:03 Killed by Chronolith Twin at level 17 on the 8th Decay 122nd year of Ascendancy at 13:40 Killed by Chronolith Twin's temporal clone at level 18 on the 8th Decay 122nd year of Ascendancy at 13:53 Killed by Chronolith Twin at level 18 on the 8th Decay 122nd year of Ascendancy at 14:05 Killed by Chronolith Twin at level 18 on the 8th Decay 122nd year of Ascendancy at 14:23 Killed by Chronolith Twin at level 18 on the 8th Decay 122nd year of Ascendancy at 16:09 Killed by Chronolith Twin at level 18 on the 8th Decay 122nd year of Ascendancy at 17:00 Killed by Chronolith Twin at level 18 on the 8th Decay 122nd year of Ascendancy at 18:31 Killed by Chronolith Twin at level 18 on the 8th Decay 122nd year of Ascendancy at 19:08 Killed by Chronolith Twin at level 18 on the 8th Decay 122nd year of Ascendancy at 19:22 Killed by Chronolith Twin at level 18 on the 8th Decay 122nd year of Ascendancy at 20:16 Killed by Chronolith Twin at level 18 on the 8th Decay 122nd year of Ascendancy at 20:56 Killed by Chronolith Twin at level 18 on the 8th Decay 122nd year of Ascendancy at 21:32 Killed by Chronolith Twin at level 18 on the 8th Decay 122nd year of Ascendancy at 22:22 Killed by greater telugoroth at level 18 on the 8th Decay 122nd year of Ascendancy at 23:47 Killed by Xerarilaith the copperhead snake at level 19 on the 5th Allure 123rd year of Ascendancy at 03:04 Killed by Zeke at level 20 on the 6th Allure 123rd year of Ascendancy at 14:56 Killed by Zeke at level 20 on the 7th Allure 123rd year of Ascendancy at 14:46 Killed by naga myrmidon at level 21 on the 8th Allure 123rd year of Ascendancy at 03:35 Killed by naga myrmidon at level 21 on the 8th Allure 123rd year of Ascendancy at 05:05 Killed by water imp at level 21 on the 8th Allure 123rd year of Ascendancy at 06:25 Killed by worm that walks at level 21 on the 8th Allure 123rd year of Ascendancy at 14:17 Killed by worm that walks at level 21 on the 8th Allure 123rd year of Ascendancy at 14:42 Killed by luminous horror at level 21 on the 9th Allure 123rd year of Ascendancy at 11:26 Killed by luminous horror at level 21 on the 9th Allure 123rd year of Ascendancy at 11:51 Killed by worm that walks at level 21 on the 9th Allure 123rd year of Ascendancy at 15:22 Killed by Xomivena the bloated horror at level 21 on the 9th Allure 123rd year of Ascendancy at 21:49 Killed by Weirdling Beast at level 21 on the 3rd Regrowth 123rd year of Ascendancy at 21:45 Killed by ultimate gwelgoroth at level 22 on the 16th Regrowth 123rd year of Ascendancy at 02:52 Killed by ultimate gwelgoroth at level 22 on the 16th Regrowth 123rd year of Ascendancy at 03:12 Killed by greater gwelgoroth at level 22 on the 16th Regrowth 123rd year of Ascendancy at 08:22 Killed by ultimate gwelgoroth at level 22 on the 16th Regrowth 123rd year of Ascendancy at 09:37 Killed by poison gas trap at level 22 on the 21st Regrowth 123rd year of Ascendancy at 01:37 Killed by alchemist golem at level 23 on the 36th Regrowth 123rd year of Ascendancy at 23:27 Killed by Itzgaiav the human at level 23 on the 51st Regrowth 123rd year of Ascendancy at 06:59 Killed by Itzgaiav the human at level 23 on the 51st Regrowth 123rd year of Ascendancy at 07:09 Killed by ritch flamespitter at level 23 on the 51st Regrowth 123rd year of Ascendancy at 07:17 Killed by ritch flamespitter at level 23 on the 51st Regrowth 123rd year of Ascendancy at 08:13 Killed by barrow wight at level 23 on the 64th Regrowth 123rd year of Ascendancy at 03:13 Killed by lesser vampire at level 23 on the 64th Regrowth 123rd year of Ascendancy at 03:51 Killed by naga myrmidon at level 23 on the 64th Regrowth 123rd year of Ascendancy at 06:58 Killed by master vampire at level 23 on the 64th Regrowth 123rd year of Ascendancy at 10:17 Killed by worm that walks at level 23 on the 66th Regrowth 123rd year of Ascendancy at 02:51 Killed by elder vampire at level 24 on the 69th Regrowth 123rd year of Ascendancy at 00:33 Killed by Aletta Soultorn at level 24 on the 69th Regrowth 123rd year of Ascendancy at 00:59 Killed by Aletta Soultorn at level 24 on the 69th Regrowth 123rd year of Ascendancy at 01:32 Killed by skeleton magus at level 25 on the 69th Regrowth 123rd year of Ascendancy at 20:48 Killed by ghoulking at level 26 on the 72nd Regrowth 123rd year of Ascendancy at 10:43 Killed by The Master at level 26 on the 72nd Regrowth 123rd year of Ascendancy at 11:23 Killed by will o' the wisp at level 26 on the 72nd Regrowth 123rd year of Ascendancy at 12:36 Killed by elder vampire at level 26 on the 72nd Regrowth 123rd year of Ascendancy at 13:25 Killed by will o' the wisp at level 26 on the 72nd Regrowth 123rd year of Ascendancy at 14:14 Killed by elder vampire at level 26 on the 72nd Regrowth 123rd year of Ascendancy at 15:01 Killed by The Master at level 26 on the 72nd Regrowth 123rd year of Ascendancy at 16:11 Killed by Borfast the Broken at level 27 on the 73rd Regrowth 123rd year of Ascendancy at 08:43 Killed by Borfast the Broken at level 27 on the 73rd Regrowth 123rd year of Ascendancy at 10:12 Killed by Borfast the Broken at level 27 on the 73rd Regrowth 123rd year of Ascendancy at 10:32 Killed by skeleton magus at level 27 on the 73rd Regrowth 123rd year of Ascendancy at 13:48 Killed by Linela the human at level 28 on the 80th Regrowth 123rd year of Ascendancy at 11:01 Killed by elven blood mage at level 28 on the 1st Time of Balance 123rd year of Ascendancy at 13:01 Killed by elven cultist at level 28 on the 1st Time of Balance 123rd year of Ascendancy at 13:12 Killed by elven blood mage at level 28 on the 1st Time of Balance 123rd year of Ascendancy at 13:17 Killed by