Daimegorn the level 4 Skeleton Sun Paladin by AnotherNerd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassSun Paladin
Level / Exp4 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 20)
Dexterity18 (base 11)
Constitution16 (base 16)
Magic14 (base 14)
Willpower14 (base 10)
Cunning14 (base 10)

Resources

Life183/183
Positive39/39
Stamina112/119
Healing Factor1.0545771506545
Regeneration0.26364428766362

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth6
See Invisible7

Offense: Mainhand

Damage34
Accuracy23
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower19
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)17.551211628464 (73.607947236566%)
Defense5
Ranged Defense5
Fatigue30
Physical Save14
Spell Save18
Mental Save15

Defense: Resistances

Acid+ 5%( 70%)
Nature+ 10%( 70%)
Temporal+ 22%( 70%)
Cold+ 5%( 70%)
Lightning+ 10%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Celestial / Combat1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.00
3/5
1/5
0/5
0/5
Celestial / Sun1.30
2/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

active
done

Equipment

On hands
Around waist
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Daimegorn activates Chant of Resistance.

Resting starts...

Talent Rune: Shielding is ready to use.
Talent Sun Ray is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).

Daimegorn wears (replacing
temporal rough leather gloves (0 def, 1 armour)): Sludgegrip (0 def, 0 armour).

Daimegorn wears (replacing
balanced iron waraxe (103% power, 2 apr)): hateful iron mace of massacre (117% power, 2 apr).

You gain 1.58 gold from the transmogrification of
tundral pouch of iron shots (15/15, 111% power, 1 apr).
You gain 0.77 gold from the transmogrification of
linen wizard hat of time (+11%) (1 def, 0 armour).
You gain 0.76 gold from the transmogrification of
linen wizard hat of frost (+15%) (1 def, 0 armour).
You gain 0.49 gold from the transmogrification of
mindwoven linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (100% power, 2 apr, acid element).
You gain 0.75 gold from the transmogrification of
acidic iron mace (105% power, 2 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (136% power, 7 apr).
You gain 1.75 gold from the transmogrification of
iron dagger of phasing (102% power, 11 apr).
You gain 2.03 gold from the transmogrification of
stabilizing copper amulet.
You gain 0.55 gold from the transmogrification of
copper amulet of constitution (+2).
You feel very confident walking into this place.
Saving game...

Saving done.

Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:35.