Abbi the level 10 Cornac Archmage by kaelhound

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArchmage
Level / Exp10 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic33 (base 33)
Willpower25 (base 25)
Cunning11 (base 11)

Resources

Life158/158
Mana133/133
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy17
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance7%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+18%
Light+11%
Mind+15%
Cold+6%
Arcane+6%
Fire+6%
Acid+6%

Defense: Base

Armour (hardiness)7.8452324808728 (30%)
Defense11
Ranged Defense11
Fatigue6
Physical Save7
Spell Save20
Mental Save15

Defense: Resistances

Acid+ 16%( 70%)
Light+ 33%( 70%)
Darkness+ 11%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
1/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
5/5
4/5
0/5
0/5
Spell / Temporal1.30
2/5
2/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
done
done
active
done
done

Equipment

Tool
On fingers
On fingers
Around waist
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Abbi the Cornac Archmage level 10
1st Mirth 122nd year of Ascendancy at 14:54
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Abbi the Cornac Archmage level 2
75th Pyre 122nd year of Ascendancy at 02:14
see stats

Log

Space around you starts to dissolve...

Resting starts...

Talent Rune: Manasurge is ready to use.
Talent Nova is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Time Prison is ready to use.
Rested for 24 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 1 turns (stop reason: dialog is displayed).


You gain 2.70 gold from the transmogrification of
high-capacity pouch of iron shots of wind (37/37, 14.5-17.4 power, 1 apr).
You gain 10.00 gold from the transmogrification of
Summertide Phial.
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 1.82 gold from the transmogrification of
thought-forged iron waraxe (11-15.4 power, 2 apr).
You gain 4.68 gold from the transmogrification of
balanced iron dagger of the mystic (11-14.3 power, 5 apr).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the duelist (heal 101; 14 cd).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Abbi deactivates
Shielding.
Abbi deactivates
Stone Skin.
Abbi deactivates
Arcane Shield.