elven blood mage at level 28 on the 1st Time of Balance 123rd year of Ascendancy at 14:15 Killed by elven tempest at level 28 on the 1st Time of Balance 123rd year of Ascendancy at 14:28 Killed by Burb the snow giant champion at level 29 on the 7th Pyre 123rd year of Ascendancy at 06:26 Killed by Isusevena the orc assassin at level 29 on the 7th Pyre 123rd year of Ascendancy at 07:24 Killed by Nehmo the Bringer of Doom at level 30 on the 7th Pyre 123rd year of Ascendancy at 22:09 Killed by fiery orc wyrmic at level 30 on the 9th Pyre 123rd year of Ascendancy at 01:31 Killed by icy orc wyrmic at level 30 on the 9th Pyre 123rd year of Ascendancy at 02:44 Killed by Xeryth the orc high pyromancer at level 31 on the 9th Pyre 123rd year of Ascendancy at 06:11 Killed by Xeryth the orc high pyromancer at level 31 on the 9th Pyre 123rd year of Ascendancy at 06:58 Killed by void horror at level 31 on the 9th Pyre 123rd year of Ascendancy at 12:01 Killed by skeleton mage at level 31 on the 13rd Pyre 123rd year of Ascendancy at 15:04 Killed by orc cryomancer at level 31 on the 30th Pyre 123rd year of Ascendancy at 17:46 Killed by Emelethra the orc pyromancer at level 31 on the 30th Pyre 123rd year of Ascendancy at 18:10 Killed by Emelethra the orc pyromancer at level 31 on the 30th Pyre 123rd year of Ascendancy at 18:21 Killed by orc elite berserker at level 31 on the 3rd Mirth 123rd year of Ascendancy at 00:14 Killed by orc cryomancer at level 31 on the 3rd Dusk 123rd year of Ascendancy at 11:37 Killed by orc necromancer at level 31 on the 3rd Dusk 123rd year of Ascendancy at 11:55 Killed by orc high pyromancer at level 31 on the 3rd Dusk 123rd year of Ascendancy at 13:22 Killed by orc high pyromancer at level 31 on the 3rd Dusk 123rd year of Ascendancy at 13:35 Killed by orc high pyromancer at level 31 on the 3rd Dusk 123rd year of Ascendancy at 14:16 Killed by orc high pyromancer at level 31 on the 3rd Dusk 123rd year of Ascendancy at 14:31 Killed by faerlhing at level 32 on the 5th Dusk 123rd year of Ascendancy at 06:15 Killed by faerlhing at level 32 on the 5th Dusk 123rd year of Ascendancy at 11:11 Killed by forest wight at level 32 on the 5th Dusk 123rd year of Ascendancy at 11:25 Killed by faerlhing at level 32 on the 5th Dusk 123rd year of Ascendancy at 11:50 Killed by Aerilaith the losselhing at level 32 on the 5th Dusk 123rd year of Ascendancy at 12:55 Killed by Aerilaith the losselhing at level 32 on the 5th Dusk 123rd year of Ascendancy at 13:30 Killed by Eilinimira the spitting spider at level 32 on the 6th Dusk 123rd year of Ascendancy at 13:01 Killed by Eilinimira the spitting spider at level 32 on the 6th Dusk 123rd year of Ascendancy at 13:14 Killed by Eilinimira the spitting spider at level 32 on the 6th Dusk 123rd year of Ascendancy at 15:19 Killed by faerlhing at level 32 on the 6th Dusk 123rd year of Ascendancy at 15:41 Killed by Eilinimira the spitting spider at level 32 on the 6th Dusk 123rd year of Ascendancy at 15:59 Killed by faerlhing at level 32 on the 6th Dusk 123rd year of Ascendancy at 17:53 Killed by faerlhing at level 32 on the 6th Dusk 123rd year of Ascendancy at 19:10 Killed by faerlhing at level 32 on the 6th Dusk 123rd year of Ascendancy at 19:56 Killed by faerlhing at level 32 on the 7th Dusk 123rd year of Ascendancy at 00:30 Killed by Aeryna the losselhing at level 33 on the 7th Dusk 123rd year of Ascendancy at 02:44 Killed by Emelotira the giant spider at level 33 on the 7th Dusk 123rd year of Ascendancy at 12:04 |
Primary Stats
| Strength | 27 (base 15) |
| Dexterity | 135 (base 60) |
| Constitution | 22 (base 13) |
| Magic | 26 (base 10) |
| Willpower | 27 (base 10) |
| Cunning | 95 (base 60) |
Resources
| Life | 732/732 |
| Stamina | 238/238 |
| Healing Factor | 1.2837500000001 |
| Regeneration | 18.293437500001 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +10% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 8 |
| Infravision | 6 |
| See Stealth | 10 |
| See Invisible | 15 |
Offense: Mainhand
| Damage | 102 |
| Accuracy | 77 |
| Crit Chance | 48% |
| APR | 39 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 91 |
| Accuracy | 77 |
| Crit Chance | 53% |
| APR | 39 |
| Speed | 0.90 |
Offense: Spell
| Spellpower | 25 |
| Crit Chance | 31% |
| Speed | 1 |
Offense: Mind
| Mindpower | 38 |
| Crit Chance | 34% |
| Speed | 1 |
Offense: Damage Bonus
| Nature | +30% |
| Lightning | +33% |
| Acid | +7% |
| Cold | +25% |
| Blight | +7% |
| Arcane | +25% |
| Fire | +25% |
| All | 0% |
Offense: Damage Penetration
| Lightning | +25% |
| Blight | +10% |
| Arcane | +25% |
| Fire | +40% |
| Cold | +25% |
Defense: Base
| Armour (hardiness) | 16 (90.376569037657%) |
| Defense | 81 |
| Ranged Defense | 81 |
| Fatigue | 0 |
| Physical Save | 27 |
| Spell Save | 20 |
| Mental Save | 35 |
Defense: Resistances
| Darkness | + 20%( 70%) |
| Lightning | + 12%( 70%) |
| Nature | + 29%( 70%) |
| Temporal | + 12%( 70%) |
| Blight | + 47%( 70%) |
| Acid | + 23%( 70%) |
| Fire | + 27%( 70%) |
| All | + 6%( 70%) |
Defense: Immunities
| Disarm Resistance | 50% |
| Confusion Resistance | 16% |
| Instadeath Resistance | 100% |
| Poison Resistance | 20% |
| Blind Resistance | 27% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Won't Break Stealth: 100% Is: a nature gift Description: Activate the infusion to heal yourself for 586 life over 5 turns. Its effects scale with your Cunning stat. |
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 258.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
