Halfling Rogue the level 43 Halfling Rogue by Garion

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp43 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 14)
Dexterity112 (base 60)
Constitution62 (base 44)
Magic46 (base 13)
Willpower50 (base 10)
Cunning122 (base 60)

Resources

Life1142/1173
Mana592/592
Stamina276/276
Healing Factor1.5898029716162
Regeneration13.738420774765

Speed

Mental0%
Attack0%
Movement+803%
Spell0%
Global+100%

Vision

Sight10
Lite-995
Infravision9
See Stealth15
See Invisible15
Stealth74
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage124
Accuracy79
Crit Chance64%
APR47
Speed1.00

Offense: Offhand

Damage59
Accuracy79
Crit Chance71%
APR58
Speed0.90

Offense: Spell

Spellpower21
Crit Chance43%
Speed1

Offense: Mind

Mindpower59
Crit Chance50%
Speed1

Offense: Damage Bonus

Nature+59%
Cold+17%
Fire-3%
All+7%

Offense: Damage Penetration

Physical+8%
Light+10%
Nature+40%

Defense: Base

Armour (hardiness)43 (100%)
Defense89
Ranged Defense89
Fatigue0
Physical Save46
Spell Save38
Mental Save49

Defense: Resistances

Lightning+ 32%( 70%)
Light+ 27%( 70%)
Blight+ 36%( 70%)
Nature+ 38%( 70%)
Darkness+ 26%( 70%)
All+ 20%( 70%)

Defense: Immunities

Stun Resistance90%
Pinning Resistance100%
Knockback Resistance28%
Disarm Resistance78%
Instadeath Resistance100%
Blind Resistance100%

Inscriptions (4/5)

Runes
Infusions
Infusions
Infusions

Class Talents

Cunning / Stealth1.30
5/5
5/5
2/5
2/5
Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Trapping2.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
5/5
1/5
5/5
5/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
5/5
0/5
0/5
Cunning / Poisons2.30
5/5
5/5
5/5
5/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
1/5
0/5
Race / Halfling1.00
1/5
1/5
1/5
3/5
Technique / Combat training1.30
3/5
0/5
1/5
2/5
0/5
5/5
Technique / Mobility1.30
1/5
1/5
2/5
5/5
Cunning / Scoundrel1.30
2/5
5/5
3/5
1/5
Cunning / Lethality1.30
2/5
1/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
beneficial effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
done
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done
done
done
done
done
done
done
done
done
done
done
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active
done
active
done
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active
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Halfling Rogue uses Infusion: Movement.
Halfling Rogue is moving at extreme speed!

Halfling Rogue picks up (C.):
blighted elven-wood vilestaff of wizardry (25-30 power, 5 apr, fire element).
You pickup 2.85 gold pieces.

Halfling Rogue picks up (a.):
regeneration infusion (heal 319; 13 cd).
Halfling Rogue picks up (g.):
shatter afflictions rune (absorb 90; cd 20).
You pickup 2.30 gold pieces.

Halfling Rogue picks up ( .): 2
amber.
Halfling Rogue picks up (8.): 2
jade.
Halfling Rogue picks up ( .):
amber.
You pickup 1.60 gold pieces.

Halfling Rogue picks up (T.):
coruscating dwarven-steel shield of fire resistance (+28%) (0 def, 6 armour, 82 block).
Halfling Rogue picks up ( .):
Wind Worn Shot (25/25, 39-47 power, 15 apr).
Lore found:
Wind Worn Shot
You can read all your collected lore in the game menu, by pressing Escape.


Talent Infusion: Wild is ready to use.

Ukllmswwik the Wise's ice storm area effect hits Giant eel for
42 cold damage.
Ukllmswwik the Wise's ice storm area effect hits
Halfling Rogue for 31 cold damage.
There is a Portal to the Temple of Creation here (press '' or right click to use).

You gain 4.90 gold from the transmogrification of
coruscating dwarven-steel shield of fire resistance (+28%) (0 def, 6 armour, 82 block).
You gain 9.99 gold from the transmogrification of
blighted elven-wood vilestaff of wizardry (25-30 power, 5 apr, fire element).
You gain 0.77 gold from the transmogrification of
shatter afflictions rune (absorb 90; cd 20).
You gain 1.45 gold from the transmogrification of
regeneration infusion (heal 319; 13 cd).
You arrive deep under water, at the sea floor, as you look upwards you only see a glimpse of light coming through.
You should be crushed by the pressure, but strangely you feel no discomfort.
All around you there is only water as far as you can see, except to your left, a giant coral structure. This is probably the temple of Creation.
You feel very confident walking into this place.