| Runes | Effective talent level: 1.0 Rune: EtherealUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to become ethereal for 5 turns. While ethereal all damage you deal is reduced by 50%, you gain 17% all resistance, you move 38% faster, and you are invisible (power 13). Its effects scale with your Constitution stat. |
Class Talents
| Cunning / Stealth | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Duelist | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Throwing knives | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Assassination | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Dual techniques | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| 5/5 |
| Race / Thalore | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| beneficial effect | Parrying melee and ranged attacks: Has a 78% chance to deflect up to 28 damage from the next 3.0 attack(s). Parried attacks cannot crit. Parrying |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 1 of Ruins of Kor'Pul. Escort: injured seer (level 1 of Ruins of Kor'Pul)As a reward you improved Willpower by +5. | done |
You failed to protect the injured seer from death by Zeke. Escort: injured seer (level 8 of Dreadfell) | failed |
You failed to protect the lone alchemist from death by snow giant thunderer. Escort: lone alchemist (level 1 of Daikara) | failed |
You successfully escorted the repented thief to the recall portal on level 2 of Daikara. Escort: repented thief (level 2 of Daikara)As a reward you improved Dexterity by +5. | done |
You successfully escorted the repented thief to the recall portal on level 2 of Dreadfell. Escort: repented thief (level 2 of Dreadfell)As a reward you improved Dexterity by +5. | done |
You failed to protect the repented thief from death by skeleton archer. Escort: repented thief (level 6 of Dreadfell) | failed |
You successfully escorted the temporal explorer to the recall portal on level 2 of Ruins of Kor'Pul. Escort: temporal explorer (level 2 of Ruins of Kor'Pul)As a reward you improved Willpower by +5. | done |
You successfully escorted the worried loremaster to the recall portal on level 3 of Norgos Lair. Escort: worried loremaster (level 3 of Norgos Lair)As a reward you improved Dexterity by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | active |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsUngrol of Last Hope needs your help making an elixir of stoneskin. He has given you some notes on the ingredients: * You've found the needed vial of elder vampire blood. * You've found the needed length of troll intestine. * You've found the needed honey tree root. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs Clear | active |
Equipment
| On feet | Emelata (13 def, 3 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Defense: +13 (+2 eff.) Changes stats: +9 Dex / +5 Mag / +8 Lck Changes resistances: +6% blight / +6% temporal / +6% darkness Changes damage: +7% acid / +7% blight Stealth bonus: +9 Disease immunity: +20% Spellpower: +5 (+3 eff.) Healing mod.: +5% A pair of boots made of leather. |
| Quiver | Hornet Stingers (20/20, 18-25.2 power, 10 apr)Requires: - Dexterity 18 Infused by nature 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 2 Base power: 18.0 - 25.2 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +5.0% Capacity: 20 On weapon hit: * afflicts the target with a poison dealing 20 damage per turn and causing actions to fail 20% of the time for 6 turns A vile poison drips from the tips of these arrows. |
| Light source | Plaguemaim the alchemist's lampCrafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Effects on melee hit: * 20% chance to slow global speed by 51% Changes resistances: +18% blight Changes resistances penetration: +10% blight Changes damage: +30% nature Blindness immunity: +27% Confusion immunity: +16% Light radius: +9 See stealth: +10 See invisible: +15 It can be used to activate talent Track, placing all other charms into a 40 cooldown : Effective talent level: 6.5 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 60 for 9 turns. The radius will increase with your Cunning. A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | hardened leather cap 'Sepsiswilter' (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +7 Str / +7 Dex / +1 Cun Changes resistances: +12% nature Changes resistances penetration: +15% fire Mental save: +6 (+3 eff.) Psi when hit: +0.12 Mental crit. chance: +3% It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 75.3 Physical damage. If the attack hits, the target is confused (46% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power increases with your Dexterity, and chance increases with Accuracy. A cap made of leather. |
| On hands | storm drakeskin leather gloves of the nighthunter (0 def, 3 armour)Infused by nature Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Accuracy: +11 (+3 eff.) Armour: +3 Damage (Melee): 12 lightning Changes stats: +1 Cun Changes resistances: +8% darkness / +6% lightning Changes damage: +8% lightning Infravision radius: +2 When used to modify unarmed attacks: Base power: 27.0 - 29.7 Uses stats: 40% Str, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.3% crit chance (max 25%) Accuracy: +9 Armour Penetration: +5 Crit. chance: +11.0% Attack speed: 100% When this weapon hits: Lightning Breath (10% chance level 5). When this weapon crits: Dominate (10% chance level 5). Damage (Melee): +8 darkness Damage (radius 2) on crit: +6 lightning It can be used to activate talent Track, placing all other charms into a 15 cooldown : Effective talent level: 2.6 Power cost: 15 out of 15/15. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 40 for 5 turns. The radius will increase with your Cunning. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | The Cog The CogPowered by unknown forces 0.00 Encumbrance. [Legendary] Type: cog / mechanical ; tier 3 When wielded/worn: Changes stats: +5 Cun / +3 Wil 10% chances when you are hurt to negate the blow entirely. A tiny set of metal pieces. It seems to move on its own. |
| On fingers | Elemental FuryPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes resistances penetration: +25% lightning / +25% fire / +25% arcane / +25% cold Changes damage: +25% lightning / +25% fire / +25% arcane / +25% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
| On fingers | stralite onyx ringInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Changes resistances: +12% nature / +9% blight Poison immunity: +20% Disease immunity: +26% Life regen: +12.00 Maximum life: +43.00 Healing mod.: +14% Rings can have magical properties. |
| Around neck | wanderer's gold amuletCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -6% Changes stats: +4 Dex / +5 Cun / +5 Con Life regen: +2.00 Stamina each turn: +0.70 Movement speed: +10% Amulets can have magical properties. |
| In main hand | Shantiz the Stormblade (15-19.5 power, 20 apr)Requires: - Dexterity 30 Infused by nature 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 15.0 - 19.5 Uses stats: 100% Dex, 0% Cun Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +20 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * Causes lightning to strike and destroy any projectiles in a radius of 10, dealing damage and dazing enemies in a radius of 5 around them. When wielded/worn: Changes stats: +20 Dex Slows Projectiles: +40% Quick Weapon Swap:This item allows the wearer to swap to their secondary weapon without spending a turn. This surreal dagger crackles with the intensity of a vicious storm. |
| Around waist | spiritwalker's hardened leather belt of burglaryPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +4 Dex / +4 Mag / +5 Cun / +8 Lck Trap disarming bonus: +10 Stealth bonus: +8 Mana each turn: +0.24 Maximum mana: +20.00 Infravision radius: +4 A belt that goes around your waist. |
| In off hand | Swordbreaker (25-32.5 power, 20 apr)Requires: - Cunning 10 - Dexterity 10 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 25.0 - 32.5 Uses stats: 50% Dex, 50% Cun Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +20 Crit. chance: +15.0% Attack speed: 111% On weapon crit: * Breaks enemy weapon. When wielded/worn: Armour Hardiness: +20% Defense: +15 (+3 eff.) Changes stats: +8 Cun / +8 Dex Talent granted: +1 Dagger Block Physical save: +15 (+7 eff.) Disarm immunity: +50% Can block like a shield, potentially disarming the enemy. This ordinary blade is made of fine, sturdy voratun and outfitted with jagged hooks along the edge. This simple appearance belies a great power - the hooked maw of this dagger broke many a blade and the stride of many would-be warriors. |
| Cloak | murderer's linen cloak of backstabbing (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Accuracy: +10 (+2 eff.) Armour penetration: +10 Defense: +1 (+0 eff.) Changes stats: +1 Cun / +2 Dex Critical mult.: +10.00% Stealth bonus: +5 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | searing reinforced leather armour of the wind (23 def, 7 armour)Requires: - Strength 18 Powered by arcane forces Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour penetration: +9 Physical crit. chance: +4.0% Armour: +7 Defense: +23 (+4 eff.) Fatigue: +8% Damage (Melee): 15 acid / 16 fire Damage when hit (Melee): 14 acid / 12 fire Changes resistances: +18% acid / +22% fire Stamina each turn: +0.90 Activating this item is instant. It can be used to activate talent Second Wind, placing all other charms into a 35 cooldown : Effective talent level: 5.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Take a deep breath to recover 80 stamina. The stamina recovery improves with your Strength and Willpower. A suit of armour made of leather. |
Inventory
Primal Infusion (affinity 13%; reduction 2; dur 4; cd 18)Infused by nature 0.10 Encumbrance. [Unique] Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to heal for 13% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 2 each turn for 4 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion. This wild infusion has evolved. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
Choker of DreadPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+2 eff.) Blindness immunity: +100% Spellpower: +5 (+3 eff.) See invisible: +10 It can be used to summon an elder vampire with Taunt to your side for 15 turns Activation costs 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
Eremigund the StokedeathInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Damage when hit (Melee): 4 mind / 4 fire Changes stats: +5 Wil Changes resistances: +12% fire Changes damage: +24% fire Amulets can have magical properties. |
clarifying copper amulet of cunning (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Cun Changes resistances: +12% mind Confusion immunity: +24% Amulets can have magical properties. |
clarifying gold amulet of strength (+5)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +5 Str Changes resistances: +10% mind Confusion immunity: +24% Amulets can have magical properties. |
cleansing gold amulet of strength (+6)Infused by nature Infused by arcane disrupting forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +6 Str Changes resistances: +10% nature / +16% blight Poison immunity: +20% Disease immunity: +27% Amulets can have magical properties. |
gold amulet 'Xolrawyn'Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Damage when hit (Melee): 10 physical Changes damage: +15% physical Critical mult.: +15.00% Physical save: +16 (+8 eff.) Spell save: +19 (+10 eff.) Mental save: +19 (+8 eff.) Stamina each turn: +3.00 Equilibrium when hit: +0.16 Mindpower: +20 (+7 eff.) Mental crit. chance: +3% Amulets can have magical properties. |
LavahunterInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Effects on melee hit: * 10% chance to slow global speed by 51% Changes resistances: +24% lightning Changes resistances penetration: +15% fire Changes damage: +12% lightning / +12% fire / +6% light Rings can have magical properties. |
NoontaintCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Physical power: +9 (+4 eff.) Damage when hit (Melee): 4 arcane Changes resistances: +6% blight Changes resistances penetration: +15% blight / +10% arcane Changes damage: +6% blight / +18% arcane / +6% all Spellpower: +10 (+5 eff.) Mindpower: +7 (+3 eff.) Light radius: +3 Rings can have magical properties. |
gold ring of miseryInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Effects on melee hit: * 12% chance to reduce all saves and defense by 25 Damage (Melee): 6 physical Effects on ranged hit: * 13% chance to reduce all saves and defense by 25 Damage (Ranged): 13 physical Changes stats: +3 Cun Hate when firing a critical mind attack: +1.00 Maximum hate: +7.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 154% weapon damage. If the attack hits, the target will bleed for 293% weapon damage over 7 turns, and all healing will be reduced by 56%. Rings can have magical properties. |
Dagger of the Past (25-32.5 power, 20 apr)Requires: - Magic 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. Potentially it would go with a sword in the future. Base power: 25.0 - 32.5 Uses stats: 0% Cun, 50% Mag, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +20 Crit. chance: +20.0% Attack speed: 111% Damage (Melee): +5 temporal Damage conversion: 30% temporal When wielded/worn: Defense: +10 (+2 eff.) Changes damage: +5% temporal Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian Spell save: +10 (+5 eff.) Movement speed: +20% Defense after a teleport: +10 Resist all after a teleport: +5% New effects duration reduction after a teleport: +15% Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past. |
Moon (10-13 power, 0 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The moon shines alone in a starless sky. Base power: 10.0 - 13.0 Uses stats: 20% Cun, 20% Dex Damage type: Darkness Mastery: Dagger Mastery Accuracy bonus: +0.3% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 70 Darkness damage. When wielded/worn: Light radius: -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
Silent Blade (25-32.5 power, 10 apr)Requires: - Cunning 25 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 35% Cun, 55% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +8.0% Attack speed: 100% On weapon kill: * Enter stealth for 3 turns. When used from stealth a simple attack with it will not break stealth. Damage (Melee): +10 silence When wielded/worn: Accuracy: +10 (+2 eff.) A thin, dark dagger that seems to meld seamlessly into the shadows. |
Umbral Razor (25-32.5 power, 10 apr)Requires: - Dexterity 32 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 45% Cun, 45% Dex, 10% Mag Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +9.0% Attack speed: 100% On weapon hit: * 20% chance to make the target bleed shadows. You heal for 15 whenever you hit an enemy bleeding shadows. Damage conversion: 50% darkness When wielded/worn: Changes stats: +4 Cun / +4 Mag Changes resistances: +10% darkness Changes resistances penetration: +10% darkness Changes damage: +5% darkness Stealth bonus: +10 It can be used to activate talent Invoke Darkness (costing 20 power out of 20/20) : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 10 Travel Speed: 2000% of base Is: necromancy and a spell Description: Conjures up a bolt of darkness, doing 87.10 darkness damage. At level 3, it will create a beam of shadows. At level 5, none of your Nightfall spells will hurt your minions. The damage will increase with your Spellpower. This dagger seems to be formed of pure shadows, with a strange miasma surrounding it. |
arcing dwarven-steel dagger of evisceration (20-26 power, 7 apr)Requires: - Dexterity 24 Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 20.0 - 26.0 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 41 damage On weapon crit: * Wound the target dealing 154 physical damage across 5 turns and reducing healing by 50% When wielded/worn: Physical crit. chance: +7.0% Physical power: +7 (+3 eff.) Sharp, short and deadly. |
chilling stralite dagger of the mystic (30.5-39.65 power, 9 apr)Requires: - Dexterity 35 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 30.5 - 39.6 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 100% Damage (Melee): +5 cold When wielded/worn: Changes stats: +5 Mag / +2 Wil Spellpower: +10 (+5 eff.) Sharp, short and deadly. |
enhanced stralite dagger of enduring (31-40.3 power, 9 apr)Requires: - Dexterity 35 Infused by nature 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 31.0 - 40.3 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Str / +7 Dex / +7 Mag / +16 Wil / +5 Cun / +16 Con Maximum life: +50.00 Sharp, short and deadly. |
Merkul's Second EyeRequires: - Dexterity 24 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 3 It must be held with both hands. Accuracy bonus: +0.3% crit chance (max 25%) Attack speed: 100% Firing range: +9 When this weapon hits: Arcane Eye (100% chance level 4). Travel speed: +400% When wielded/worn: Damage (Ranged): 25 arcane Light radius: +2 This bow is said to have been the tool of an infamous dwarven spy. Rumours say it allowed him to "steal" the eyes of his enemies. Adversaries struck were left alive, only to unknowingly divulge their secrets to his unwavering sight. |
Blood-Letter (33-46.2 power, 4.5 apr)Requires: - Dexterity 24 - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 3 Base power: 33.0 - 46.2 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +7.0% Attack speed: 100% When this weapon hits: Ice Breath (15% chance level 2). Damage conversion: 50% ice When wielded/worn: Armour: +20 Changes resistances penetration: +20% cold Ice block penetration: +25% A hand axe carved out of the most frozen parts of the northern wasteland. |
Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +15% A belt rumoured to have been worn by the Conclave healers. |
Torykalthofast the JetquencherCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Armour penetration: +1 Physical crit. chance: +7.0% Physical power: +5 (+2 eff.) Effects on melee hit: * 20% chance to reduce damage dealt by 20% Changes stats: +1 Str Changes resistances: +3% physical Changes resistances penetration: +10% darkness Changes damage: +15% physical Critical mult.: +9.00% Stamina each turn: +2.00 A belt that goes around your waist. |
noble's hardened leather beltCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +3 Cun / +5 Wil Damage against: +20% Summoned Reduced damage from: +20% Summoned A belt that goes around your waist. |
Firewalker (15 def, 2 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +2 Defense: +15 (+3 eff.) Damage when hit (Melee): 18 fire Changes stats: +6 Cun / +10 Mag Changes resistances: +50% fire / -10% cold / +11% all Changes resistances penetration: +20% fire Changes damage: +20% fire Spellpower: +12 (+6 eff.) Damage all enemies in range 4 for 40 fire damage and yourself for 5 fire damage every turn. This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot. |
Spider-Silk Robe of Spydrë (10 def, 15 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +15 Armour Hardiness: +30% Defense: +10 (+2 eff.) Damage when hit (Melee): 20 nature slow / 20 poison Changes stats: +5 Con / +4 Wil Changes resistances: +30% nature / +11% all Changes damage: +15% acid / +15% nature / +15% mind Physical save: +10 (+5 eff.) Spell save: +10 (+5 eff.) Mindpower: +10 (+4 eff.) Mental crit. chance: +5% This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
dreamer's pair of hardened leather boots of rushing (0 def, 3 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Changes stats: +2 Str / +2 Wil / +2 Cun / +3 Con Physical save: +8 (+4 eff.) Spell save: +7 (+4 eff.) Mental save: +7 (+4 eff.) It can be used to activate talent Rush, placing all other charms into a 25 cooldown : Effective talent level: 1.3 Power cost: 25 out of 25/25. Range: 6 Travel Speed: instantaneous Description: Rush toward a target enemy with incredible speed and perform a melee attack for 120% weapon damage that can daze the target for 3 turns if it hits. You must rush from at least 2 tiles away. A pair of boots made of leather. |
stealthy pair of hardened leather boots (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Changes stats: +8 Lck / +4 Dex Stealth bonus: +8 A pair of boots made of leather. |
traveler's pair of hardened leather boots of rushing (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: -6% Changes stats: +3 Str / +3 Con Maximum encumbrance: +25 Physical save: +7 (+3 eff.) It can be used to activate talent Rush, placing all other charms into a 25 cooldown : Effective talent level: 3.9 Power cost: 25 out of 25/25. Range: 9 Travel Speed: instantaneous Description: Rush toward a target enemy with incredible speed and perform a melee attack for 120% weapon damage that can daze the target for 3 turns if it hits. You must rush from at least 2 tiles away. A pair of boots made of leather. |
Fists of the Desert Scorpion (8 def, 4 armour)Requires: - Heavy armour training Crafted by a master Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +4 Defense: +8 (+1 eff.) Changes stats: +3 Str / +3 Wil / +3 Cun Changes damage: +8% physical Talent mastery: +0.20 Technique / Grappling Disarm immunity: +40% Mindpower: +3 (+1 eff.) When used to modify unarmed attacks: Base power: 25.0 - 35.0 Uses stats: 40% Str, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +10 Crit. chance: +10.0% Attack speed: 87% When this weapon hits: Poisonous Bite (20% chance level 3). When this weapon hits: Quick as Thought (10% chance level 3). When this weapon hits: Implode (5% chance level 1). It can be used to activate talent Mindhook (costing 16 power out of 24/24) : Effective talent level: 4.0 Power cost: 16 out of 24/24. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Briefly extend your telekinetic reach to grab an enemy and haul them towards you. Works on enemies up to 6 squares away. The cooldown decreases, and the range increases, with additional talent points spent. These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them. Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people. |
Aletta's Diadem (0 def, 0 armour)Requires: - Willpower 24 Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Damage when hit (Melee): 12 mind Changes stats: +4 Cun / +4 Wil Changes damage: +10% mind Mindpower: +12 (+4 eff.) Mental crit. chance: +5% It can be used to activate talent Psychic Lobotomy (costing 8 power out of 10/10) : Effective talent level: 3.0 Power cost: 8 out of 10/10. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Inflicts 82.45 mind damage and cripples the target's higher mental functions, reducing cunning by 10 and confusing (28% power) the target for 4 turns. The damage, cunning penalty, and confusion power will scale with your Mindpower. A filigree of silver set with many small jewels, this diadem seems radiant - ethereal almost. But its touch seems to freeze your skin and brings wild thoughts to your mind. You want to drop it, throw it away, and yet you cannot resist thinking of what powers it might bring you. Is this temptation a weak will on your part, or some domination from the artifact itself...? |
Hat of Arcane Understanding (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 It is part of a set of items. Only supremacy of the arcane can release its full power. When wielded/worn: Defense: +2 (+0 eff.) Changes resistances: +20% arcane Talent mastery: +0.20 Spell / Meta Talent cooldown: Disruption Shield (-10 turns) Mana each turn: +2.00 A traditional pointed wizard's hat, made of fine purple elven-silk and decorated with bright silver runes. You sense it has been passed from ancient times, and has been born on the heads of great mages. Touching the cloth you feel a sense of knowledge and power from bygone ages, yet it is partly sealed away, waiting for a trigger to release it. |
Malslek the Accursed's Hat (2 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Defense: +2 (+0 eff.) Damage (Melee): 30 % chance of gloom effects Changes resistances: +20% fire Changes damage: +10% darkness / +10% physical Talent mastery: +0.20 Cursed / Punishments Mental save: -10 (-5 eff.) Hate when firing a critical mind attack: +2.00 Hate per kill: +2.00 Maximum hate: +20.00 Spellpower: +10 (+5 eff.) Mindpower: +15 (+5 eff.) Mental crit. chance: +10% Healing mod.: -10% Talent on hit(spell): Agony (10% chance level 2). Talent on hit(mindpower): Hateful Whisper (10% chance level 2). This black hat once belonged to a powerful mage named Malslek, in the Age of Dusk, who was known to deal with beings from other planes. In particular, he dealt with many powerful demons, until one of them, tired of his affairs, betrayed him and stole his power. In his rage, Malslek set fire to his own tower in an attempt to kill the demon. This charred hat is all that remained in the ruins. |
insulating hardened leather cap of knowledge (0 def, 3 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +3 Cun / +3 Wil Changes resistances: +7% fire / +5% cold Mindpower: +4 (+2 eff.) A cap made of leather. |
The Untouchable (14 def, 12 armour)Requires: - Strength 16 Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour penetration: +10 Armour: +12 Defense: +14 (+2 eff.) Changes stats: +8 Cun When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken. This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
enlightening reinforced leather armour of command (20 def, 12 armour)Requires: - Strength 18 Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +12 Defense: +20 (+4 eff.) Fatigue: +8% Changes stats: +7 Cun / +7 Wil Mental save: +22 (+9 eff.) A suit of armour made of leather. |
barbed quiver of yew arrows of corruption (15/15, 37.5-52.5 power, 10 apr)Requires: - Dexterity 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Base power: 37.5 - 52.5 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +13.0% Capacity: 15 When this weapon hits: Curse of Impotence (20% chance level 3). On weapon crit: * Wound the target dealing 154 physical damage across 5 turns and reducing healing by 50% Arrows are used with bows to pierce your foes to death. |
quiver of ash arrows (19/19, 19-26.6 power, 7 apr)Requires: - Dexterity 16 3.00 Encumbrance. Type: ammo / arrow ; tier 2 Base power: 19.0 - 26.6 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +1.5% Capacity: 19 Arrows are used with bows to pierce your foes to death. |
213 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+1 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+1 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
dwarven-steel pickaxe of predation (dig speed 23 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Physical power: +4 (+2 eff.) Changes stats: +2 Str / +3 Dex Movement speed: +10% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders Activation costs 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
6 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Wintertide PhialPowered by arcane forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Light radius: +1 Infravision radius: +6 It can be used to cleanse your mind of up to 3 (based on Magic) detrimental mental effects Activation costs 40 power out of 60/60. This phial seems filled with darkness, yet it cleanses your thoughts. |
bright alchemist's lamp of the zealotInfused by arcane disrupting forces Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +3% all Spell save: +7 (+4 eff.) Light radius: +7 A normal brass lantern, enhanced by alchemy to make it brighter. |
nightwalker's alchemist's lamp of clarityInfused by nature Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Physical power: +6 (+3 eff.) Changes stats: +4 Wil Critical mult.: +14.00% Mental save: +7 (+4 eff.) Light radius: +4 See stealth: +13 See invisible: +5 A normal brass lantern, enhanced by alchemy to make it brighter. |
scorching brass lanternPowered by arcane forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 10 fire Changes resistances: +6% fire Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
3 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 285/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (1/1)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison out to range 8, dealing 395.20 nature damage (based on Magic) over 6 turns while rendering the target unable to move Activation costs 25 power out of 25/25. This rod carved out of a giant spider fang continuously drips venom. |
Elona the Obsidianlore (19/19, 37.5-45 power, 3 apr)Requires: - Dexterity 24 Powered by arcane forces Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: ammo / shot ; tier 3 Base power: 37.5 - 45.0 Uses stats: 70% Dex, 50% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +5.0% Capacity: 19 Damage (Ranged): +6 nature / +4 mind / +12 darkness Damage (radius 1) on hit: +12 mind / +5 fire Damage (radius 2) on crit: +4 darkness Shots are used with slings to pummel your foes to death. |
Lorablek (16/16, 19-22.8 power, 2 apr)Requires: - Dexterity 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: ammo / shot ; tier 2 Base power: 19.0 - 22.8 Uses stats: 70% Dex, 50% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +4.5% Capacity: 16 On weapon hit: * 20% chance to gain 10% of a turn (3/turn limit) * 20% chance to knock the target back 3 spaces and deal 154 physical damage Damage (Ranged): +8 temporal / +5 darkness / +5 physical / +5 nature Damage (radius 1) on hit: +4 temporal Damage (radius 2) on crit: +4 temporal Damage against: +5% Living Shots are used with slings to pummel your foes to death. |
Telekinetic CoreInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 (+2 eff.) Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 (+6 eff.) Mindpower: +3 (+1 eff.) It can be used to activate talent Psionic Pull (costing 18 power out of 35/35) : Effective talent level: 3.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 54 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
innervating steel torque of gale force [power 160] (15 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 It can be used to project a gust of wind in a cone knocking enemies back 8 spaces and dealing 160 physical damage Activation puts all charms on cooldown for 15 turns. When used: * Reduce fatigue by 30% for 2 turns. Torques are made by powerful psionics to store psionic powers. |
quick iron torque of mindblast [power 95] (12 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 It can be used to blast the opponent's mind dealing 95 mind damage and silencing them for 4 turns Activation puts all charms on cooldown for 12 turns. Torques are made by powerful psionics to store psionic powers. |
2 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Voredata [power 160] (15 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 2 When wielded/worn: Accuracy: +20 (+4 eff.) Physical power: +30 (+11 eff.) Armour: +4 Changes stats: +3 Dex Critical mult.: +20.00% Stamina each turn: +2.00 It can be used to fire a magical bolt dealing 160 acid damage Activation puts all charms on cooldown for 15 turns. When used: * Increase all damage penetration by 17% for 2 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
9 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Zeke the Thalore Rogue level 28
79th Regrowth 123rd year of Ascendancy at 11:48 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Zeke the Thalore Rogue level 33
9th Dusk 123rd year of Ascendancy at 11:40 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Zeke the Thalore Rogue level 31
1st Dusk 123rd year of Ascendancy at 12:41 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Zeke the Thalore Rogue level 25
69th Regrowth 123rd year of Ascendancy at 18:24 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Zeke the Thalore Rogue level 30
9th Pyre 123rd year of Ascendancy at 03:45 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Zeke the Thalore Rogue level 19
5th Allure 123rd year of Ascendancy at 02:41 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Zeke the Thalore Rogue level 10
20th Dusk 122nd year of Ascendancy at 10:18 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Zeke the Thalore Rogue level 20
5th Allure 123rd year of Ascendancy at 11:39 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Zeke the Thalore Rogue level 30
7th Pyre 123rd year of Ascendancy at 07:32 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Zeke the Thalore Rogue level 31
9th Pyre 123rd year of Ascendancy at 05:11 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Zeke the Thalore Rogue level 12
51st Haze 122nd year of Ascendancy at 20:26 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Zeke the Thalore Rogue level 9
14th Dusk 122nd year of Ascendancy at 19:50 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Zeke the Thalore Rogue level 22
19th Regrowth 123rd year of Ascendancy at 14:24 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Zeke the Thalore Rogue level 26
72nd Regrowth 123rd year of Ascendancy at 17:00 see stats
Log
Ran for 3 turns (stop reason: interesting character).
Space around you starts to dissolve...
Resting starts...
Rested for 3 turns (stop reason: all resources and life at maximum).
Resting starts...
You are yanked out of this place!
Rested for 37 turns (stop reason: saving).
There is a A way into the caverns of Ardhungol here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Ran for 1 turns (stop reason: didn't move).
Saving done.
Today is the 9th Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:18.
There is a Gates of Morning (Town) here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...
Saving done.
Quest 'Eight legs of wonder' is done! (Press 'j' to see the quest log)
New Achievement: Arachnophobia (Exploration mode)!
Option unlocked: New Class: Sun Paladin (Celestial)


















































































































